Transform photos, video, and 360° clips into interactive 3D Gaussian Splats on your Mac. Batch, script, or drive it from AI. 100% private and on-device — no queues.
Capture any object or space with your phone, action camera, or DSLR, and LuluSplat turns it into an interactive 3D scene — orbit it, pan across it, and inspect it from angles you never stood in.
Built for Apple silicon, LuluSplat reconstructs photorealistic 3D Gaussian Splats entirely on your Mac. No cloud uploads, no account, no subscription, no internet connection.
FEATURES
• Photos, video, and 360°
Drop in a folder of stills, ordinary video, equirectangular 360° footage, or Insta360 dual-fisheye clips — several at once, mixed, in a single scene. Camera positions are solved for you.
• Two ways to train
Vanilla grows splats wherever detail is missing. MCMC trains a fixed number and keeps moving them to where they help most, with memory known before it starts. Train a project with each and compare.
• Watch it converge
Orbit the scene as it trains, rough at first and sharpening as it goes. Switch the live viewport off for a faster run.
• Problems caught early
Blurry frames are dropped as they are extracted, and the reconstruction is checked before the long training step — so a capture with too little overlap is flagged in seconds rather than an hour in.
• Bring your own reconstruction
Already have COLMAP data? Import it and skip straight to training.
• Completely private
Your photos and video never leave the machine. Nothing is uploaded, there is no queue to wait in, and it all works offline.
• Standard exports
Save finished scenes as .ply and .splat — the formats Gaussian Splat viewers, web players, and DCC plugins read.
PRO WORKFLOWS
Everything above is the whole app. These are for running it at volume, or without sitting in front of it.
• Batch processing
Queue as many captures as you like and leave the Mac to it. Each becomes its own project with its own settings, and the queue saves itself — so a run interrupted overnight picks up where it stopped, finished projects skipped and failed ones retried.
• Command line
Drive the entire pipeline from a script: build a capture, import a reconstruction, or run a saved batch, with JSON output for build systems and render farms. Authorise a folder once and it works everywhere beneath it.
• AI assistants
A built-in MCP server, so Claude and other assistants can build a splat, follow it as it trains, report on projects already finished, and advise on a capture before you shoot it.
REQUIREMENTS
A Mac with Apple silicon (M1 or later).
Ratings & Reviews
This app hasn’t received enough ratings or reviews to display an overview.
• A new Vanilla trainer (msplat is dropped)
Vanilla now runs on the same Metal engine as MCMC, with the proven settings of the gsplat project. Dense detail trains in full, it uses less memory, and when the splat budget is Unlimited it stops adding splats at what your Mac can hold instead of running out. Existing projects open and train with it unchanged.
• The viewport fills the window
The live view now always fills the viewport's width. A wider window shows more of the scene to the sides instead of black bars, and the point cloud and the splats stay framed alike.
• A realistic time left
Training slows down as the scene grows and the images reach full size, and the time left now allows for it from the start, rather than promising a minute for a five-minute run. A "~" marks it while it may still change.
Version 1.1.3
The developer, Soft Brew Mobile, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Wilfredo Jr Bigol
Size
87.3 MB
Category
Graphics & Design
Compatibility
Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.
Mac Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.