Kantino: School Canteen Tycoon

Cook, serve, grow your empire

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

You've taken over the school canteen. One toaster, a few drinks, and $500 to your name. The bell rings and they come running. Get the toast on, pull the drinks, keep nobody waiting. Serve fast and your streak builds — tips double. Fall behind and they walk away, and word gets around. No two days are the same. 46 events: snow doubles toast sales, exam week packs the place out, chocolate sells out on report-card day, everyone wants a drink after PE. Sometimes a YouTuber films your counter, sometimes the principal inspects, sometimes there's a mystery shopper in the queue. Four seasons turn across a 120-day school year. You build the place. Put the grills, the fridge and the display case where you want them. Buy tables, vending machines, a TV, an arcade cabinet. Knock through to the storeroom, rent the classroom next door. 67 upgrades make you faster and more automated. 70 products to collect. Toasties, bagels, donuts, bubble tea, milkshakes, wraps, pizza — you decide what goes on the shelf each morning. Regulars have favourites; teachers place special orders. Seven tiers, seven different worlds — primary school, middle school, high school, a university campus, a corporate cafeteria, a military canteen, and finally your own fast-food chain across the country. Each has its own crowd, its own hours, its own kind of rush. Then the empire. The place you leave doesn't close — it becomes your branch. Hire cooks, cashiers and managers, pay their wages, read the books every day. Name your chain, pick its logo and colour. 41 achievements to chase. Fair by design. The first two tiers are completely free. One single purchase unlocks the whole game — no subscription, no energy, no lives, no timers. Nothing here makes you wait and then asks for money. There are optional shortcuts: cash for your till, or gems that finish whatever is on the grills right now. Both are entirely optional — gems can also be earned by watching an ad, and nothing bought with gems speeds up your progression. Ads appear only between days, never in the first week, and at most once every three days; buying the full version removes them entirely. Plays offline. Available in 13 languages. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

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Fixed a money bug: purchased cash could snap back to its old value — it sticks now. When you're short on gems, “Instant Cook” opens the gem screen directly. Music mutes while an ad plays. Added “Rate the Game” to settings. Bell and music volume lowered a little.

The developer, MUHAMMED MERT TOPRAK, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Purchases
    • Identifiers
    • Usage Data
    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
  • MUHAMMED MERT TOPRAK
Size
  • 53.3 MB
Category
  • Simulation
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPad
    Requires iPadOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
  • English
Age Rating
4+
In-App Purchases
Yes
  • 2,600 Gems $7.99
  • 950 Gems $3.99
  • 350,000 Cash $7.99
  • 30 Gems $0.99
  • 180 Gems $0.99
  • 45,000 Cash $1.99
  • 420 Gems $1.99
  • Forest Theme $0.99
  • 3,000 Cash $0.99
  • 120,000 Cash $3.99
Copyright
  • © 2026 dahigame