Fusefolk is out. Five worlds, 26 campaign levels, and local multiplayer for up to four players on nearby devices — no internet, no accounts, no ads.
Light a fuse, drop a charge, and get clear before the blast. Place two charges close together and a living fuse links them — the explosion races down the line and burns everything along it.
Fusefolk is a bomber party game for iPhone and iPad. Play the campaign solo, or hand out devices and battle up to four players in the same room.
LOCAL MULTIPLAYER, NO INTERNET
Two to four players, one device each, connected directly to each other nearby. No accounts, no matchmaking, no internet connection needed. Bots fill any empty seats, and if someone drops out mid-match a bot takes their place.
A CAMPAIGN ACROSS FIVE WORLDS
26 levels through Ember Orchard, Frostwick Ruins, Mossvolt Marsh, Brassgear Foundry and Starfall Crater, ending at the Crater Heart. Every world brings its own hazards — spark vents, cracked floors, sliding ice, deep mud, conveyor plates and rift portals — and its own rivals. Levels ask for different things: clear the enemies, purge the corrupted crystal, or just survive. Finish quickly enough for a gold medal, then go back and beat your own time.
SOLO ARCADE
Quick matches against one to three bots on Easy, Normal or Hard. Pick the world, the arena layout and the rules: Last Spark Standing, first to five takedowns, or a three-minute round. Unlocked modifiers — Sudden Fuse, Crystal Rain, Overgrown — change how a match plays.
TRAINING
Six short lessons: moving, dropping a charge, shattering crystal, grabbing powerups, chaining two charges into a fuse link, and landing the finishing blast.
WARDROBE AND EMBER SHOP
Four characters — Pip, Cinder, Nix and Bramble — plus outfit colours, fuse styles and emblems. Some unlock by playing; the rest are bought with Embers you earn in matches. Embers cannot be bought with real money.
BUILT TO RESPECT YOU
No ads. No analytics. No tracking. No accounts. No in-app purchases. Your progress is saved on your device and goes nowhere else. Every sprite and every sound in the game is generated in code.
COMFORT SETTINGS
Resize and fade the on-screen controls, turn off screen shake, reduce motion, and set music and effects volume separately. Haptics can be switched off.
Requires iOS 18 or later. Universal app for iPhone and iPad.
Ratings & Reviews
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The developer, Igney ApS, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
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The developer indicated that this app supports the following accessibility features. Learn More