Real problems. Real ideas. Real drama. A reality-show innovation game in 15-minute episodes — discover, brainstorm, prototype, pitch, survive elimination.
INNOVATION IS THE NEW LITERACY. THIS GAME TEACHES IT.
The next decade will be defined by people who can spot a real problem, imagine a real solution, and convince others it matters. That skill used to belong to founders. Now your phone is the training ground.
100 Peaks of Innovation turns innovation into a sport — a reality-show-based game where you're the contestant. Every round you discover a real-world challenge, combine evidence into a fresh idea, defend it before a tough AI jury, score rival pitches, and survive eliminations when your team lands in the danger zone. You leave each session with an actual innovation concept — not just a high score.
ONE MINUTE A DAY. MILLIONS IN RETURN.
A daily innovation gym for grassroots inventors. Just one minute a day builds the habit that compounds — and one breakthrough idea seeded today can become millions in real-world impact tomorrow. You're not grinding XP. You're rehearsing the muscle that turns ordinary people into innovators.
WHY THIS GAME EXISTS
Most games entertain. A few teach. Almost none build a way of thinking. This game is built for the millions of students, professionals and educators who keep hearing "be more innovative" without ever being shown how. Chess teaches strategy. Sudoku teaches logic. 100 Peaks teaches innovation — the daily reps that turn a vague idea into something the world actually needs.
A FULL HACKATHON IN YOUR POCKET
Every episode is the complete life cycle of a hackathon, game jam or accelerator program — compressed into 10–15 minutes:
▸ DISCOVER — hunt clues; spot the real pain hidden in noisy data
▸ BRAINSTORM — combine evidence cards into original solutions
▸ PROTOTYPE — drag components onto a phone preview; build the MVP
▸ MENTOR — pick a coach whose strengths match your strategy
▸ PITCH — face an AI jury that scores novelty, feasibility and impact
▸ SURVIVE — peer voting and team eliminations. Spend gems to REVIVE teammates.
Themes you'll tackle: youth wellbeing, smart cities, food waste, the future of work and education, financial literacy, the AI future, innovation for all.
AN AI JURY THAT FEELS ALIVE
Three AI judges — each with their own personality, bias and favourite themes — score your pitch on data, novelty, feasibility, impact and storytelling. Read the room. Tailor your pitch. Then face the peer vote from rival teams. Reputation carries from episode to episode.
REAL DRAMA, REAL STAKES
Form alliances. Make promises. Decide when to keep them. Eliminations are political chess where trust is the currency.
GRASSROOTS INNOVATION CULTURE
Climate, AI, inequality, mental health — every problem coming at the next generation is a design problem. The cultures that win the 21st century will be the ones where ordinary people, not just credentialed experts, feel allowed to invent. This game seeds that culture from the ground up — village to classroom to commute. Walk away with one new idea and one new way of thinking.
BUILT ON REAL RESEARCH
Powered by KIIF — Karki's Integrated Innovation Framework — distilled from years of work with universities, accelerators and grassroots innovators across Asia and Europe. KIIF unifies Design Thinking, Open Innovation, Lean Startup and an adapted Stage-Gate model into a single playable loop.
KEY FEATURES
• 9 themed episodes tackling real global challenges
• 5 phases per episode — Detective, Brainstorm, Prototype, Mentor, Pitch
• AI jury with three personality-driven judges
• Alliances, betrayal and elimination drama between episodes
• Revive eliminated teammates with gems
• Mountain Path progression with star ratings and unlocks
• Innovation Portfolio — every idea saved as a shareable concept
• Career mode — wins and eliminations persist across runs
• Strategy and creativity decide outcomes — not your wallet
For students. For founders-in-training. For teachers, mentors and anyone tired of being told to "think different" without a place to practise.
Innovation isn't a talent. It's a habit. Start tonight.
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1. Leaderboard and Achievements
2. Minor bug fixes
Version 1.1.0
The developer, Apil Karki, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
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Supported Features
VoiceOver
Larger Text
Dark Interface
Differentiate Without Color Alone
Sufficient Contrast
Reduced Motion
Captions
Information
Seller
Apil Karki
Size
71 MB
Category
Strategy
Compatibility
Requires iOS 16.0 or later.
iPhone Requires iOS 16.0 or later.
iPad Requires iPadOS 16.0 or later.
Mac Requires macOS 13.0 or later and a Mac with Apple M1 chip or later.