This game is a great way to make time vanish. It is fun and challenging. The thing that really annoys me, however, is the automatic zoom in. Every level zooms in and must be zoomed back out to be played. Even on my iPad, each level zooms in. It would be much nicer if every level were zoomed to get the entire puzzle on the screen and allow the user to zoom from there. It can be argued that all the devices have different sized screens but the size can be queried so the proper size can be used. Yes, it is nice to be able to zoom in to help tap the correct arrows. But let me do it after I see what the puzzle looks like. I realize it does show the whole puzzle before zooming in… just leave it that way until I change it. Or at least have a setting to allow selection of auto zoom. On the lighter side can you help me keep from touching the screen in random places or accidentally touching the wrong arrow? I keep losing a “life” doing that. Oops! Or maybe you could figure out a way to stop time when I’m playing this so I can play longer without losing so much time.
Thank you for your detailed feedback and kind words about the game — we’re happy to hear you find it both fun and challenging. We understand your frustration with the automatic zoom at the start of each level, and we agree that being able to view the whole puzzle initially and choose when to zoom could make the experience better. Your suggestions, including adding a setting to enable or disable auto zoom and adjusting the puzzle size based on device screen dimensions, have been shared with our development team for consideration. We’ve also noted your concerns about accidental taps and will review possible improvements to reduce unintended inputs. Thanks again for your constructive ideas, which help us improve the game for everyone.