PyroMetal: Fire Simulation
Real-time smoke & explosion FX
Only for Mac
Free · In‑App Purchases
Mac
Design cinematic fire, smoke and explosions in real time on your Mac,
then export film- and game-ready video, sprite sheets and VDB volumes.
PyroMetal is a real-time fire, smoke and explosion studio built natively for Apple Silicon. Design volumetric effects with a live GPU simulation, light and grade them like a film shot, and export production-ready output for video, motion graphics and game engines.
Everything you need to design, simulate, light and preview is free. Unlock Export once — a single one-time purchase — to save your work.
REAL-TIME VOLUMETRIC SIMULATION
• A GPU fluid solver with a physically-inspired combustion model: inject fuel, ignite it, and watch fire, heat and smoke separate the way they do in the real world.
• Buoyancy, vorticity, detail turbulence and diffusion give the motion life and character.
• Work live at 64³, 128³ or 256³ — the overall shape and timing of your effect stay consistent as you scale resolution.
BUILD YOUR SCENE
• Emitters in sphere, box, cylinder, mesh or image shapes, each with its own colors and burn character.
• Force fields: wind, vortex, turbulence, push/pull, line and vortex rings.
• Effectors that erase, heat or recolor smoke inside a region.
• Colliders — including your own imported meshes — that the flow moves around.
• Up to eight point and directional lights with volumetric self-shadowing.
MILLIONS OF SPARKS
• A GPU particle system holding up to a million sparks and embers, tuned per emitter.
• Real smoke and fire trails, burning trails, death bursts and firework-style bursting stars.
• Motion streaks, custom sprites, and clumped or entangled emission styles.
CINEMATIC RENDERING
• Volumetric ray-marching with blackbody fire, HDR bloom and filmic tonemapping.
• A full color grade and post-FX suite: contrast, white balance, hue, sharpen, film grain and stylized looks.
• Procedural or custom HDRI environments, a shadow-catching ground plane, and depth of field.
ANIMATE & SCRUB
• Keyframe any parameter with a curve editor and multiple interpolation modes.
• Bake the simulation once, then scrub the timeline back and forth instantly.
EXPORT — ONE-TIME UNLOCK
• MP4 video, PNG sequences, game-ready sprite sheets, and VDB volumes for Blender and Houdini.
• 12 render channels including beauty, alpha, flames, smoke, density, temperature, normals, depth, motion vectors, per-light AOVs and 6-point lighting.
• Transparent alpha, seamless loops, and output up to 8K. Simulate offline up to 1024³ for the final render.
Requires an Apple Silicon Mac.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
The developer, Anil Koylu, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Anil Koylu
- Size
- 2.1 MB
- Category
- Graphics & Design
- Compatibility
Requires macOS 14.6 or later and a Mac with Apple M1 chip or later.
- Mac
Requires macOS 14.6 or later and a Mac with Apple M1 chip or later.
- Mac
- Languages
- English
- Age Rating
4+
- 4+
- In-App Purchases
Yes
- PyroMetal Export $49.99
- Copyright
- © 2026 Anil Koylu
