Wyrm Math

Solve Algebra by touch

$4.99 · Designed for iPad. Not verified for macOS.

Wyrm Math turns algebra into something you do with your hands. Instead of typing commands or watching a video, you solve equations by direct touch — drag a term across the equals sign and it flips sign, pull a factor apart, split a fraction. The equation responds to your gestures in real time. The difference: Wyrm only ever lets you make legal moves. Every change goes through a real math engine, so an illegal step simply isn't possible. You can't break the math — which means you're free to experiment, and what you learn is the actual structure of algebra, not a set of memorized tricks. WHAT YOU CAN DO - Solve by dragging — move terms, factor, distribute, cancel, and split fractions with your fingers - Play the campaign — a star-rated game mode that dares you to solve in as few moves as possible - See every step — a running derivation you can scroll back through and learn from - Track the fine print — when a move depends on a condition (like a denominator ≠ 0), Wyrm shows it as an assumption you can tap to trace - Get unstuck — "Guide me" coaches you toward the next legal move without doing it for you - Explore freely — try a "what-if," check your solution, or back up and take a different path GAME MODE — BEAT PAR Game mode is an algebra game with a score. Every equation has a par: the fewest moves it takes to solve. You get a fresh problem, your moves are counted, and the solve is rated against par — three stars if you match it. Seven stages climb from one-step equations through variables on both sides, distribution, fractions, and powers to quadratics, each with its own colors and sound. Earn enough stars to advance; beat par and you bank an undo token to spend on a harder problem later. There's no coaching and no free undo here — you already know your moves are legal. The only challenge is finding the shortest path. Unlike most math games, the notation is real and so is the algebra. FROM FIRST EQUATIONS TO REAL ALGEBRA Start with one-step equations like x + 2 = 5 and work all the way up to multi-step linear equations and the quadratic formula. Wyrm grows with you. BUILT FOR LEARNING BY DOING Whether you're a student trying to actually understand algebra, a parent helping with homework, or anyone who wants to rebuild their math intuition, Wyrm replaces "follow these steps" with "try it and see why it works." No accounts. No ads. No data collection. Just you and the math.

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What's New in Version 1.5 • Solve quadratics in general form — drag ax² + bx + c = 0 all the way to its roots, no pre-factoring required • New nth-root radicals (∛, ⁿ√) with automatic simplification for cube roots and beyond • Engine refinements and stability improvements under the hood

The developer, TONY DI CROCE, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    • TONY DI CROCE
    Size
    • 4.2 MB
    Category
    • Education
    Compatibility
    Requires iOS 14.0 or later.
    • iPhone
      Requires iOS 14.0 or later.
    • iPad
      Requires iPadOS 14.0 or later.
    • iPod touch
      Requires iOS 14.0 or later.
    • Mac
      Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    • English
    Age Rating
    4+
    Copyright
    • © Tony Di Croce