The aliens never stop coming. Neither does your gun.
In Xeno Breach: Last Sector, your weapon fires on its own — your only job is to move, dodge, and outsmart the swarm. Slip between claws, kite the horde into a corner, and watch the screen erupt. Pure positioning, zero clutter. Drop into the Last Sector and reclaim it, run after run.
A fast, replayable twin-stick survival roguelite built for one hand and endless runs.
— CORE GAMEPLAY —
• Twin-stick survival: just move, the auto-fire does the killing
• Roguelite level-ups: stack upgrade cards and unlock deep combo synergies — damage, crit, lifesteal, drones, grenades, dash, frost and fire
• Three objective types every run — purge the nests, hold the line, slay the boss
• Boss fights at the end of every arc
• Endless mode for high-score chasers
— BUILD YOUR SHIP —
• Hull, weapon and skin customization — mix and match your loadout
• Grow your Base — cores, prisms, a tech tree, mastery and prestige across a long meta-progression
• Earn ranks 1–50 through battle and climb the tiers
— PLAY EVERY DAY —
• Daily ops: fresh objectives and rewards that reset every day
• Daily login streak with escalating rewards
• Season pass: climb the track and earn cosmetic rewards each season
— BUILT FOR EVERYONE —
• Landscape, iPhone-first, one-handed friendly
• Fully localized in 10 languages: English, Russian, Spanish, Portuguese, French, German, Chinese, Japanese, Korean and Turkish
— FREE TO PLAY, FAIR TO PLAY —
Every weapon, upgrade and sector unlocks through play. Nothing is locked behind a wall.
• Watch an optional ad to revive mid-run, double your cores or reroll an upgrade — always your choice, never forced
• A short ad plays between runs from time to time; a one-time purchase removes it for good
• Optional core and prism packs speed up the grind
• Premium hulls are cosmetic only — a different aura and shot trail, zero combat advantage
One sector left. Breach it.
Ratings & Reviews
5.0
out of 5
1 Ratings
Sorry: the last version broke the energy meter. It was not saved between launches, it did not refill while the game was closed, and for some players it got stuck at a single charge. Energy is now stored properly, refills one charge every two hours even with the game closed, and spent charges no longer come back on their own. Everyone who updates gets a full meter.
Version 1.9.1
The developer, Danil Yussupov, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
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Data Not Linked to You
The following data may be collected but it is not linked to your identity:
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Privacy practices may vary, for example, based on the features you use or your age. Learn More
The developer indicated that this app supports the following accessibility features. Learn More