Big Tech Tycoon

Computer Company Simulator

$7.99

Design operating systems, computers, chips, and software while competing in decades of evolving platform wars. The future of computing is under new management. Unfortunately, that management is you. Found a technology company between 1975 and 2000, then guide it from garage startup to global giant. Research technologies, hire employees, design software and hardware, build factories, launch campaigns, survive industry crises, and compete against rival corporations determined to own the future. BUILD THE STACK Create operating systems, productivity apps, browsers, developer tools, social platforms, and communication software. Design personal computers, servers, phones, smartphones, processors, graphics cards, memory, storage, displays, and more. Balance performance, compatibility, security, reliability, cost, and style. Rush a launch or polish it for years. The reviewers will have opinions either way. RESEARCH TOMORROW Advance through technologies spanning software, hardware, company operations, and semiconductor fabrication. Start with 8-bit processors and command lines, then progress through graphical interfaces, mobile computing, cloud platforms, machine learning, autonomous agents, and stranger futures. Lead the market, follow it, license it, or confidently miss it while explaining that consumers “weren’t ready.” BUILD IT OR PAY SOMEONE ELSE TO Construct assembly lines and semiconductor factories, design custom components, manage inventory, and expand production. Or outsource manufacturing and discover the timeless corporate tradition of blaming the supply chain. PLATFORM WARS Operating systems are products, platforms, and ecosystems. Create your own OS, license a competitor’s, attract developers, grow your installed base, and fight for market share. PLAY GUIDED SCENARIOS Start a custom sandbox company or jump into handcrafted scenarios with unique starting conditions, objectives, rivals, story events, and custom challenges. Rescue a chaotic 1990s computer maker in Pear In The Red, survive platform drama, rebuild developer trust, simplify broken product lines, or learn the basics in a gentler first-launch campaign. COMPETE FOR EVERY DESK, POCKET, AND SERVER RACK Five AI-controlled rivals research, manufacture, advertise, and launch products independently. They can dominate markets, copy your ideas, rush broken hardware to shelves, create successful platforms, or collapse under the weight of their own vision. SURVIVE THE INDUSTRY Face dynamic events involving shortages, leaks, lawsuits, security breaches, celebrity endorsements, whistleblowers, patent disputes, market crashes, tax audits, and viral memes. Products can run into trouble before release, including beta leaks, scope creep, architecture failures, QA concerns, and release-candidate panic. Your choices create immediate and long-term consequences. WATCH THE REVIEWS Your products are judged by fictional publications and suspiciously familiar industry personalities. Reviews consider quality, pricing, reputation, technical debt, ecosystem strength, trends, competitors, and launch-day bugs. Marketing calls them “unexpected user journeys.” READ THE NUMBERS Track customers, product reception, platform momentum, market share, revenue, reviews, rival releases, operating costs, and company health through detailed dashboards and statistics pages. RUN THE COMPANY Hire engineers, researchers, designers, marketers, managers, QA staff, support specialists, and advisors. Manage salaries, morale, loans, departments, projects, contracts, manufacturing, finances, and product lifecycles while trying not to run out of money. Premium Game: * One-time purchase shared between macOS and iOS * No advertisements * No subscriptions * No microtransactions Build products. Build fabs. Build platforms. Build an empire. Just remember to save before disrupting the industry.

  • 1.0
    out of 5
    1 Ratings

• Revised platform wars simulation. Rivals properly get assigned a OS now. • Renamed companies in the scenarios to be more lore friendly • Fixed many visual bugs, especially on mobile devices

The developer, Patryk Zurek, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    • Patryk Zurek
    Size
    • 14.6 MB
    Category
    • Simulation
    Compatibility
    Requires iOS 26.2 or later.
    • iPhone
      Requires iOS 26.2 or later.
    • iPad
      Requires iPadOS 26.2 or later.
    • Mac
      Requires macOS 26.2 or later.
    • Apple Vision
      Requires visionOS 26.2 or later.
    Languages
    • English
    Age Rating
    4+
    Copyright
    • © Patryk Żurek 2026