Pips & Lies: Liar's Dice
Bluffing & Social Deduction
Only for iPhone
Free
iPhone
Add friends by username, by link or from the table, see who is here right now, and see their ratings and public record.
Liar's dice, played for rank. Three ranked queues, an Elo rating on every ladder, seasons with podiums, live events with rules of their own, and a record of every bid you make. Plus Pips & Treason, a social deduction game of promises and traitors.
RANKED
Wild Ones, Straight Ones and the 1v1 Duel each have their own queue, ladder and rating, because they are different games. Overall adds wild and straight together and decides the season podium. Everyone starts at 1000. Your first fifteen matches are provisional; after that, a rating has to be earned. Climb six tiers from FRESH MEAT to LEGEND and see where you stand among every ranked player. Walk out of a ranked match and you finish last.
SEASONS AND LIVE EVENTS
Every season opens a fresh ladder at 1000, on top of a career rating that never resets. Play ten matches to place. The top three on Overall and in the 1v1 take prizes that are never sold. Live events change the rules for a few weeks - how many dice you hold, whether ones are wild, or a twist of their own - with their own rating, standings and prizes.
EVERY BID ON RECORD
Statistics track how often your bids hold when someone calls them, how many of your calls land, and how you bid on every face from one to six, kept apart for wild and straight ones. Eight achievements climb from bronze to diamond, and six more are legendary.
WEAR WHAT YOU WON
Over 150 cups, dice, avatars, banners, mats and emotes. The rarest are never for sale: they come from podiums, ratings, events and trophies, and arrive sealed until you open them.
FAIR TABLES
Bots only fill chairs at private tables, and private tables never move rating, trophies or stats. Wild and straight players are never mixed, one account holds one place in line, and a blocked player is never seated with you again.
HOW LIAR'S DICE PLAYS
Everyone rolls behind their own cup. Bid on what the whole table is hiding, raise the bid before you, or call LIAR and make somebody prove it. Lose the challenge and lose a die. The last cup standing wins. Two to six players. Open a private table with a link or a four-letter code and fill empty chairs with bots on Easy, Normal or Hard. A short tutorial walks you through bidding, calling LIAR and the reveal.
PIPS & TREASON
Six to ten players, and two to four of them are traitors who know each other from the first deal. Each operation has a leader, who picks a team and promises out loud which die every member will spend. The table votes on the promise, and the dice must hit the target exactly. Every die you spend is gone for the rest of the match. Call LIAR on a contributor and only you learn what they played. One loyal player, THE AUDITOR, knows every traitor - say too much, and the traitors' hunter names you and takes the match.
The traitors have a channel of their own. Public tables seat you as soon as six are waiting, and public matches build a career of their own. Private tables take a code or a link, and bots can fill every chair your friends don't. A practice table seats you in a match already under way.
FRIENDS AND LEAGUES
Add friends by username, by link or from the table, see who is here right now, and see their ratings and public record. Friends can start a private Pips & Treason league that keeps score across nights: a point for every win, a point off for every loss. Only members see it.
PRIVACY AND SAFETY
No advertising. No gambling: nothing is wagered, and nothing you win can be exchanged for money. No third-party analytics or tracking. An account is optional and adds cross-device progress, leaderboards, friends and leagues; a guest profile is created on first launch. Chat is limited to the room you are sitting in, and any player can be reported or blocked.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
FRIENDS WHO ARE HERE
Your friends list now shows who is around: a green dot for friends in the menu, gold for friends in the queue or in a match, and those friends at the top. FRIENDS sits in the top bar of both games and shows how many are here. Only accepted friends can see you, and you can switch it off at the bottom of your friends list.
PIPS & TREASON: THE TABLE TELLS THE STORY
The lobby is now the table the match is played at. Chairs fill in around the oval as players sit down, and the file opens where you sit. During the match the table shows the operation itself: a beam from the leader while the team is picked, the contract as a sum in the middle, sealed ballots that turn over to YES or NO, face-down dice in a pot while the team plays, and a felt that darkens with every rejection that counts.
LIAR CALLS STAY ON THE TABLE
Who called LIAR on whom, and who was shown the proof, now stays on the table after an operation. When there are only a few, they are drawn as arrows. With more, the chairs carry the count, and a tap on a chair lights up its accusers, the players it accused and who saw its proof.
THE OPERATIONS THAT DECIDE IT
When an operation can end the match, a banner says who is on match point, and the card shows what each outcome means before the dice are counted. A traitor win on the dice is now counted out before the file opens. When the loyal side reaches three, the hunt gets its own moment: every role is told what it means for them, the clock stands in the middle of the table, and the hunter's guess takes the whole screen before the result.
THE CHAT, REBUILT
The chat is one stream of what was said and what happened: proposals, votes, dice and LIAR calls stand between the messages, under a heading for each operation. Every player is shown by the avatar on their chair. Tap a player at the top to see only what they said, with the rest folded away in place. Scroll up and the chat stays where you are; new messages gather in a button, gold when one names you.
NOTES, MARKS AND THE RECORD
Tap a player for a redrawn notes sheet with their face, your mark and their match so far. The marks depend on your role: a traitor's only guess left is the auditor, and the auditor can mark the one they think is the hunter. The contract shows what you know about the team you vote on. Tap an operation at the top of the screen to open its record, with a tab for every proposal and the votes in two columns.
LESS TO READ AFTER THREE MATCHES
Once you have finished three Pips & Treason matches, the step labels and help lines step aside and the table gets the room. A ? in the top bar brings back the tip for the step you are on. Rejections that count have a counter of their own, a promise of a die already spent is struck through, and READY is a proper button that says who the table is waiting for.
LIAR'S DICE
The reveal now opens over the table instead of replacing it, and at smaller tables it moves on sooner: the cups lift at the same pace, without the wait afterwards. Your profile looks the same inside each game as on the first screen.
ALSO
The leaderboard loads in the background, so it is usually ready before you tap RANKS.
The developer, JONAS ORBAKK FJAERAA, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Linked to You
The following data may be collected and linked to your identity:
- Contact Info
- User Content
- Identifiers
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- JONAS ORBAKK FJAERAA
- Size
- 63.3 MB
- Category
- Board
- Compatibility
Requires iOS 16.4 or later.
- iPhone
Requires iOS 16.4 or later.
- iPhone
- Languages
- English
- Age Rating
13+
- 13+
- Frequent
Contests
Contains
Messaging and Chat
User-Generated Content
- Copyright
- © 2026 Jonas Ørbakk Fjæraa
