Orbitarion: Space Strategy MMO
Tick-Based Space Strategy MMO
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
The Void has built strongholds — nine planets that defend each other. Break one and share the spoils. But hold what you take: territory now costs to keep.
Orbitarion is a tick-based space strategy MMO. The galaxy moves every 30 minutes, whether you are watching or not. Check in a few times a day, give your planet its orders, and come back to find the map has changed.
WHAT YOU DO
Build a planet. Research an economy. Construct fleets and send them out. Join an alliance and hold territory together.
FIVE FACTIONS, FIVE WAYS TO FIGHT
United Earth Command fires last and survives everything.
The Odonari swarm in cheap cloaked numbers.
The Aetherians freeze enemy fleets before they can act.
The Sytherian Cartel hijack ships instead of destroying them.
The Void is not playable. It garrisons the map, and it fights back.
NO PAY TO WIN
Every gameplay system is free. Premium is cosmetic and convenience only. All commanders have equal footing.
SEASONS
Each season is a fresh start with a new galaxy. Nothing carries over except your reputation.
more Void Strongholds
Each cluster now holds a tenth galaxy of nine Void planets that defend each other. Attack one and you fight them all. Wear a stronghold down and everyone who did damage shares the reward.
Territory costs to keep
Nebula slots and Dominion sectors now draw resources from your alliance every tick, and the price climbs the more you hold. Garrison what you take, or lose it.
Plus alliance ship pools, galaxy invites, R&D expeditions and many fixes.
4.0.0 1d ago
Fixes & polish:
- Alliances can now be disbanded during the Havoc phase, and failures explain why
- Fewer duplicate notifications — repeated scan detections are grouped, and multi-fleet attack waves arrive as one alert
- Battle reports no longer list raided resources twice
- Redesigned scan activity log: colour-coded by category, 15 events, ship classes
- Alliance leaderboard no longer shows duplicates from earlier seasons
- More messages translated
3.1.1 Jul 19
ORBITAL SHIELD
New PDS research chain (I–IV): charge a shield with your orbitals — at 25%+ charge, no orbitals can be stolen from you. Set strength and watch charge and upkeep live on the Overview. Shield results now show in battle reports.
SAVED LOADOUTS
Build fleet templates once, then fill a fleet with one tap from Galaxy or Shipyard. 1 slot free, 5 with Premium Commander.
BALANCE
Losing attackers steal nothing, draws steal less.
3.1.0 Jul 15
• Daily Missions overhaul: 60 mission types with smarter assignment, better daily variety, and skipping never leaves you without a mission
• Daily Mission tracker on the Overview screen with streak and progress
• Mission titles and Commander briefings now available in all 9 languages
• Mission sheet improvements: close button, clearer claim state, and fixed streak meter
• Push notifications are now fully localized (trade, streak rewards, and more)
• Nebula error messages are now shown in your selected language
• Fixed planned attack screen showing the wrong language
• Ghost Fleet maximum size now correctly scales with your fleet
• Research XP now correctly follows round settings
• Market offers you can't afford are now clearly marked
• Ranking points are now visible on all platforms
• Improved News Scan details
• Numerous UI fixes and layout improvements across all platforms
3.0.3 Jul 13
Speed Rounds are now clearly highlighted on the home screen.
18 new Daily Missions (30 total).
Improved attack planning and clearer raid reports.
Enhancements to the Trade Hall, late joining, and alliance roster.
Translation and UI fixes.
General performance and stability improvements.
3.0.2 Jul 9
Orbitarion v3.0 — the Trade & Raid update.
NEW
- Daily Missions — a new objective every few hours, with streak rewards and your Commander as your guide
- Choose your galaxy at sign-up, or let us place you at random
- Raid corvettes — a new ship class for every race that raids resources straight from your enemies
- Trade research — expand your trading reach across the galaxy, and even deal with the Void
IMPROVED
- Battle reports now show EMP freezes
- Incoming-attack intel now scales with your scan research
- Full translations across all 9 languages in the season lobby
- Added a Light theme
FIXED
- Trade errors now shown in your language
- Various intel and alliance-alert fixes
3.0.0 Jul 7
NEW: Spy Report page with deltas since your last scan. Cancel research and ship builds for a partial refund. Per-fleet ETA in galaxy view.
— UI & Gameplay —
• Dedicated Spy Report showing target changes, ships at home, outbound fleets, and incoming threats
• Per-fleet ETA when inspecting planets in galaxy view
• Cancel research and ship construction in progress (up to 75% refund)
• Spymaster Commanders can now recall decoy fleets
• Tap Nebula events in Intel to jump directly to the relevant galaxy
• Notifications reworked — alliance events and protection alerts available to free players
• New orbital theft algorithm and fleet wipeout rules
• XP progression rebalanced with historical backfill
— Fixes —
• Attacker race is now revealed to you and your alliance when attacked
• Protected planets now repel incoming fleets after decisive defeats
• Galaxy back-navigation preserves the selected galaxy
• Recalled fleets now appear in Spymaster scans
• Orbital raid battles classified correctly
• Alliance war plan member counts corrected
• Large localization update
Battle Engine v10. Calculator values now fully match tools.orbitarion.com.
2.4.0 Jun 8
UI & Gameplay
Revamped menu system: section tabs now always visible
Increased production bonus from Tier 2 & 3 resource research
Dominion map now shows which of your alliance's sectors are under attack
Various web and Android full-screen display improvements
Fixes
Fixed sending defense ships via the Overview tab
Fixed orbital-capture rewards when defender had zero of a resource type
Fixed fleet loss bug in Nebula vs empty defense fleet
Fixed auto-retreat options when planning attacks from galaxy view
Fixed several translations
Thanks for playing!
2.3.0 Jun 4
New in this update:
FLEET DEPLOYMENT
- Type fleet quantities directly with the iOS numpad in Garrison and Attack sheets — no more tapping +/- a hundred times
- Allied defending fleets now show in green on the Overview screen instead of red
FIXES
- Resource deduction when building ships corrected
- iOS trade modal inside galaxy view now works correctly
- Players no longer thrown back to home galaxy after a Void attack
- Intel feed event types now translate properly
- Multiple translation improvements
STATS & DISCORD
- Season 2 now visible on stats.orbitarion.com from launch
- Commander details hidden during live seasons (no more tactical leaks)
- Stats now show only human players
- Discord tick-pulse reports peaceful claims and distinguishes slot takeovers from fleet kills
Plus various performance improvements behind the scenes.
Thanks for playing!
2.2.1 Jun 2
- PDS buffed and cheaper (cap 999/system)
- Fleets auto-scatter at 50% losses
- 8-tick boosts in Overview screen
- See ally attacks + send defence from Overview
- Scan reports show coords + direct link
- Quantum Scanners: scan planet news
- Fleet ETA scales with largest ship class
- Attack range scales with score
- Resources count toward score (0.25x)
- Ship rebalance across all races
- Many fixes: race leak, iOS numpad, large fleets, nebula VP
2.2.0 May 28
A mysterious new force has entered the galaxy.
NEW
· Introducing The Void — a haunting new faction now roaming the universe
· Attacking a planet reveals its hidden race — and your alliance sees it too
· Enemy combat power is now hidden until you scan them
· Scan planets directly from the planet profile
· Abort ship building anytime
· Empty a whole fleet with one tap
BALANCE & GAMEPLAY
· PDS now appears in battle reports
· Commander view shows total traits
· Stolen orbitals arrive ready to use
· Battle reports show which orbitals you stole
· The attack button now explains when a target is off-limits
FIXES
· Fixed battles wrongly shown as "Draw"
· Fixed wiped fleets returning like normal fleets
· Fixed scheduled attacks landing on the right tick
· iOS rankings and iPad loading fixes
· Performance improvements
Thank you for playing Orbitarion!
2.1.11 May 20
NEW
• Swipe between galaxies in the galaxy view (header area)
• Preview Uranium cost & ETA before sending fleets
• Get an intel alert when an alliance member is under attack
• Battle Report now adapts to your perspective (attacker / defender)
FIXES & POLISH
• Ship transfer to/from fleets on iOS
• Avatar upload for Premium users
• Light theme now loads correctly for Premium users
• Tick timer in the top bar
• RewardBanner cooldown timer (web included)
• Research screen buttons & translations
• Alliances no longer carry data between seasons
• Alliance member rankings & profile now scoped per round
2.1.0 May 20
Welcome to Orbitarion v2.0 — our biggest update yet.
NEW: SYTHERIAN CARTEL OVERHAUL
The pirates fight dirty now. Steal-class ships hijack enemy vessels mid-battle, adding them to your own fleet for the rest of the fight. New Infiltrator frigate, redesigned ship roster, and the old recon-only Shade reclassified into a future tier.
NEW: COMMANDER SYSTEM
Pick a Commander to specialize your planet — Spymaster, Engineer, Tactician, or Defender. Each tier unlocks new passive bonuses. The avatar appears in your top bar as a mark of distinction.
NEW: ORBITAL DOMINION
An alliance-wide star map where territories are claimed sector by sector. Score Victory Points across the cluster and compete for the new Dominion leaderboard.
NEW LANGUAGES
Russian and Portuguese are now fully supported, bringing total language count to 9.
IMPROVEMENTS
• Three-round combat engine with smarter targeting chains for each race
• Improved iOS keyboard behavior in Shipyard — tap "Done" to dismiss
• Battle reports cleaner and faster to read
• Server-side ad cooldown for fairer free scans
• Improved stability across all platforms
SECURITY & FIXES
• Fleet duplication exploit patched
• Premium status no longer carries between accounts on shared devices
• Various stability improvements
Thank you to everyone who plays! See you in the void, Commanders.
2.0.0 May 16
NEBULA WARS — New alliance territory system!
Every galaxy now has a nebula with 10 defense slots to conquer. Battle Void Raider NPCs, garrison your ships, and compete for Victory Points that unlock alliance-wide bonuses.
• 10-slot progressive PvE/PvP sector control
• Alliance tier system with passive bonuses (build speed, research, ship costs)
• Animated battle replay
• Premium: fleet intel, battle replays, push alerts
• Redesigned top bar
• Full localization: EN, SV, DE, FR, ES, JA, ZH
1.5.1 Apr 20
NEBULA WARS — New alliance territory system!
Every galaxy now has a nebula with 10 defense slots to conquer. Battle Void Raider NPCs, garrison your ships, and compete for Victory Points that unlock alliance-wide bonuses.
• 10-slot progressive PvE/PvP sector control
• Alliance tier system with passive bonuses (build speed, research, ship costs)
• Animated battle replay
• Premium: fleet intel, battle replays, push alerts
• Redesigned top bar
• Full localization: EN, SV, DE, FR, ES, JA, ZH
1.5.0 Apr 20
v1.4.0 — Rankings, Alliances & Intelligence
- Tap any planet, galaxy, or alliance in Rankings to view detailed profiles — scores, orbitals, fleet value, and member lists
- Hide Alliance — toggle in Profile to hide your alliance tag from other players. Perfect for undercover operations
- Score Ratio — attacking stronger targets now rewards up to 2× orbital theft and resource raids. Punching down gives less loot
- Trade proposals now show in Intel with a clear notification and link to Galaxy view
- Allied defenders now receive battle reports when defending another planet
- Full translations — German, French, Spanish, Japanese, and Chinese now fully localized
- Fixed fleet launch labels, status text, and theme persistence between accounts
1.4.0 Apr 14
Light theme for Premium Commanders. 7 languages: English, Swedish, German, French, Spanish, Japanese, and Chinese. Premium push notifications for attacks, battles, scans, fleet returns, and research. Haptic feedback on all actions. Tap coordinates or alliance tags to copy. Ads now display correctly. Screen locked to portrait.
1.3.0 Apr 7
Combat engine overhauled — orbital theft is now deterministic and pod-based. No more random rolls. Shield Generators now protect your orbitals with diminishing returns. Scanning costs scale with planet size, making combat the smarter growth path for larger planets. Full Swedish and English localization across all screens including toasts and PDS descriptions. Various bug fixes and balance improvements.
1.2.0 Apr 2
Streamlined onboarding to get you into the game faster. Fixed account creation and email verification. Planetary Defense Systems now have no build caps — invest as much as you want in defense. Ships are properly sorted by class throughout the Shipyard. Alliance members now display coordinates. Various combat engine improvements.
1.1.0 Apr 1
v1.0.2
- Fixed an issue where password reset links were not working correctly
- Fixed ship transfers from Fleet 2 and Fleet 3 back to home
1.0.2 Apr 1
Void Strongholds
Each cluster now holds a tenth galaxy of nine Void planets that defend each other. Attack one and you fight them all. Wear a stronghold down and everyone who did damage shares the reward.
Territory costs to keep
Nebula slots and Dominion sectors now draw resources from your alliance every tick, and the price climbs the more you hold. Garrison what you take, or lose it.
Plus alliance ship pools, galaxy invites, R&D expeditions and many fixes.
more Version 4.0.0 1d ago
Data Not Collected The developer does not collect any data from this app.