National Dominance puts the whole world in your hands. Pick any of 196 real nations and rise from regional player to global superpower.
RUN A DEEP ECONOMY
Set tax and spending, fund five ministries down to their departments, and manage debt, inflation, a sovereign wealth fund, bond markets and a credit rating. Trade real commodities along living supply routes, and squeeze rivals by choking the goods and chokepoints they depend on.
PLAY THE WORLD
Forge trade pacts and alliances, levy tariffs, rally sanctions coalitions, broker peace as a Trusted Broker, or found your own bloc with dues and a shared army. Every nation has opinions, grievances and ambitions, and they will gang up on whoever leads.
GO DARK
Build a black-budget intelligence service, arm deniable proxy armies, and run espionage, bribery, sabotage and rumor campaigns. Unleash a proxy war while keeping your hands clean. The AI plays the same dirty game right back.
WAGE WAR YOUR WAY
Raise real armies across ground, air and naval forces and march them to war. Battles are decided by Risk-style dice weighted for technology, air superiority and terrain, so superpowers hit hard while entrenched defenders and guerrilla fighters bleed invaders dry. Casualties are real and thin both your army and your population. Mobilize for total war, launch your own offensives, climb an escalation ladder from cyber strikes to nuclear options, then occupy, install puppets, or fully annex the conquered.
SURVIVE A LIVING WORLD
Seasonal disasters, climate, global pandemics, refugee crises and weaponized migration all test your resilience. Respond, insure, and rebuild stronger.
TWO PATHS TO VICTORY
Win by Ascendancy: grow faster than anyone over a 10, 25, 50 or 100 year mission, so even a tiny nation can topple the giants. Or win by conquest: build a war machine and subjugate every rival great power. Then keep playing forever in endless mode.
Chase 100 achievements, climb the global leaderboards, and prove you can rule the world.
Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Dear to developer, please continue updating the game. I love your work and and I like this game but after the recent update, I could not play this game due to the fact that all the nations I rely on for trade kept going under I seen GDP from 100 billion go down all the way to 1Billion or zero it also please continue updating the game please make a way to report bug inside the game and not this way. Thank you for your hard work. developers
Developer Response
Thank you for sticking with it. What you saw was a bug in how sanctions and debt spread between nations, and 4.4 fixes it: your trade partners recover instead of sinking forever. If you hit anything else, the Settings page has a Report a Bug button that reaches me directly.
Great game has quirks.
Derek Dukes
I thoroughly enjoy this game, it has amazing depth and economy mechanics. There’s a couple thing that could be tweaked, First and most importantly I enjoy playing the 100 year game mode. And the last 4 or 5 games by year 50 everyone besides me in the game has no economy. Secondly I wish there was a way to be able to change your names, formable nations maybe. Like South American union or something of the sort. Thirdly I wish there was a way to focus your economy say by building car factories or electronic labs or even oil refineries, just a thought, all in all a great game and will continue to play for a long time!
Developer Response
All three are in 4.4: the year-50 collapse is fixed (nations recover instead of sinking), you can rename your nation whenever you like, and you can form a union that federates into a brand-new nation after 20 years, a South American union included. If anything else bugs you, the Settings page has a Report a Bug button that reaches me directly.
Amazing game
Moth4Lamps
I would like a in game wiki that’s easily accessible. But other than that, love the game it scratches a lot of the 4X strategy game itch without having to be on a computer or console. Does take a little bit of learning, but it’s an amazing game.
Developer Response
Thank you, that is exactly what I am aiming for with this game! An in-game codex is on my list for a future major update: every indicator, control and term in one searchable place. Until then, the “i” buttons on each stat and the How to play screen on the main menu cover most of it. Happy Gaming!
New updates
U͟͟n͟͟k͟͟n͟͟o͟͟w͟͟n͟͟
These new updates are amazing! Filling in the patches that needed to be fixed and is very addictive now. I wish more people knew about this game because it deserves all the recognition. Great work!
Developer Response
Thank you very much for the feedback. I love playing this game, myself, and am always trying to incorporate others' ideas and suggestions in with my own findings. Happy gaming!
The Population update.
- Fixes the main menu returning to the start on every tap for players using a language other than English.
POPULATION
- A Population hub with nine tabs: overview, pyramid, family, education, health, pensions, migration, manpower and regions. Your people are now a system you run, not a number you watch.
- Every nation has a real age pyramid, 18 cohorts of men and women that age week by week. Scrub 50 years ahead and watch what your policies do to it.
- New population events: baby booms, brain drain, pension cliffs, youth bulges, refugee waves and pandemics that actually take lives.
POLICY
- Family policy: child benefits, parental leave, child care and housing move births for real reasons, and the cost of raising a child is its own driver. Birth caps and pronatalist laws for Classic games.
- Education in tiers: primary, secondary and tertiary attainment, the gap for girls, teacher supply, foreign students and a GI Bill for veterans.
- Pensions you can actually fix: retirement age, contribution rates and a funded pension pot. Raise the age and the street notices; leave it and the cliff arrives on schedule.
MIGRATION AND MANPOWER
- Migration with teeth: visa quotas, refugee offers, enforcement, integration and a backlash when newcomers arrive faster than a country can absorb them. Generous benefits draw illegal inflows and benefit fraud, and rivals can weaponize migration against you.
- Manpower is a pool, not a slider: draft ages, reserves that decay, and veterans who remember a lost war.
THE MAP
- A Population lens on the world map (growth, median age, migration) and population and age views inside every country.
- Regional population: cities pull people from the countryside, disasters push them out, and neglected regions get angry.
Thanks for playing. I read every review and every bug report sent from Settings.
Version 4.8
The developer, Brian Solomon, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Seller
Brian Solomon
Size
79 MB
Category
Strategy
Compatibility
Requires iOS 17.0 or later.
iPhone Requires iOS 17.0 or later.
iPad Requires iPadOS 17.0 or later.
Mac Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.