Trapped in shrinking rings, your ball smashes through and levels up. Pick cards, stack synergies, push deeper. One tap to play, countless builds to master.
Smash. Build. Upgrade. Survive.
Bouncr is a one-thumb idle game where a single ball is trapped at the center of closing, rotating rings — and the only way out is through. Every bounce deals damage, every smash drops coins, and every coin becomes permanent power. Run after run, your ball gets faster, smarter, and absurdly stronger.
THE LOOP
• A single ball, auto-bouncing inside concentric rings.
• Rings shrink and rotate toward the center. Smash them before they crush you.
• Ring colors shift green → yellow → red as they near death.
• Pop a ring at the right moment — coins, gems, and momentum all spike.
LEVEL-UP CARDS
Every level-up pauses the run and offers 3 cards to draft:
• Power, Crit, Bounce — pure damage.
• Income, Coin Magnet — economy scaling.
• Saw, Bomb, Chain Lightning — triggered on-hit effects.
• Slow, Frost, Shockwave — control over the ring squeeze.
Cards stack and combo. Build a deck on the fly. The ball you finish the run with is never the ball you started with.
META PROGRESSION
• Workshop — permanent stat upgrades you keep forever.
• Card shop — pull and level up cards with gems.
• Achievements, daily bonuses, mystery chests, hot-streak rewards.
• Customizable ball trails to flex your build.
MODES
• CAMPAIGN — 60 stages of escalating ring patterns and mechanics.
• INFINITE — push as deep as your build allows. No ceiling, only depth rewards.
FEEL-GOOD DESIGN
• One-handed, vertical, idle-friendly. Play in bed, on the bus, on a break.
• Offline coin earnings between sessions.
• Rewarded ads only — every ad gives you something back. No surprise interstitials.
• Local save. No account, no login.
If you love idle incrementals and roguelite draft picks, Bouncr is for you. The numbers go up, the rings keep coming, and the next upgrade is always one bounce away.
Smash a ring. Pick a card. Watch the meter climb.
Yet another game that forces you to watch ads. Not for bonuses, just to playReply: what do you mean no forced ads? Ads pop up in the middle of playing. I’m either forced to wait for the ads to end or close the app. Those are called forced ads. So you are either lying, or incompetent
Developer Response
Hi, thanks for the feedback. There are no force ads and all level are possible to finish without watching any ads, but feel free to share if there was a forced ad somewhere: apps@bazun.me.Update: "Ads pop up in the middle of playing" – if you could share a screencast it would be very helpful, there is no code path that can show an ad without a button tap. The only places triggering rewarded ads in the game are: revive (Fail overlay), double gems (Victory overlay), lucky golden in-run bonus (when you have 4 options, 1 is golden with caption ads), card reroll and card skip, free chest, mystery chest, home screen gem boost. All of them are optional, there are no ads triggered without a button click.
Cool Game!
VanBoppa
Just released but has a lot of potential! I like the idea/theme and I’ve only found one other game like this but I think this one is better! Not too many ads at all which is usually what drives me away from some games. I’m excited to see this game get more updates and I hope it gets the attention it deserves!
Developer Response
Thank you, your feedback means a lot! 🙏
• Stability fixes and small polish
Version 1.0.22
The developer, Filipp Bazun, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
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Data Linked to You
The following data may be collected and linked to your identity:
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Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Filipp Bazun
Size
147.3 MB
Category
Casual
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.