Pick Warrior, Rogue, or Mage and descend 10 floors of a deadly, ever-changing dungeon. Fight, loot, and claim the Dark Crystal to win. Your descent begins.
Iron Descent is a classic roguelike dungeon crawler for your pocket. Every run drops you into a freshly generated labyrinth where one wrong step can end everything.
Choose your hero. Descend into the dark. See how deep you can go.
**CHOOSE YOUR CLASS**
Three heroes, three ways to play:
• Warrior - heavy armor, heavy hits. Wade into the fray and outlast anything.
• Rogue - fast, deadly, and dripping with poison. Dual-wield your way through the horde.
• Mage - bend the dungeon to your will with a spell book of destruction, restoring mana with every kill.
**DESCEND 10 DEADLY FLOORS**
The dungeon is never the same twice. Rooms, corridors, traps, and treasure are procedurally generated every run, so no two descents play alike. Explore by torchlight, reveal the map one tile at a time, and never trust an empty room.
**FIGHT - OR DIE**
Orcs, trolls, goblins, rats, and worse prowl the depths, each with its own behavior. Some hunt you the moment they catch your scent; others lie in wait. That chest in the corner? It might have teeth. Face down the Orc Warlord at the dungeon's midpoint and the Demon Lord waiting at the very bottom.
**LOOT, GEAR, AND GLORY**
Crack open chests, gather gold, and equip weapons, armor, and rings suited to your class. Sip potions, read scrolls, and pray at shrines for a blessing - or a curse. Every upgrade is another step toward surviving the descent.
**RETURN TO TOWN**
Between runs, regroup in town. Shop for fresh gear, pay the healer to patch your wounds, and take on quests from the board for extra gold and glory. Then it's back down into the dark.
**CLAIM THE DARK CRYSTAL**
Deep beneath the earth lies the Dark Crystal. Reach it, seize it, and carry it back to town alive to claim victory. Few will make it. Will you?
**FEATURES**
• Three distinct classes with unique playstyles
• 10 procedurally generated floors - endless replayability
• Two epic boss battles
• Traps, mimics, shrines, and hidden loot
• A hub town with a shop, healer, and quest board
• Striking retro dungeon visuals and an atmospheric original soundtrack
• Save and continue your run anytime
• Fully playable offline
Grab a torch. Draw your blade. The descent begins.
I’ve been playing games like this since the 1980s, starting with Tunnels of Doom on my Dad’s TI 99/4a. Finding this little gem among the dross of PtW AI generated junk was a happy surprise. I played through to the end with all three classes (Warrior, Rogye, Mage). It is definitely short (60-90 minutes), but long enough to build up and explore each class. They play very differently, which is great! Mage is just “Firebolt! Firebolt! Firebolt!” as soon as you see an enemy. The others are melee bashers. Five stars +++. Totally recommend. I managed to Ironman the Warrior because I didn’t figure out how to go back to Town, LOL. Definitely necessary for the other classes.
Fun while it lasts
CheesePrince13
As the other review said, it is regretfully short at the moment but hopefully that would be remedied in the future.As a note for the developer in regards to future development:I don’t know how the algorithms for defense work in the game, but you might revisit them a bit. I went for a tank build (high Def warrior) and I was quite literally invincible. Once I got my first level ups invested in defense, I just stopped taking damage from combat until the final boss; and honestly—due to where I found it—I didn’t even realize it was the final boss until it was over halfway dead.So defense stat definitely seems overtuned, at least in combination with items and class bonus.I also never spent a single gold, so additional uses for that may help. But it’s hard to say how much I would have needed it if I had been taking damage properly and using the temple in town to heal.
Game Frozed
Gamer(s)
dont know what or how it happened, i was playing for maybe close to an hour is on Floor 9 and had only gone out of the game to home screen a few times,at around my 2nd to the last entry runs, i did experienced a bit of a longer loading time than normal during the loading screen when entering the dungeon,and then in the last dungeon entry, i had just gone into a next room and the game froze on me, couldnt click anything to work, so i hard-closed (closed out from task manager) out the game since i know i saved before entering the dungeon,but when i opened up the game again, its show the character file that i was playing with for this incident was defeated, causing that file to be unplayable (or perma-death for games like this)...
Developer Response
Thanks for taking the time to write this. I'm sorry that this happened to you and I will take a look into why this could have happened. Hopefully I will have a fix in a future update so that it doesn't happen again. Thanks for playing!-Kevin
Delightful rogue like adventure
Darthmoose
Play any of 3 classes, takes about an hour to win depending on how much you want to farm. Agree w other review that warrior becomes invincible late game. Mage is trickiest and very much the glass canon. All classes fun and leaves you wanting more levels or harder bosses. Looking forward to expansions or sequels. Cheers,
IAP to remove ads - Removes every ad in the game, forever.
Version 1.0.1
The developer, Pastime Foundry, LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
Location
Identifiers
Usage Data
Diagnostics
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Pastime Foundry, LLC
Size
55.5 MB
Category
Roleplaying
Compatibility
Requires iOS 16.4 or later.
iPhone Requires iOS 16.4 or later.
iPad Requires iPadOS 16.4 or later.
Mac Requires macOS 13.3 or later and a Mac with Apple M1 chip or later.