Rebus Master: Picture Puzzles
Guess idioms & brain riddles
Free · In‑App Purchases
1,700+ picture riddles and a fresh daily challenge. New double locks and word locks add a twist deeper in. Read the clue, decode the cryptogram, reveal the phrase.
Every picture hides a word or phrase — can you crack the rebus? Rebus Master turns English idioms, words, and sayings into playful picture puzzles you decode one letter at a time.
Study the illustration, work out what it is hinting at, then use the cryptogram keyboard to reveal the hidden answer. It is part word puzzle, part logic puzzle, part brain teaser — and completely addictive.
WHAT IS A REBUS?
A rebus is a picture riddle: images, letters, and symbols combine to spell out a word or a phrase. If you enjoy dingbats, brain teasers, word riddles, or "guess the phrase" games, you already know how to play. Rebus Master adds a twist — a cryptogram lock over the answer, so you decode it as well as guess it.
WHY YOU'LL LOVE IT
• 1,500+ picture puzzles — from "piece of cake" to "the tip of the iceberg"
• Real English idioms plus everyday words and phrases
• A cryptogram twist: decode the hidden letters, don't just guess the word
• Smart hints when you are stuck — you are never truly blocked
• Bright, characterful art in a warm storybook style
• No account and no login required — just open it and play
• Levels you have already loaded keep working offline
MORE THAN A WORD PUZZLE
Level up and new modes open along the way:
• Journey map — progress through themed worlds
• Daily Challenge — a fresh puzzle every day with milestone rewards
• Rebus Pass — a 21-day pass with 15 tiers of rewards
• Mine Quest, Wise Feather, Space Travel and ReBUS Race — rotating events
• Teams and Team Battle — join a team and climb weekly leaderboards
• Collection cards — gather seasonal sets as you play
• Coins, skills, and cosmetics to unlock as you go
BRAIN TRAINING THAT DOESN'T FEEL LIKE WORK
Every rebus is a mini workout for your brain. Learn real English idioms while you play, grow your vocabulary, and sharpen your logic. A few minutes a day of picture puzzles is genuine brain training — it just feels like fun, not homework.
WHO IT'S FOR
• Word game and word puzzle players who want something fresh
• Brain teaser and riddle fans hunting the next "aha!"
• Idiom and English learners who like to play their way to fluency
• Crossword, dingbat and cryptogram solvers who love to decode
• Anyone who enjoys a clever picture riddle
FREE TO PLAY
Rebus Master is free to download and play and is supported by ads. Optional in-app purchases (coins and skills) are available, plus an optional rewarded ad you can choose to watch for bonus rewards. Rebus Pro removes interstitial ads for players who prefer an uninterrupted run.
REBUS PRO SUBSCRIPTION
Rebus Pro is an auto-renewing subscription: $4.99 per month. It removes interstitial ads, doubles your daily login reward, and raises your maximum lives from 5 to 8. Payment is charged to your Apple ID account at confirmation of purchase. The subscription renews automatically unless auto-renew is turned off at least 24 hours before the end of the current period. You can manage or cancel your subscription in Settings > Apple ID > Subscriptions at any time.
Terms of Use (EULA): https://rebusmaster.com/terms
Privacy Policy: https://rebusmaster.com/privacy
Can you read between the lines? Download Rebus Master, decode the picture, and crack every rebus.
more SURVIVAL RUSH
A brand-new mode. The clock starts at 25 seconds: every solve buys you more time and every wrong letter costs three. Each solve in a run is worth more stars than the last. You get three free runs a day, and it opens once you finish level 11.
A LEAGUE AND A REWARD TRAIL
Your stars count twice: in a weekly league where the top three earn coins, and on a monthly reward trail full of coins, boosters and Survival-only cosmetics.
MEET THE RIDDLE KING
The game has a new icon - a bearded king with a magnifying glass. Complete every set in Card Collection Season 1 and his avatar, frame, pawn and charm are yours.
A GENTLER START
New players now see the first puzzles taken apart: the picture pieces light up one by one and add up to the answer.
WHAT UNLOCKS WHEN
Features you have not reached yet wait in their own spot on the home screen, labelled with the level they open at.
ALSO FIXED
A lesson step could be skipped if you tapped at the wrong moment, coins from the thank-you card after an ad now fly into your balance, the coin shop shows its cards properly, and Duel results show what you earned.
0.106.32 6h ago
REMOVE ADS
One purchase and forced full-screen ads are gone for good. Rewarded ads stay optional - watch one only when you want the bonus.
A REBUILT SHOP
Navigation moved to the bottom, the featured row is cleaner, and there is far less hunting for what you came for.
SCORE x2 THAT GROWS
Leave the multiplier on the level-complete screen unclaimed and it climbs - x2, then x3, x4, all the way to x5. Claim it whenever you like; skipping never costs you anything.
CARDS BETWEEN TEAMMATES
Missing one card from a set? Ask your team for it, and send one back when somebody else is stuck.
ALSO FIXED
Lives no longer look like they are refilling on their own, and the level-complete screen got a round of layout and timing polish.
0.105.24 Sep 19
Two new twists on the board — and a much tidier finish line.
NEW: DOUBLE LOCKS
From Level 50, a locked letter can be held shut by BOTH of its neighbours instead of just one. Solve one side and half the lock is already gone, so a glance tells you how far along you are. Solve the other and it opens.
NEW: WORD LOCKS
From Level 55, a whole word can be wrapped in chains, with a counter on top showing how many more letters you need. Solve enough of the rest of the phrase and the entire word opens at once. The tiles never move, so the shape of the answer stays readable the whole time.
Both mechanics bring their own short lesson the first time you meet them.
DOUBLE YOUR SCORE
From Level 9 on, the level-complete screen can offer you a second chance at the score you just earned: watch a short ad and it doubles, with some coins on top. Continue sits right beside it, so skipping costs you nothing. Rebus PRO members double the score with a single tap and no ad — the score only; the bonus coins come with the ad. The screen also spells out what that level actually paid you — ranking score and coins, side by side.
ONE CELEBRATION, NOT FOUR
Coins, feathers and rockets used to appear in the same spot and land on top of each other. Now every reward — including the new ranking score — stacks up in its own row, and they all fly to their counters together.
• Rewards no longer drift into your next puzzle
• After a full-screen ad at the end of a level, your rewards now land on the menu instead of waiting for something else to open
• The rewards keep clear of the PLAY button, even on small screens
FOCUS MODE, CORRECTED
Focus Mode was quietly hiding your Daily Gifts and Login Rewards along with everything else. It now skips menu pop-ups but keeps the ones that offer you a reward for watching an ad — and the setting now says so.
FIXES
• The prize screen after a rewarded ad now waits for the ad to close instead of slipping past behind it
• Purchases that used to fail with "not available right now" now retry the store connection when you tap, instead of failing straight away
• A puzzle picture that fails to load now retries on its own a few times before giving up
• The very first launch after installing gets you into your first puzzle sooner
• A new account that could not reach the cloud on first launch now tries again when the connection returns, instead of giving up for the whole session
• Fixed a rare start-up failure that showed an error screen instead of your game
• If the puzzle list cannot load at start-up, the game now recovers on its own
• Signing in with Google says what actually went wrong instead of blaming your connection
• Fixed the most common cause of the menu coming up oversized on the first launch after an update
• The "coins short" number in the offers pop-up now updates as you earn coins
• A tip screen could pop up over the main menu and swallow taps if you left the Ranking tab quickly — fixed
• Piñata card reveals now come before the bonus pop-up
• Account & Sync shows which profile you are signed in as, right above Delete Account & Data
0.105.9 Sep 11
A small maintenance update: behind-the-scenes tuning and minor polish to keep everything running smoothly.
Love the game? A rating helps more puzzle fans find us. Something off? Settings → Help & Support reaches us directly.
0.104.37 Sep 8
Faster starts, smoother everything!
FASTER START
We rebuilt how the game wakes up. New players land in their first puzzle within seconds of install, and returning players reach the menu much quicker too. Rankings and the Season Pass now open instantly instead of waiting on the network.
SMOOTHER EVERYWHERE
A deep performance pass across the whole game — with extra love for older phones. Menus, event screens and puzzles animate more smoothly, and returning from an ad no longer stutters.
IN-GAME SUPPORT
Found a bug? Have a question? Tap Settings → Help & Support to reach us without leaving the game. Pick a topic, add a note, done.
FIXES THAT MATTER
• Your Cards collection and piñata progress now show correctly right from launch
• The Wise Feather bar no longer plays hide-and-seek after an update
• Daily reward buttons appear exactly when they should
• Fixed a rare glitch where the top bar could look shrunken or shifted on first launch
• Endless Coast's countdown now shows the real time remaining
• The Collection screen got a proper card-pack makeover
Love the game? A rating helps more puzzle fans find us. Something off? Settings → Help & Support reaches us directly.
0.104.36 Sep 7
Luckier packs & clearer rewards!
TRUE BOOSTER PACKS
Collection packs used to deal a fixed spread. Now every card is its own roll — like opening a real booster pack.
• Even a Common Pack can surprise you with a rare or an epic
• Higher packs carry better odds for the big rarities
• Packs you earned before this update still open exactly as promised
REBUS PASS, READABLE
• Every reward on the track is written out in plain words — no more mystery icons
• The final chest now lists everything inside it
• Premium rows show exactly what you would get on the paid track
TEAM BATTLE LEAGUES
The league overview said "unavailable" for many players — that was our bug, and it is fixed.
• League standings and your live rank now load while the week is still running
• Clearer tabs: My League, Global, All Leagues and My Team
A MENU THAT KEEPS SCORE
• Lose a streak or slip down the tower and the menu tells you — the right button shakes and shows what happened
• Climb in Space Travel and a rocket flies to its button, just like coins and feathers
• Wise Feather chest cards are tidier — each reward shown as icon plus name
A LITTLE THANK-YOU
The first time a full-screen ad interrupts your game, a small coin gift and a note from our champion follow. Ads keep the game free for everyone — we appreciate you sitting through them.
FIXES
• Watching an ad for a Daily Gift or a 2X Login Reward now shows your prize on a full reward screen
• Buttons that play an ad now carry a clear watch-an-ad icon, so you always know which is which
• The Endless Coast countdown now ticks in real time
• The Daily Quest info button opens its guide instantly
• Your first card pack now walks you straight into the Collection
• The Teams welcome tour shows up the moment Teams unlocks
• Old placeholder artwork replaced by the game's own characters
0.104.9 Sep 5
New daily rewards, earlier unlocks and a faster Race!
EARLIER UNLOCKS
The best parts of the game no longer hide behind long waits:
- Rankings now opens at level 9
- The Collection - cards, packs and the pinata - opens at level 12
- Teams and Team Battles open at level 15
REBUS RACE, REBUILT
- Racing is now a quick popup - one tap on START and you are in the race
- Your 30-minute Unlimited Lives gift activates on the way
- Stage rewards are spelled out on clear labeled chips - no more mystery icons
- The PLAY button actually starts your next level
DAILY GIFTS & LOGIN REWARDS
The Daily Bonus grew up and split into two systems, each with its own button on the main menu.
- Daily Gifts: a ladder of five gifts every day; the first is yours just for showing up
- Login Rewards: a 7-day calendar that counts YOUR logins - miss a day and your next reward simply waits for you
- Feeling greedy? Double any calendar day's reward with a short ad
DAILY QUEST, REDESIGNED
- A fresh, compact card - medals, progress bars and rewards readable at a glance
- The secret bonus is now a proper ROYAL BONUS with its own streak tracker
COLLECTION & PINATA
- Earn a card pack anywhere and it opens itself - several packs open in a row
- The pinata bar now shows the exact pack you are working toward
SPACE TRAVEL
- The tower now climbs to 75 floors with a checkpoint every 5
- Every checkpoint reward is labeled - no more mystery icons
FIXES
- Bonus lives gifted by teammates and friends are now truly playable
- Giving up a level now shows exactly what is at stake
- Wise Feather gains fly to their bar on the menu, just like coins
- Menu buttons appear together instead of arriving late
0.104.5 Sep 3
Reward ads are back.
For a lot of players, tapping a Watch Ad button simply did nothing — the ad never loaded, so the lives, hints and continues behind it were out of reach. That is fixed. If an ad still fails, you now get a clear retry instead of a screen that closes itself.
Daily Bonus, less fussy:
• Closing the screen after your free box no longer forfeits your extra box
• Your Daily Gift button stays on the menu until you have taken everything for the day
• Come back any time before midnight and pick up right where you left off
• The boxes you did not open keep their contents for the rest of the day
• Leaving the Daily Bonus screen no longer stops to ask if you are sure
Thanks for playing!
0.103.30 Sep 1
280 brand-new levels join the puzzle road — picking up right where the final level left off. A handful of earlier levels also got corrected artwork, and finishing every last puzzle now earns you a proper celebration.
The early game is friendlier too: the first puzzles after the tutorial start with a few letters already filled in, and Daily Bonus unlocks much earlier so your streak can start sooner.
Also in this update:
• Life gifts from teammates and friends can now actually be used to play — they were getting stuck
• Going PRO shows up instantly, with a membership view on your PRO card, and it stays on through temporary billing hiccups
• Avatars, frames and titles you own no longer show up locked in Edit Profile — everything you unlocked was safe the whole time
• Locked cosmetics are now shown in full colour, so you can see exactly what you are unlocking
• Daily Bonus is a true blind pick now, and an extra pick you earn is never lost — even if an ad loads slowly
• Collection packs now come as Common, Rare and Epic boosters with a fresh reveal
• Timed perks from the big bundles, gifts from friends and weekly rewards now reach you reliably
• On weak connections your avatar and menu buttons no longer go missing
• The coin counter could briefly show a wrong number after a purchase — display only, your balance was always safe
• Smoother menus, celebrations and effects across the board
Thanks for playing REBUS MASTER!
0.103.27 Aug 31
Your looks show up right.
Avatars, frames, titles, pawns and charms you had already earned or bought could sometimes turn up locked in Edit Profile sometimes even the one you had equipped, with a lock drawn over your own picture. Some items you owned also still showed a coin price, as if you had to buy them again.
That is fixed. What you own now reads as owned, tapping it puts it on straight away, and you no longer have to close and reopen the game for your items to appear correctly.
Everything you had unlocked was there the whole time this was a display problem, not lost progress. Nothing was reset, re-issued or taken away.
0.103.17 (699) Aug 26
Rewards that reach you.
ACHIEVEMENTS KEEP UP ON THEIR OWN
Game Center now connects quietly in the background when you open the game. Achievements and leaderboard scores travel with you from then on — no trip to the Ranking screen required. Anything you earned before this update is sent across the first time the connection succeeds.
YOUR WEEKLY REWARD FINDS YOU
Finish a week near the top of the leaderboard and your reward now comes to you: a card waits the next time you open the game, and if you miss it, the coins are added to your balance on their own and the game tells you they arrived.
NO MORE GUESSING
Unlocking a look and accepting a friend request used to go quiet for a moment, long enough to wonder whether the tap registered. Both now show you they are working, and a friend request that goes through is no longer reported as failed.
COLLECTION & TEAM BATTLE
• Opening a collection set shows its card art straight away instead of empty frames
• Cards you own are prepared in advance while you browse the set list
• The Team Battle results screen was rebuilt around what you actually earned
• Team Battle rewards now show their real name and icon — a Garage Hint looks like one
FIXES
• Fixed a crash that stopped the game from opening on some iPhones running older iOS
• Declining a duel invite now confirms it actually went through before closing
• Accepting a duel no longer reports a failure when the duel already started
• Watching an ad to reset your daily quests now always applies the reset
• The PLAY button no longer gets stuck when the puzzle list is slow to load
• Guest progress no longer rolls back after closing the game from the app switcher
• REBUS MASTER has a new app icon
0.103.16 (698) Aug 25
NEW — FRIEND DUELS
Challenge a friend to a word duel: you both get the same secret puzzles, and the fastest total time wins. Play a quick single round or a best-of-three match each of you runs it on your own time, and if your rival has already set a time, you race their mark on screen. Mistakes cost extra seconds, so accuracy counts. The result screen shows both runs side by side, takes emoji reactions and offers an instant rematch.
NEW — INBOX
Your profile now has a mailbox: friend requests, duel invites and reward announcements land in one place, with a badge so nothing slips by. Some announcements carry rewards you can collect right from the message.
FRIENDS
Out of lives? Ask your friends and send a heart back when they ask you. Adding a friend now sends a proper request they can accept or decline. And you can invite new players with your personal code: when they get going, you both earn a reward.
ON THE PUZZLE
Levels now show their fastest solve and how many players tackled them in the last hour or an open invitation to set the first record. Beat the time and the record carries your name.
GIFTS
Brand-new players get a timed coin challenge shortly after their first levels, and if you come back after a break, a free welcome-back gift now greets you on arrival.
ALSO IN THIS UPDATE
• Start a Race right from the level-start screen, with live standings
• Race results are now always shown, and the stage-complete screen was redesigned
• Live league rank and a new Leagues tab in Team Battle
• Duel results appear the moment you finish and missed results pop up on the main menu
• Fixed the keyboard covering the message box in team chat
0.103.3 (685) Aug 13
COMPLETE LOOKS
The Shop has a new section: four complete outfits avatar, frame, pawn and charm sold together, shown on your own avatar so you can see the whole look before you buy. A set costs less than buying its pieces one by one, and if you already own some of them, you only pay the share for the ones you are missing.
REBUS PRO, REDESIGNED
PRO members now get an exclusive look on top of the usual perks: a gold shimmering name, the Elite title and the premium frame shown on your own avatar right on the PRO page, and worn while your membership is active. The page itself was rebuilt too, so what you get is finally easy to read.
NEW MUSIC
The background music was rewritten from scratch as a short, calm loop closer to a zen garden than a jingle, made to sit quietly behind long sessions. It finally has its own volume slider: Settings → Sound & Haptics, right under the music switch.
SOUND AND FEEL
Buttons, popups and screens now respond with sound nearly everywhere opening your profile, tapping a leaderboard row, picking a cosmetic. Vibrations while solving are gentler: revealing a letter that appears many times no longer buzzes once per slot.
ALSO
- The continue screen now looks at how many coins you are missing and offers the smallest pack that covers it
- The Rebus Pass premium page lists everything the premium track actually contains it was showing far less than you really get
- Event screens tell you when a cosmetic reward is already yours instead of promising it again
- Daily Challenge milestone chests can now contain boosters, shown with a clear count
0.99.45 (674) Aug 12
SHARE YOUR PUZZLE
There is a share button on the level end screen now. It builds a picture card of the puzzle with the letters hidden, so your friends get the riddle, not the answer - and a link that brings them to the game. Taking a screenshot while you play brings up the same card, ready to send.
GAME CENTER, WORKING END TO END
The Game Center sign-in now appears, achievements unlock, and your scores reach the leaderboards. Anything you earned before connecting is applied the moment you sign in.
YOUR PROGRESS IS SAFER
Solving a level counts the moment you solve it - it used to count only when you tapped Continue, so closing the game on the celebration screen could replay the level. Force-closing the app right after earning or spending something no longer quietly undoes it. And scrolling the hint bar no longer spends a hint by accident.
TEAMS, FROM THE LEADERBOARDS
Team rows in Rankings now open a team card: members, activity, required level. Join an open team right there, or send a request to a closed one. If Teams has not unlocked for you yet, the button tells you the level it opens at.
LINKING YOUR ACCOUNT
The screen that compares two saves could fail without showing anything; it now always appears and tells you when each save was last played. Keeping this device carries much more across - your collection, journey and daily events - and loading a cloud save no longer wipes the weekly event progress on your device.
GUEST NAMES
Every new player now gets a name of their own instead of plain "Guest". If yours was stuck as "Guest", it is repaired on your next launch - and picking your own name still comes with its one-time coin gift, which for some players never paid out. It does now.
SMALL THINGS
• Levels now show how quickly most players solve them
• The Race welcome screen shows once per event week, not every day
• Friends: an Add button appears right away when your list is empty
• Signing out no longer resets your "Do Not Sell or Share" privacy choice
0.99.42 (671) Aug 11
WHEN THE GAME OPENS
The first screen used to sit empty for a few seconds after you tapped the icon. You now see the logo and a loading bar right away, and your puzzle list is kept on your device instead of being downloaded in full on every launch. A background security check could also hold the loading screen far longer than it should; it now takes much less time.
YOU CAN SEE WHAT YOU EARNED
Rewards were handed to you while the ad was still on screen, so the coins, the life or the chest all landed behind it and were gone by the time you got back to the game. A short receipt now waits for the ad to close and tells you what you got.
TEAM BATTLE — REAL NAMES AND LOGOS
Rival teams were showing up as “Team” followed by a string of letters, and every team wore the same shield. Both now come from the team itself, so you can tell who you are up against. If a team never picked a logo, that shield is still theirs — it is the default.
A NEW NAME COLOUR
Sage joins the colours that cannot be bought. Claim every Wise Feather stage and it is yours, alongside the avatar, frame and pawn that completing the event already hands out.
ADS AND PRIVACY ON IPHONE
On iPhone in the EU and UK, ads were not loading at all. The app now waits for your ad privacy choice before it starts its ad system, which is the order it should have been in. And if you declined app tracking, that choice now reliably reaches the ad system, so ads are no longer personalised against an answer you had already given.
Changing that choice is simpler too: Settings > Privacy & Data now opens the form on the spot, instead of clearing your answer and asking you to restart the app.
EDIT PROFILE
• Save Changes sat below the bottom of the screen on smaller phones, and the keyboard pushed it further out of reach — it now stays in view while you scroll
• A name you had typed but not saved was lost if you switched tabs and came back
FIXES
• When an ad failed to show, the game started asking for another one on every single level instead of waiting for the normal break
• Mine Quest was opening long before the list of what unlocks next said it would; the list now shows the level it really opens at
0.99.36 (665) Aug 9
NAME COLOURS
Your username can now have a colour of its own, and everyone sees it - on leaderboards, in Teams, on your profile. Twelve to choose from: nine in the shop, and three you cannot buy at any price. Royal Gold comes from the last Rebus Pass tier, Nebula from finishing the Journey, and Solar from the Space Travel grand prize. Pick yours in Edit Profile.
REBUS PASS - A NEW SEASON
The ladder used to end at 55 keys, and most players finished it in a single day and then earned keys with nowhere to go. All 15 tiers now spread across 160 keys, and every tier pays around three times what it used to. A new season starts here, so progress from the old one does not carry over. If you own the Pass, your premium track unlocks again on its own.
SPACE TRAVEL - THE FULL 60 FLOORS
The tower was stopping at floor 30, which quietly put the grand prize at the top out of reach. It now runs all 60 floors with 15 checkpoints instead of 10, evenly spaced, and a checkpoint that was handing out nothing now pays properly.
WISE FEATHER - 30 STEPS
Five more steps, at the same pace: step 30 arrives on exactly the same win that step 25 used to. What changed is the start - your first chest now lands on your 5th win instead of your 24th.
A REDESIGNED PROFILE
Your Style shows all five things you are wearing at a glance - avatar, frame, pawn, charm and name colour - with your title on its own row underneath. Edit Profile now tells you which tab a new cosmetic is in, and the last Rebus Pass tier shows its reward worn rather than as a row of icons, so you can see what you are playing for.
37 NEW COSMETICS
22 avatars, 4 frames, 5 pawns, 2 charms and 4 achievement titles. Mine Quest's grand prize now hands you an avatar, a frame and a charm, and the last premium Pass tier adds one more avatar.
STILL PLAYING AS GUEST?
Choose a name you like and we will add coins to your wallet - our gift, once.
FIXES
- Your level could show as 1 on your profile, or as the calendar day while you were playing a Daily Challenge.
- Daily Challenge had been serving the same set of puzzles month after month.
- On iPhone, ads were being requested before the ad system had finished starting up, so many of them failed.
- A purchase could sit on a loading spinner and never open the payment sheet.
- The Shop carousel never moved, by swipe or on its own.
- Main menu buttons changed places on every launch.
- All three social buttons in Settings opened a blank page.
- The Teams unlock message never appeared.
- Reduce Motion could not be turned off in the game if your phone had it switched on.
- A gap down both sides of the screen on larger phones.
- Picking a cosmetic you could not afford left you with no way out but Cancel.
- Lives no longer refill when the device clock is moved forward.
- Rewards from Mine Quest, the Journey and other events were not shown on the screens that hand them out.
- Several cosmetic rewards had no way to be earned at all.
- Weekly events showed a countdown that reset every time you opened the app.
0.99.27 (656) Aug 4
THIS UPDATE IS ALL FIXES
TEAMS
Some players were losing their team. The app kept showing the team browse list even though you were still a member, and trying to rejoin answered "Already a member" — so you could neither enter nor rejoin. This is fixed, and the accounts we could identify have already been repaired on our side.
REWARDED ADS
- Watching an ad all the way through sometimes gave you nothing. If the ad stayed open longer than three minutes, the reward was thrown away. Fixed.
- On iPhone and iPad the ad privacy consent form never appeared. In the EU and UK that stopped rewarded ads from loading at all, so "Watch Ad" buttons did nothing. Fixed.
- Reset Ad Consent, in Settings > Privacy & Data > Privacy Center, did the opposite of what it promised: instead of bringing the form back, it could switch your ads off for good. Fixed.
- Settings > Privacy & Data > Ad Preferences opened nothing if you had never answered the consent form. Fixed.
COINS
Coins you earned while our server was briefly unreachable could quietly disappear the next time you were rewarded. Those coins are now queued and delivered once the connection is back.
0.99.11 (640) Aug 1
NEW — PROFILE VIEWS
Someone is watching. See how many players have viewed your profile, and check the last 5 visitors right on your own profile — tap any of them to see who they are.
Your total view count is public. The list of who visited is yours alone, and nobody else can see it. If you would rather look around without leaving a trace, turn on Browse privately in Settings → Privacy & Data.
A BETTER PROFILE
• Six new stats: current and longest win streak, best solve time, average time, days played, perfect solves
• Best and average times are now measured properly — ad breaks and time spent away from the game no longer count
• "Member since" and total time played on your profile card
FIXES
• The Shop could open with no way to close it, leaving you stuck
• Offers and daily rewards would not open right after launch
• Your own team name now shows correctly in Team Battle
• A rare white screen on startup when the network blocked our font provider
• Profile popups opened behind the bottom bar
0.99.0 (629) Jul 26
• Launch: fixed a blank/white screen some devices showed on every launch (caused by an external font/emoji CDN blocking startup)
• Older iPhones (8 / 8 Plus / X): fixed a security-check failure that could block saving progress and loading leaderboards
• Accounts: signing in with Google no longer leaves a duplicate profile in the leaderboards
• Level 5: the "tap to start" tip could open a dark overlay over the puzzle and lock the screen — fixed
• Offers: countdown showed a wrong time (e.g. "8573h"); now shown in days, and the offer runs 14 days
• Android: main-menu buttons looked misaligned when the system font size was large
• ReBUS Race: matchmaking now pairs real players, Stage 1 reward shows correctly (250 coins + 60m Hammer), tutorial redesigned
• Teams: fixed wrong avatars in chat and in the lives pop-up, removed the back-to-back tutorial, fixed keyboard spacing
• Redesigned the "Out of lives" and Quest reward pop-ups
• Text no longer gets selected when you press and hold anywhere
• New: "Active today" / "Active this week" badge on leaderboards and profiles
0.97.34 (625) Jul 25
Achievements, fixed.
Game Center achievements and stats now unlock reliably. Anything you
earned before connecting is saved and applied the moment you sign in —
no more progress disappearing into thin air.
A gentler start.
Levels 19 and 20 now have friendlier puzzles, so the skill tutorial
no longer brings your run to a halt.
A clearer How to Play.
Redesigned with a worked example (BREAK + FAST = BREAKFAST) and
step-by-step icons, so the idea clicks in seconds.
More satisfying sound.
New audio for the stars on the level complete screen, plus a little
celebration when you first open the game.
Also: a refreshed About screen and small fixes throughout.
Thanks for playing! Ideas or issues? Reach us from
Settings › Help & Support.
0.97.29 (620) Jul 24
SURVIVAL RUSH
A brand-new mode. The clock starts at 25 seconds: every solve buys you more time and every wrong letter costs three. Each solve in a run is worth more stars than the last. You get three free runs a day, and it opens once you finish level 11.
A LEAGUE AND A REWARD TRAIL
Your stars count twice: in a weekly league where the top three earn coins, and on a monthly reward trail full of coins, boosters and Survival-only cosmetics.
MEET THE RIDDLE KING
The game has a new icon - a bearded king with a magnifying glass. Complete every set in Card Collection Season 1 and his avatar, frame, pawn and charm are yours.
A GENTLER START
New players now see the first puzzles taken apart: the picture pieces light up one by one and add up to the answer.
WHAT UNLOCKS WHEN
Features you have not reached yet wait in their own spot on the home screen, labelled with the level they open at.
ALSO FIXED
A lesson step could be skipped if you tapped at the wrong moment, coins from the thank-you card after an ad now fly into your balance, the coin shop shows its cards properly, and Duel results show what you earned.
more Version 0.106.32 6h ago
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