Become an airline tycoon! Draw routes on a real map, buy Boeing and Airbus jets, grow your fleet and earn even while offline in this idle flight manager. Take off now!
One small airplane. One route. $120,000 in the bank... That's how every aviation empire starts.
Idle Flight Manager is a live-world airline management game where you draw routes on a real map, buy real aircraft, and watch your fleet grow from a single regional prop plane into a global operation of Boeing 747s and Airbus A380s. Earn revenue around the clock, even while you're offline.
What you do:
Tap airports to design multi-stop routes. Assign a plane and it begins flying the circuit immediately: carrying passengers, landing, turning around, and flying again. The map fills with glowing route lines as your airline expands. Revenue ticks up with every completed leg.
Key features:
- Live world map: real-time plane icons move along your routes on a global map that grows as you unlock regions.
- 50+ real aircraft across 10 tiers. From ATR turboprops and Embraer regional jets to Boeing 777s, Airbus A380s, and exotic premium aircrafts.
- 9 unlockable world regions. Expand from US domestic routes to international routes: Canada, Europe, Asia, Africa, and Oceania.
- Make money while you sleep: flights complete and income accumulates offline; return to a fully loaded airline fleet!
- Random events: crew strikes, tourism booms, fuel price drops, and government subsidies keep operations unpredictable
- Reward drones: spot drone icons flying across the map and tap to collect bonus cash or miles!
- Auto Flight Manager: assigns planes, creates routes, and re-optimizes your entire network automatically.
- Daily used-plane market, 8 rotating listings at steep discounts or spot-buy a rival's plane directly off the live map.
Progression and Fleet Management:
- Level up by completing route circuits and unlock the next tier of aircraft. Manage plane condition carefully. Let it fall below 50% and revenue drops noticeably. Let it fall below 30% and costs stack heavily.
- Set pricing per route to match your strategy. Economy fills every seat at lower fares. Luxury charges almost double per passenger but risks flying half-empty.
- Build hub airports where multiple routes converge to earn a network revenue bonus. Take bank loans to fund bold expansion. Spend miles to unlock countries, each opening new airports and longer, more profitable routes.
The aircraft catalog:
- Start with regional turboprops on short domestic hops. Work through narrow-bodies like the Boeing 737 MAX and Airbus A320neo. Progress into wide-bodies such as the Boeing 787 Dreamliner and Airbus A330neo.
- Finally unlock the legendary flagships: the 747-8, the A380plus, and rare premium aircraft for the most ambitious operators. Collect exclusive variants like the Stealth 787, the Golden A380, the Concorde Neo, and the Zero-G Orbiter.
Your airline, always working: Over 150 NPC airlines populate the skies with ambient traffic. Speed boosts let you accelerate to 2x or 10x speed. Every 7 in-game days, a weekly report delivers claimable cash, miles, and route credits. Your fleet never stops, with or without you.
Start your first flight. The world map is waiting.
An absolute aviation masterpiece the ultimate sky, Empire simulator I don’t fight manager by Plains grow isn’t just a mobile game. It is an incredibly addictive, beautifully crafted aviation masterpiece. He takes the complex high stakes world of global logistics, and turns it into pure unadulterated micromanagement perfection the world is your Candace tapping out custom multi stop route across a real life, world map feels massive, watching your glowing flight networks spiderweb across nine massive global regents is incredibly satisfying. I’m sure fleet building rush progressing from a single regional turbo prop to an unstoppable, global armada of legendary Boeing 747 Airbus A380 delivers an unmatched sense of scale tracking down, rare variance like Estelle, 787, or Golden Gate 380 geniuses balance manage in the fine line between aggressive expansion loans random Cruz keeps the gameplay, constantly engaging without ever feeling down the Internet. infinite Empire the game respectfullyShowtime perfectly with hype efficient off-line progression sleeping in the real world means waking up to an airport. Flooded with millions in cash and Miles ready to fill your next massive international expansion. This is bar Nunn, the most polished satisfying and rewarding idle tycoon on the market if you have even a casual interest in aviation strategy downloading, this is an absolute must clear the runways your new obsession has landed.
Great but Endgame Needs Work
BarryIsMyNickname
Love this game. Reminds me of Aerobiz Supersonic on SNES back in the day. Early game is great and highly addictive and fun.Endgame needs some help:Once your airline gets really big, the UI becomes really frustrating. It’s hard to manage existing routes because there is no filter or search feature. Repairing planes becomes a tedious chore because you have to scroll through hundreds of routes to find the route that plane was on to replace it. Either the repaired planes needs to go back to the route automatically or there needs to be a way to navigate to that route from the fleet repair tab.Simple tweaks like “buy x number of these planes” or “open all vintage crates” would save so many taps.Being able to see the distance on a route before selecting a plane, buying slots in bulk, and having search/filter on available planes for routes would be a huge improvement.Once you unlock all countries, there’s nothing to spend miles on so they just keep earning forever.The new route screen with the search is great but the create route button needs to be at the top - as of now you have to scroll past hundreds of cities and countries to find it.
Great Infrastructure - Needs Mid/Late/End Game Tweaking
Bo8sox121413
I started playing this game yesterday and I’m level 120 with $2B and almost 1000 planes. My eco rating is almost 100k and I have almost every country unlocked. I think this game would benefit from increased ramping between levels, more realistic airplane pricing (to reduce how quickly you can amass a gigantic fleet), less state/country unlocks (consider regions - Southeast USA / UK / Western Europe / etc.), more user friendly purchasing/route assignment options (+1 / +5 / +10 / MAX), fluctuating demand, nerfing cargo buffs or increasing carbon emissions, limiting the number of times you can use ads to skip, get free planes, speed up time, etc., allow purchase of multiple route slots at airports, add in airport upgrading (concourse, # of runways, amenities, air traffic control, fueling, etc), DECREASE number of airports (maybe 250ish max), add in contracts for cargo / differing demand for differing types of cargo - I could go on. However, I say all that to say the framework of this game is FANTASTIC and this could easily be worked into a masterpiece. I love playing it, just wish it lasted longer and felt more difficult to level up. PLEASE reach out to me if you’d like a more in depth (ha) and more organized pathway.
Good but needs more
Isend2C
I really enjoy the logistic and detail that this game offers, but it has some shortcomings. There’s no data about where people want to go and how much they pay. The game is very easy and based on patience instead of skill or planning or anything… also, I like to clean up my routes and want to be able to “delete all” routes, but there’s no option for that, when you have 50+ routes, it’s. Pain in the bum to delete every one individually with 3 pressed (select, delete, confirm). I want the game to be more difficult or offer more goals. Also, there are too many ads. They randomly pop up when you’re getting into the game. Then, you can use them to double your money every level (I leveled up to 155 in 1.5 days) - and after level 20 money isn’t a concern anymore, it’s just doing whatever you want… which is fine… but sandbox games are boring. I want challenges and goals and problems to solve. The “random events” could easily include weather, no fly zones, geopolitical problems and special events in certain cities to draw more crowds.
Flight Managers, the competition is taking off!
This update prepares weekly Leaderboards with leagues and Miles rewards, plus a new Terminal. Both may appear for selected players during testing.
Negative event timers now show the affected planes, the progress popup is clearer and duplicate Classic Aircraft display correctly in the Vintage Hangar.
Plus: less heating on lower-end devices, a smoother startup and privacy flow, store fixes and support for the latest devices.
Clear skies ahead!
Version 15.5.4
The developer, INFINITY GAMES, LDA, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Seller
INFINITY GAMES, LDA
Size
342.9 MB
Category
Simulation
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.