PyroMetal: Fire Simulation

Real-time smoke & explosion FX

Only for Mac

Free · In‑App Purchases

Mac

Design cinematic fire, smoke and explosions in real time on your Mac, then export film- and game-ready video, sprite sheets and VDB volumes. PyroMetal is a real-time fire, smoke and explosion studio built natively for Apple Silicon. Design volumetric effects with a live GPU simulation, light and grade them like a film shot, and export production-ready output for video, motion graphics and game engines. Everything you need to design, simulate, light and preview is free. Unlock Export once — a single one-time purchase — to save your work. REAL-TIME VOLUMETRIC SIMULATION • A GPU fluid solver with a physically-inspired combustion model: inject fuel, ignite it, and watch fire, heat and smoke separate the way they do in the real world. • Buoyancy, vorticity, detail turbulence and diffusion give the motion life and character. • Work live at 64³, 128³ or 256³ — the overall shape and timing of your effect stay consistent as you scale resolution. BUILD YOUR SCENE • Emitters in sphere, box, cylinder, mesh or image shapes, each with its own colors and burn character. • Force fields: wind, vortex, turbulence, push/pull, line and vortex rings. • Effectors that erase, heat or recolor smoke inside a region. • Colliders — including your own imported meshes — that the flow moves around. • Up to eight point and directional lights with volumetric self-shadowing. MILLIONS OF SPARKS • A GPU particle system holding up to a million sparks and embers, tuned per emitter. • Real smoke and fire trails, burning trails, death bursts and firework-style bursting stars. • Motion streaks, custom sprites, and clumped or entangled emission styles. CINEMATIC RENDERING • Volumetric ray-marching with blackbody fire, HDR bloom and filmic tonemapping. • A full color grade and post-FX suite: contrast, white balance, hue, sharpen, film grain and stylized looks. • Procedural or custom HDRI environments, a shadow-catching ground plane, and depth of field. ANIMATE & SCRUB • Keyframe any parameter with a curve editor and multiple interpolation modes. • Bake the simulation once, then scrub the timeline back and forth instantly. EXPORT — ONE-TIME UNLOCK • MP4 video, PNG sequences, game-ready sprite sheets, and VDB volumes for Blender and Houdini. • 12 render channels including beauty, alpha, flames, smoke, density, temperature, normals, depth, motion vectors, per-light AOVs and 6-point lighting. • Transparent alpha, seamless loops, and output up to 8K. Simulate offline up to 1024³ for the final render. Requires an Apple Silicon Mac.

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    Seller
    Anil Koylu
    Size
    2.1 MB
    Category
    Graphics & Design
    Compatibility
    Requires macOS 14.6 or later and a Mac with Apple M1 chip or later.
    • Mac
      Requires macOS 14.6 or later and a Mac with Apple M1 chip or later.
    Languages
    English
    Age Rating
    4+
    In-App Purchases
    Yes
    Copyright
    © 2026 Anil Koylu