Civy War: Civil War Battles

Gettysburg Strategy Wargame

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

New: learn Civil War tactics on the Drill Field, four free Forgotten Fields battles, and all-new battle sound. Command the Civil War's great battles on the maps the armies actually used, and learn how they were really fought. Choose a side, Union or Confederacy, pick your enemy's skill, and take the field. Hold the high ground, use the woods, dig in behind earthworks, and fight the battle the way the generals had to: with the ground in front of you and the clock running. LEARN TO COMMAND New to wargames? Start on the Drill Field. Seven guided lessons take you from your first order to taking an enemy flag: cover, formations, guns on the high ground, holding the line and turning a flank, each with the history behind it. The Field Manual explains Civil War tactics any time, even mid-battle. TWELVE BATTLES FREE • Antietam, Gettysburg, Chancellorsville and Shiloh • The opening battle of every campaign: Gettysburg's first day, the Cornfield at Antietam, the Hornet's Nest at Shiloh, and Fort Donelson • Forgotten Fields: Roanoke Island, New Bern, Cedar Mountain and Fort Wagner, lesser-known battles fought in part by Connecticut regiments HISTORICAL CAMPAIGNS (expansion) Gettysburg day by day, Antietam hour by hour from the Cornfield to Burnside's Bridge, and both days at Shiloh. Eight scenarios on the period surveys, with over two hundred named commands deployed where the surveys put them. GRANT'S CAMPAIGNS (expansion) Follow Ulysses S. Grant from Fort Donelson to Appomattox: Champion Hill, the great assault on Vicksburg, the charge up Missionary Ridge, the Wilderness, the Bloody Angle at Spotsylvania, and the last attack of Lee's army. Seven battles on the Army's own engineer surveys and field maps. LEARN AS YOU PLAY Every campaign battle ends with what really happened, why it mattered, the words of the people who were there, and how your losses compare with history. Made for history readers, students and teachers as much as for wargamers. FEATURES • Real period maps: Bachelder's Gettysburg, the Antietam Battlefield Board atlas, Michler's survey of the Wilderness, and more, or plain documentary-style maps if you prefer • A campaign map of the whole war, where your army's losses carry from one battle to the next • Terrain that matters: high ground, woods, creeks, sunken roads and earthworks • Real tactics: line, column and skirmish order, ammunition and resupply, fatigue, powder smoke, veteran and green regiments, and reinforcements that arrive when they did in history • Full battle sound: volleys near and far, canister, bugles, cheers and the rebel yell • Play either side at three levels of difficulty • Classic view, or units drawn as period battle-map symbols • Short battles: five minutes to break the line or hold it • No energy meters. Expansions are one-time purchases that restore on all your devices.

  • 4.2
    out of 5
    5 Ratings

After-action reports now count men: each side's numbers are scaled to the armies that really fought, with what each side actually lost alongside. New iPad screenshots, including the Drill Field.

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    Seller
    LastLap Lab LLC
    Size
    35.6 MB
    Category
    Strategy
    Compatibility
    Requires iOS 15.0 or later.
    • iPhone
      Requires iOS 15.0 or later.
    • iPad
      Requires iPadOS 15.0 or later.
    • iPod touch
      Requires iOS 15.0 or later.
    • Mac
      Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    4+
    In-App Purchases
    Yes
    • Historical Campaigns $3.99
    • Both Expansions $6.99
    • Grant's Campaigns $3.99
    Copyright
    © Geoffrey Baron 2026