Build an airline from the ground up. Buy and lease aircraft, open routes, outsmart rivals, survive market shocks and grow your carrier into a global empire.
Build the airline you always wanted.
Sky Empire is a turn-based airline management simulation where every month is a new decision. Choose your home base, build a fleet, open routes across the globe, and turn a small carrier into the world’s most valuable airline.
BUILD YOUR NETWORK
Choose from 500+ airports worldwide and connect cities with a network that fits your strategy. Demand, tourism, business travel, airport capacity, competition, and distance all matter.
MANAGE A DEEP FLEET
Buy or lease from 100+ aircraft types spanning decades of aviation. Compare range, capacity, speed, fuel burn, maintenance, comfort, and cost. Configure cabins, assign aircraft to routes, and make every plane earn its place.
CONTROL EVERY ROUTE
Set Economy, Business, and First Class fares, adjust weekly frequency, track load factors, and react to competitors. Raise prices on packed flights, fix weak routes, or expand before rivals take the market.
RUN THE BUSINESS
Watch cash, revenue, profit, fleet value, net worth, and stock price. Use loans and bonds when expansion needs capital, invest in advertising, customer service, and staff, and build Operation Centers and Maintenance Halls to improve your network economics.
SURVIVE A CHANGING WORLD
Fuel prices, economic cycles, strikes, regulations, travel booms, recessions, and other global events can change your plans overnight. Make decisions when crises hit and adapt before your balance sheet does.
PLAY YOUR WAY
Start in any era from 1960 to 2020, choose your difficulty, and compete against up to 20 AI airlines. Take on curated scenarios with fixed objectives, unlock achievements, climb the global ranking, and save your progress across multiple slots.
Plan the fleet. Price the seats. Read the market. Build your Sky Empire.
I wanna start off by saying thanks for having a dark UI the dark blue is a nice color scheme. A few things that would be cool to see in future updates, airline bids for mergers / buy outs/ stock market. I also would like to be able to purchase a few assets such as fuel farms or maintenance hangers to reduce the cost from fuel and aircraft maintenance. I think a cool addition would be can we add features to our aircraft such as the old 757s came with no winglets as well as the 767 but over time can it be an upgrade option to reduce fuel consumption? (The 75 and 76 were just examples) there’s more aircraft that came with no winglets back then. Also can we see our aircraft flying the routes on the map instead of just a colored line ? Another feature that would be cool is bag prices and carry on fees WiFi fees etc basically what differentiates a ULL to a Legacy carrier please.
Developer Response
Thanks so much for the kind words and the detailed feedback!At the moment, I’m mainly focused on getting the fundamentals of the game right and improving the core experience. That said, all of your suggestions are noted. Features like asset purchases, aircraft customization, route visualization, and better differentiation between low-cost and legacy carriers are definitely interesting ideas and hopefully some of them can be released in future updates.Thanks again for playing and supporting the game!
Promising airline route and budget manager
redmarker
There's a lot to like about Sky Empire. It has a clear, clean, straightforward design. You and your competitors each start with a pile of cash to start an airline: buy or lease planes (based on real models available in a given year--you can start as early as 1960), arrange seats in different classes, then use the map to assign them to routes anywhere in the world, using data estimating demand for cities and routes by type of traveller, and set prices for each class of ticket. I really like the balance between detail--you can even set budget options for advertising, investment in staff training and passenger comfort--and simplicity--there's no useless in-app purchases like customizing your logo, no locking regions of the map, no animation showing planes moving around, etc. Once you've set your routes and prices, you tap Next and and instantly a month passes: you can see how much money you earned or lost on each route, and even look at exactly what your competitors are doing by selecting them in the dashboard. Buy or lease new planes if you want, adjust your prices and routes, and repeat for the next month.Sky Empire does feel incomplete as a game, however. Even with stiff competition--in the couple games I've started so far, all the AI airlines increase their net worth by between 40% to 100% per year(!)--it's not clear what you're playing for. If you can stay profitable, the game lets you continue, month after month. Maybe scenarios would be a good addition: e.g. bring Pan Am back to profitability, or bring a low-cost European airline in 2000 to the top of the market by 2020, etc. Or some goals: reach $1 billion in market value in 5 years. There are a few small issues also. It's easy to look at any available airport or route on the map to see what the demand is like there, but there's no obvious way to filter or compare them. I don't think the difficulty levels affect the strength of the AI airlines, just your initial budget.Still, it's such a huge improvement over the other airline games out there, too many of which are drudgery; bloated graphics covering over a time-sucking adware or in-app purchase wasteland.
Great for a hour
Evan00012
I love airline games like this but there is 2 things I don’t like about this one. First is that the game is WAY to easy I do the hardest everything and it’s still so easy. The last thing is that the airport ratings are very inconsistent. Overall a great game for a beginner in this type of game or have a hour or 2 to spend.
After a few long nights, we’re back with a brand-new update!
Version 0.8.2 comes packed with new features, plenty of bug fixes and even a few things you’ve been asking for.
So, let’s jump right in and see what’s new. Enjoy the update!
Version 0.8.2
The developer, Lars Ghezzi, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Seller
Lars Ghezzi
Size
30.3 MB
Category
Simulation
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.