OTTO in the Maze
Trace the path, beat the fuse
$1.99 · Designed for iPad. Not verified for macOS.
iPad
Ten hand-painted worlds, 75 mazes and one very short-legged hero. Draw Otto's path with your finger — and keep moving, because the fuse behind him is already lit.
Otto has wandered into the maze. He has a yellow jacket, green trousers, very
short legs — and absolutely no sense of direction. That part is up to you.
Put your finger on Otto and draw. He follows your fingertip like ink from a pen,
winding through hedges, vines, tyre walls and living flame. Lift your finger and
he stops. Simple enough for a four-year-old to understand in three seconds.
But two things are chasing him.
THE DEAD ENDS BITE
Wander down the wrong corridor and a monster erupts out of the wall with a roar.
Otto's face goes full Scream, he swells to three times his size, and pops right
back to the start. Every world has its own beast.
THE FUSE IS LIT
Shortly after Otto sets off, the rope behind him catches fire. A spark comes
creeping along his own trail. Keep moving and you will always outrun it — it only
gains ground when you hesitate or double back. Let it reach him and Otto goes off
like a firecracker. The fuse grows meaner with every world.
TEN WORLDS, SEVENTY-FIVE MAZES
The Garden, Vine Jungle, Speedway, Firewalls, Sand & Stone, Frost Caves, Sugar
Rush, Orbit Station, Smugglers Cove and Howling Castle. Each one is hand-painted,
with its own walls, its own treasure waiting at the goal — a chequered flag, a
pirate's chest, a golden crown — and its own sound for the thing chasing you.
Boards come square, round, triangular, diamond, even heart-shaped.
Beat all seventy-five and the screen explodes in confetti. What is underneath, we
are not going to spoil.
THREE DIFFICULTIES
Easy, Medium and Hard change how wide the corridors are, how fast Otto moves and
how patient the fuse is. Easy is genuinely easy. Hard is not.
BUILT FOR IPAD, BUILT FOR PARENTS
• No advertising. None at all.
• No in-app purchases.
• No accounts, no sign-up, no data collected.
• Works completely offline — on a plane, in a car, in a cabin with no signal.
• Progress saves itself on the device.
Just a game. Draw the path, dodge the dead ends, outrun the fuse.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
The developer, JOHN ANDREAS ANDERSEN, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- JOHN ANDREAS ANDERSEN
- Size
- 10.7 MB
- Category
- Family
- Compatibility
Requires iPadOS 13.0 or later.
- iPad
Requires iPadOS 13.0 or later. - Mac
Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- iPad
- Languages
- English
- Age Rating
4+
- 4+
- Made for Ages 6–8
- Copyright
- © 2026 JOJO Games

