Catfinity: Idle Cat RPG
Kitty collector, jobs & raids
Only for iPhone
Free · In‑App Purchases · Designed for iPhone. Not verified for macOS.
Meow-lloween is here! All October: pumpkin raid bosses, the Pumpkin Warlock world boss, spooky dungeons, Hallokin hires, costumes and pumpkin recipes to win.
Catfinity is an idle RPG with an unreasonable amount of game inside it.
Adopt a colony of pixel cats, give every one of them a job, and send them after
loot. They keep earning while you're away, and NAPPING is literally how you get
stronger — the whole prestige ladder is built around the laziest thing a cat does.
JOBS
Thirty classes, from Rancher and Fishercat to Ninja, Necromancer and Pyromancer.
Each has its own hat, its own levels, and abilities that change what your colony
earns.
QUESTS & DUNGEONS
Build a balanced five-cat party — tank, healer, support, damage — choose your own
difficulty, and read the real odds before you commit. A failed run costs you time,
not cats.
RAIDS
A daily world boss with stances and weaknesses, holding the only Mythic and
Rainbow gear in the game.
FISHING
A pixel pond stocked with 42 species, rare chests, better rods, and one extremely
elusive Rainbow Shark.
LEADERBOARDS
Every month is a fresh season that resets for everyone at the same moment, so a
new colony is never racing a two-year-old one. 227 achievements along the way.
COLLECT & BUILD
17 cat breeds across five biomes. Potions to brew, ore to mine, herbs to grow,
and a dog, a bear and a tortoise who move in and stay.
PRESTIGE
Naps, cosmic naps, Purrvana, and beyond.
THE HONEST PART
Free to play forever. Purchases are cosmetics, music tracks and small boosts —
no paywalls, no energy timers holding your cats hostage. Ads are optional and
rewarded-only.
Offline progress means the colony never stops purring. Check in for two minutes
or lose an entire evening. The cats don't judge. Much.
Another cat game? Yes. You're welcome.
more Wish I could figure out how to catch the rainbow shark, though. He doesn’t bite the rainbow baitUpdate I figured it out. Amazing game
Wish I could figure out how to catch the rainbow shark, though. He doesn’t bite the rainbow baitUpdate I figured it out. Amazing game
I love the raids aspect! Fishing is really fun.
I love the raids aspect! Fishing is really fun.
MEOW-LLOWEEN IS HERE! (ALL OCTOBER)
• Pumpkin Jack haunts the daily raid in three spooky colourways.
• Gourdwick the Pumpkin Warlock is the world boss: swinging his staff, summoning bats, and back at full health.
• Spooky dungeons full of bats, hopping pumpkins, gourds and floating jack-o'-lanterns.
• Hallokin: pumpkin-headed Purr-cenaries to hire at the Inn and on Barnaby's board.
• 33 Meow-lloween pieces to win from raids, the world boss, World Food, dungeons, quests and fishing: masks, witch hats, costumes, boots and charms, plus three pumpkin recipes that boost critical hits.
• Jack-o'-lanterns in every terrarium, bats instead of birds, and spooky décor for your aquarium.
THE RED DOT
• Tap a rare critter in the terrarium and the lights might go down... Your colony chases a laser dot. Catch it and it's a Laser Disco Dance Party with triple purrs. And if you are very lucky, the disco ball drops.
• All October, bats flit through the terrarium. Tap one and the Red Dot starts every time.
THE NEKOMANCER
• Cats now and then come home from an outing with something: Loafing, Blepping, Derping, Zoomies, a Hairball or Poopy Pants. Nothing gets worse while you wait.
• Visit the Witch Doctor in Town for a cheap (and very silly) cure, or keep an Antidote in your Bag.
• Poke around the hut: stir the cauldron, rattle the bones, wake the totem. Get all five ingredients in the pot at once and see what happens.
MORE NEW STUFF
• Charter voyages are less predictable: some come home lucky with a richer haul, and some... sink. The odds are on every port card.
• World bosses can now land critical blows and Brutal Strikes.
• Buddies hop between ledges like the cats.
• Merchant trades pay much more.
• Critters visit the terrarium twice as often.
• New Settings switches for Red Dot events and the Disco Ball music.
FIXES
• Catfinity is for every phone, not just the newest: fixed flickering trees and black squares on some devices.
• The laser party and disco ball keep going when you switch tabs.
• Auto-shoal only fills a missing shoal mate.
• What's New no longer runs off the side of the screen.
• Many more fixes and polish.
1.0.36 2d ago
POLISH & FIXES
• Your avatar now hops between ledges just like the cats, instead of climbing ladders that are no longer there.
• The nap button chimes the first time Cosmic Nap, Purrvana, Catfinity or 42 becomes ready.
• The gear card fits on a phone screen without scrolling, with a clear Absorb button and one line for what is in your bag.
• The Fishmonger's shop fits the screen again and scrolls smoothly.
• Aquarium egg chances rebalanced: newly bonded fish lay eggs much more often.
• Achievement ladders for smelting, brewing and market buying now climb in order.
FIXES
• Fixed several rare crashes on Android when tapping certain buttons (Ranks tabs, the Garden well, the aquarium egg alert).
• Raid felling-blow gems and the Flawless counter are always paid, even if you skip the animation.
• World Boss results wait until a fishing trip ends instead of hiding underneath it.
• Delete Save now clears everything it should, and keeps your purchased garden potions.
• Signing in after starting offline now reconnects cloud saves automatically.
• Themes purchases carry across devices.
• Offline earnings and timed boosts can no longer be multiplied by changing the phone's clock.
• Planner: adding a task clears the field.
• Shops restock while open.
• Kid Mode keeps its five-cat limit when buying cats.
• The rainbow dance music stops when you enter the Kitchen or Pisces Pounce.
• Monster hatch titles, prestige dialogs, the cook-off result, Shop Style and the Garden planting window all fit at the largest UI Sizes.
• Dropping a dragged egg in the Hatchery no longer also opens its card.
• Pisces Pounce, Whims, the job wheel, garden ambience, Kid Mode bugs and buddies: many small fixes.
• Smoother performance in the menu, the terrarium, the aquarium and the shop.
• Fixes and polish.
1.0.34 4d ago
THE AQUARIUM, REBORN
• Play with your fish: drag a finger through the water and they follow, and tap one and it startles, turns tail and darts off.
• A fish carrying an egg hands it over with a single tap, and it goes straight to the Hatchery.
• A tap on the glass opens nothing now — changing what's in a tank is the dock's new Edit button, and the Guide sits beside the tank's name.
• Cats join in: they swim with the fish and shake themselves dry, paw at the glass, stalk and pounce — and the cat strolling along the lid sometimes dives in too.
• Any fish in any tank, as many of a kind as you like, and fish of a kind share one bond.
• A new dock under the tank — Feed, Shoal, Tank and Edit — with an alerts row for hungry and lonely fish, and a Guide beside the tank's name that explains every system. Every menu is easier to read.
THE GARDEN
• The hay cats roll, stretch, dive into the pile, chase their tails and pounce on each other.
WORLD FOOD
• A finished table takes no more crops, and the page explains every step: what you gave, what you were paid, and how Rich Soil helps.
AND MORE
• Mark all seen for Equipment and the Monsterpedia.
• The pen's sort pills order the seated creatures too, and Level sorts by each creature's own level.
• The menu drawer refits itself when you change UI Size or the window size, so its last rows are always reachable.
FIXES
• New players no longer crash when the menu opens, from the three-bar button or during the first-run tour.
• Signing in on a new device no longer shows a false "Save Trouble" warning after your progress comes back.
• More protection against rare crashes on some phones.
• No floor shadow under a cat while it is airborne or in the water.
• Bubbles from a dragged finger stay inside the tank.
• Fixes and polish.
1.0.33 5d ago
THE TERRARIUM, REBUILT
• Floating ledges dressed in grass, moss, stone and icicles. No more ladders: your cats hop from ledge to ledge.
• Tap a ledge and it bounces. Crystals chime, mushrooms spring your cats into the air, and icicles drip.
• Cats play together: they stack into wobbly towers that sway and topple, boop noses, pounce on each other and play leapfrog.
MONSTERS
• Brew a Menagerie Tonic at the Alchemist to fill a creature's outings back up.
• Tick Auto Menagerie Tonic on a creature's card and it drinks one instead of leaving after its last outing.
• Outings show as a row of paws on the card, in the pen and when you pick a party, and monster cards sparkle in their rarity's colour.
FISHING
• Meet the AutoFish 5000: land a Rainbow Octopus and the Fishmonger will sell you a fishing robot that takes the pier for you.
• The Hooked box is deep water now, with a gold HOOKED! nameplate, lock-on brackets around your fish and rounded Catch and Line meters.
• PERFECT! Keep your fish inside the green band for the whole fight for a burst of gold and a little bonus.
THE WISHING WELL
• Tap the well in the Garden and throw in fish or gems under a night sky. Choose your sign from the cat zodiac and read a fortune written for it, with a lucky number and colour for the night.
AND MORE
• Choosing a job plays a transformation: your cat spins out of the old outfit and lands in the new one. Tap to skip.
• The cook-off uses a knife, a wooden spoon and a salt shaker, and "Cook again" starts another round with the same ingredients.
• Recipes show whether you've cooked them, how many you have, and what each dish does.
• A new look for the main menu, five more Quick slots, and folded menu sections you can drag into place.
• When the colonies fell a world boss, every colony that struck it gets a share.
• Several potions are much cheaper to brew.
FIXES
• Samurai cats wear their own breed's coat again.
• A cat away on a raid keeps its class until it is back.
• Hatchery keepsakes stand on the ledges.
• The Planner's timer buttons and breaks work again.
• Fixes and polish.
1.0.29 Sep 28
THE JOB WHEEL
Choosing a job is a proper moment now. Pick a cat from the colony floor, where every cat stands on their own stone plinth, then spin the job wheel to see them in each outfit before they commit.
• Each job shows its prestige colour, stars and abilities at a glance.
• Your monsters and hired Purr-cenaries get the same stage.
WHIMS
Your cats have little wishes now. When a cat fancies a fish, a nap or a feast, just do it and the wish comes true. Tap the cat to turn it in for a small treat.
• No rush: a whim waits as long as you like.
• Not keen on one? Swap it for another.
THE GARDENS GROW
• More fields to unlock, full of fruit trees, and a banana tree to find.
• Auto Garden follows each field's own rules: what to plant and whether to fertilize.
• A rainy night in the Gardens has its own song.
A KINDER FISHING LINE
Mahi-Mahi, Sheepshead and the other fish that dart and snap across the bar during the fight now move a lot more gently, so they can actually be landed.
A FRESH LOOK
• Raids and the World Boss got a full makeover, with a live fight card and a feast when the boss falls.
• A new loading screen, livelier biome icons, and food that tumbles in when your cats eat.
• Digs come home with a proper celebration.
• The Monsterpedia is sorted onto shelves, and the Fish Log folds by water.
• Easier-to-read cards and text all over the game.
FIXES
• Lists now scroll even when your finger starts on a button.
• Things you've bought show as Owned in the shop.
• Aquarium fish get hungry through the day instead of all at once.
• An ability your Avatar or another cat already gives the colony now shows as Active, and who it comes from.
• Opening the Kitty Kitchen from the Gardens no longer leaves bits of the Gardens drawn over the Kitchen.
• A creature's Outings list reads properly again.
• Many more fixes, big and small.
1.0.22 Sep 28
A quick fix: the game no longer freezes on the World Boss page. Once the colonies had worn this week's boss down, picking your warband or leaving the page could lock the game up. That is fixed, so strike away.
Also fixed: a rare freeze the first time you switched on Auto buy, Auto feed or Auto nap.
1.0.12 Sep 17
A third water opens: the Trench. The pirate cat now asks where you would like to sail, and the cold water over the vent holds six fish that have never swum anywhere until now, plus a whole family of dumbo octopuses, from the Bonelight up to the legendary Lantern.
The hardest catch in the game lives down there too. Keep landing Rainbow Sharks and the Rainbow Octopus will come looking for you; catch him and he joins your party as a creature. The Monsterpedia, the Fish Log and the achievements all know about the newcomers.
The Aquarium has come alive. Octopuses have a den to go home to, the jellyfish show up properly, and small fish, snails, crabs and octopuses swim off to hide in your decorations from time to time. The Aquarium has also moved: it lives in Town now, next to the Pond that stocks it.
Also in this update:
- Quests at Medium and above succeed a little more often
- Chests fished up in the Trench are likelier to hold an egg
- The Golden Chum works in the Ocean
- "Take 1000 naps" counts your naps correctly
- The Store Purchases collection can finally be completed
- Two collection counters no longer go backwards as you progress
- A deep prestige no longer resets achievement progress it should keep
- Using the Melting Pot no longer lowers your gear achievement progress
- The Rainbow Shark shows his colours in your Bag and on Aquarium chips
- The Pen's "Let it go" confirmation opens on top of the card instead of underneath it
1.0.11 Sep 12
The Aquarium's free three tanks now actually appear. The room was handing out an entitlement to three tanks without ever building them, so anyone who had not bought one opened the Docks to an empty hall. They are there on your next launch, and a paid wall comes back with them.
Every tank keeps its own floor and wallpaper. Retiling in front of one tank used to retile all eighteen; each room is its own room now, and the choice you already made carries onto all of them so nothing changes look until you want it to.
One of each species lives on the wall at a time. The Add a fish list greys out anything already in a tank and tells you which tank it is in. Spares still go to a resident as its shoal, which is what a second of the same kind was always for.
Also in this update:
- "The Whole Flock" and "The Whole Pen" no longer vanish from the shop the moment you buy a single nest or seat
- Aquarium tanks you paid for survive Delete Save, and follow you to another device
- A watched ad can no longer be spent without paying out
- The dungeon success card quotes the odds the game actually rolls, potions and skills included
- The biome bonus moved into the Adventure badge, and bonus breakdowns no longer hide behind the to-do board
- Add-Ons groups the nests, tanks and pen seats together instead of splitting them up
1.0.10 Sep 9
The Aquarium: a room of your own on the Docks, built from the fish you actually caught. Eighteen tanks, each one its own glass, gravel, decorations and side pieces - and a hall you can retile and repaper behind them.
Feed them and they bond: five paw hearts a fish, earned a full meal at a time. A bonded fish grows to half again its size, brings a shoal of its own kind along, and at five hearts starts laying eggs for the Hatchery.
The Hopper grinds bait into feed: one lure makes ten sacks, one sack is one meal. Feed a tank or feed the whole wall - then swim down the row and watch every tank eat, because the meal waits for you to arrive.
It rains dinner. A feeding frenzy now drops food and drink out of the sky, and if a Rainbow Dance Party catches the colony mid-meal they will bat the snacks around the terrarium like a beach ball.
Also in this update:
- The Fish Log is a proper collection now: every species by water, with its record, and the fish tracker moved here
- Monster picker cards show a creature's rarity, so "Legendary or better" is answerable
- A summoned creature arrives on its own class's effect - the necromancer's spirits, the alchemist's bubbles, the rancher's dust
- Tasks lost their sizes, gained an X that removes them, and a finished one is crossed out in both places
- A quick task typed on the terrarium is no longer lost when the keyboard closes
- Prestige is clearer about what it takes: the cats you have bought, never your job levels
1.0.9 Sep 9
Prowess: every cat, creature and hired paw now wears a crossed-swords number that says how hard it hits. Tap it to see exactly how it adds up - job level, skills and gear - and watch quests, dungeons, raids and the world boss all read it. Sort the Jobs and Monsters pages by Prowess, name or level.
Fresh Catch: every fish you land at the pond or the ocean feeds the colony a little extra purr for a while, and the catches stack up.
Pisces Pounce: the fish fall on the beat of Just Breathe, a rotten fish caught under the star still pays a fish, and endless mode counts what you caught.
Also in this update:
- The Hatchery crash on a quick exit is fixed
- The menu opens instantly instead of pausing for a second
- Cats no longer float above the ground after loading
- Creature ranks use plain words: Uncommon, Rare, Epic, Legendary, Mythic, Rainbow
- Converting a stack of prestige tokens spends the ten it needs and leaves the rest
- The Monsters page is easier to read, and each card shows its outings left as paws
- Quest and dungeon cards are tidier, and the achievement pin sits out of the way of the rewards
- Naming a cat refreshes the card you named it from
1.0.8 Sep 7
MONSTERS. Eggs in the Hatchery don't always hold treasure - sometimes something hatches. 160 creatures across every rarity, each with its own art, its own idle and its own voice. They live in the Monster Pen, they join your party like any cat, and they're yours until their outings run out.
PISCES POUNCE, a new game at the Docks. Fish come over the treeline in five rounds - Easy, Normal, Hard, or Endless for as long as you can hold on. Let the green ones drop. A star turns your cat rainbow and untouchable for a while, and your record follows you between runs.
Also in this update:
- Notifications when an egg hatches, a raid falls, or a quest or dungeon comes home - each kind on its own switch
- Eggs and the focus timer count the time you spent away
- Monster quests, dungeons and a raid cycle of their own, and tavern patrons who ask for creatures by name
- Necromancers raise the fallen; beastmasters call the wild
- Fifty-odd new achievements, and three unfinished ones you can pin to the top
- Fishing fights back: ten hooked patterns, five bites, and meters worth watching
- The Collection folds into categories with a jump row across the top
- Auto Egg Placer seats a whole clutch in one tap
- Shiny eggs cycle rainbow everywhere they're drawn
- Wider boards: seven quests and five dungeons at once
- Big performance pass on the Hatchery, the Colony and the dungeons
- Quest, dungeon and raid result cards are far less busy
- Birds over the trees and a duck on the pond, just because
- One type scale and one set of inks across every screen
- 146 bugs fixed from a top-to-bottom audit
1.0.7 Sep 5
The Planner arrives! A cozy productivity add-on in the new Add-Ons shop: tasks, dailies and a focus timer drawn right into your terrarium. The colony sleeps while you work and cheers when you finish - it pays no currency, just calm.
Also in this update:
- Every class has its commissioned outfit now - all the job kittens are in the game, hats and all
- New Equipment menu: optimize your whole colony for raiding, questing, item finding or gathering in one tap, with the full gear ledger beneath
- Gear decks show your bonus now, at best, and the gain; the picker only shows what your cat's class can wear
- The paw menu came alive: cats modeling jobs, swimming fish, and more
- Barnaby settles his weekly order with a proper celebration
- Your fishercat now stays with you between pond and ocean
- Fixed: cosmic-ladder perks and biomes stay yours after a Purrvana
- Piles of polish: colors, sliders, sleepy meter cat, sound and music fades
1.0.5 Aug 31
New in this update:
• Cryomancer and Necromancer now have full class bodies, not just hats.
• Every class fights with its own weapon or spell — the Alchemist throws potions, the Paladin swings a hammer, and each healer heals in their own style.
• Poke the kittens in the menu for a little surprise.
Fixed:
• The raid damage meter now keeps step with the boss's health bar while the animation plays.
• The Field Guide had it wrong about where Mythic and Rainbow gear comes from — the daily raid drops them too, on the harder difficulties.
• Sunken chests can no longer appear beyond the furthest place you can cast.
• The dungeon page no longer stretches wider than the screen.
• Cats keep their hats on quests and dungeons.
• Achievement pop-ups stay on the home screen.
• Prestige ceremonies play without interruption.
• The left menu and cat cards line up properly.
1.0.4 Aug 24
World Boss: one boss a week, fought by every colony at once. Send a warband of up to 15 cats, watch them fight, and share in gear rewards that climb all the way to Rainbow.
Also new:
- Name your cats, free the first time
- The Dream Journal: what your cats got up to while you were away
- Share your terrarium as a postcard
- 12 new raid bosses, and bosses now animate
- Dancer and Beastmaster classes
- A wolf joins the buddies
- Tap-to-skip actually skips, and a pile of smaller fixes
1.0.3 Aug 24
New in 1.0.2:
• Buddies are now earned through play (not the shop) and live under the Manage button — a couple arrive as achievement rewards.
• Tapping any cat now pays as your strongest cat — no more chasing the shy one in back.
• The Watchtower opens up: tap a coming boss for its lore, how to beat it, the day’s bonus, and your colony’s medals.
• Raid loot shows the class it’s for, Cosmic gear reads brighter, and trackpad scrolling is smoother on the web.
• Plus polish and fixes across raids, the Field Guide, and the shop.
Thanks for playing Catfinity!
1.0.2 Aug 18
New in 1.0.1:
• Raid difficulty tiers — choose your daily boss's difficulty, from Trivial to Insane. Win earlier for lighter loot, or brave Insane for the rarest gear.
• Sign in with Google, now alongside Sign in with Apple.
• Two new cat jobs: Wizard and Alchemist.
• Polish & fixes: the tavern now shows the reward you earned, achievement rewards are clearer, buddies stay on the ground, the fishing pond looks tidier, and the repetitive milestone pop-ups are gone.
Thanks for playing Catfinity!
1.0.1 Aug 15
MEOW-LLOWEEN IS HERE! (ALL OCTOBER)
• Pumpkin Jack haunts the daily raid in three spooky colourways.
• Gourdwick the Pumpkin Warlock is the world boss: swinging his staff, summoning bats, and back at full health.
• Spooky dungeons full of bats, hopping pumpkins, gourds and floating jack-o'-lanterns.
• Hallokin: pumpkin-headed Purr-cenaries to hire at the Inn and on Barnaby's board.
• 33 Meow-lloween pieces to win from raids, the world boss, World Food, dungeons, quests and fishing: masks, witch hats, costumes, boots and charms, plus three pumpkin recipes that boost critical hits.
• Jack-o'-lanterns in every terrarium, bats instead of birds, and spooky décor for your aquarium.
THE RED DOT
• Tap a rare critter in the terrarium and the lights might go down... Your colony chases a laser dot. Catch it and it's a Laser Disco Dance Party with triple purrs. And if you are very lucky, the disco ball drops.
• All October, bats flit through the terrarium. Tap one and the Red Dot starts every time.
THE NEKOMANCER
• Cats now and then come home from an outing with something: Loafing, Blepping, Derping, Zoomies, a Hairball or Poopy Pants. Nothing gets worse while you wait.
• Visit the Witch Doctor in Town for a cheap (and very silly) cure, or keep an Antidote in your Bag.
• Poke around the hut: stir the cauldron, rattle the bones, wake the totem. Get all five ingredients in the pot at once and see what happens.
MORE NEW STUFF
• Charter voyages are less predictable: some come home lucky with a richer haul, and some... sink. The odds are on every port card.
• World bosses can now land critical blows and Brutal Strikes.
• Buddies hop between ledges like the cats.
• Merchant trades pay much more.
• Critters visit the terrarium twice as often.
• New Settings switches for Red Dot events and the Disco Ball music.
FIXES
• Catfinity is for every phone, not just the newest: fixed flickering trees and black squares on some devices.
• The laser party and disco ball keep going when you switch tabs.
• Auto-shoal only fills a missing shoal mate.
• What's New no longer runs off the side of the screen.
• Many more fixes and polish.
more Version 1.0.36 2d ago
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