Dokadoka Sawmill

Fell it, saw it, sell it

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

Trees on the hill. A saw. A truck at the yard. That is the whole factory. You hire a lumberjack. Logs start piling up. But there is only one sawmill, so the log yard fills, and the lumberjack stands there with nothing to do. That is the game. Not "buy the biggest upgrade" — **find where the line is jammed.** Hire a second lumberjack and nothing changes: the sawmill is still the bottleneck. Hire a fifth and the forest itself runs dry, because saplings do not grow that fast. Every number you raise pushes the jam somewhere else. Reading where it went is the whole job. Later the line branches. Bark becomes charcoal, sawdust becomes paper, planks become veneer, glulam, chairs, desks, dressers. They all fight over the same planks, so where you send them is a decision. Then the timber stops being something you only sell. A town rises to the east — houses pay tax, shops trade, and the villagers say what they see. North of that, a resort: a ferris wheel turning, a cinema, an aquarium. And north of the forest, black shafts open in the gravel. Adventurers go down, and they need gear — planks, veneer, glulam — every single run. Sell it, build with it, or arm someone with it. That is the choice the mill keeps handing you. The factory keeps running while the app is closed. But if you left it jammed, you come back to a jam — and the report tells you exactly what was stuck. ・Twelve stations, eleven goods, one line you can see from end to end ・Nothing is capped. Levels, speeds, yards — spend as long as the money holds ・A hundred quest stages, from the edge of the village to an island in the sky ・Adventurers wear out and are lost. Treasures stay ・Free. One banner ad. No forced videos, no timers, no energy

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・毎日ひとつ、注文が届くようになりました。いつもの流し方では間に合わない数を頼まれます。貯めていた品を流すか、置場を広げるか、台を足すか。どこで詰まるかを読んで、その日だけの流れを組んでください。届ければお礼の金と、しばらくすべての品が高く売れる評判が手に入ります。間に合わなくても、失うものはありません。 ・効果音が鳴るようになりました。建てたとき、金が入ったとき、転生したとき、荷が出ていくとき、製材所が建ち上がったときに鳴ります。 ・メニューの「音の大きさ」から、音量を好みに合わせられます。 ・建てたとき、クエストが帰ってきたときなど、節目で手元に小さな手応えが返るようになりました。

The developer, yukihiko kuramoto, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Used to Track You

    The following data may be used to track you across apps and websites owned by other companies:

    • Identifiers
  • Data Linked to You

    The following data may be collected and linked to your identity:

    • Identifiers

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
yukihiko kuramoto
Size
6 MB
Category
Simulation
Compatibility
Requires iOS 18.0 or later.
  • iPhone
    Requires iOS 18.0 or later.
  • Mac
    Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 2.0 or later.
Languages
English and Japanese
Age Rating
4+
Copyright
© 2026 斉木有理