I wish developers would understand that players are often seeking _stress relief_. Challenge is great, but only when success is a probable reward. You guys have great graphics and smooth gameplay, but your vision is tunnel vision and, I’m sorry to say, indicates somewhat immature thinking. Real adults living in the real world generally want to experience more positive results. Your timers are ridiculous, and obviously not designed for someone living a real life. Again, you have the tunnel vision of someone under 25 that challenge and tension are desirable features, which they can be, but only when combined with satisfaction and success. I teach computer skills and repair computers, and you’re totally missing the point. I’m not paying for boosts to support developers that don’t care about why I’m playing your games. You work for us. You’re up to bat, and I have no confidence that you know how to run the bases or read the movements of the other team.
Thank you for your thoughtful feedback. We understand the importance of balancing challenge with rewarding experiences to provide stress relief and satisfaction. Your insights about timers and gameplay are valuable, and we will carefully consider them to improve the experience for all players. We appreciate your passion and support! 😊