Second Unit: Studio Manager

A Film Studio Simulation

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

Second Unit is a single-player film studio management simulation. You start with a rented office, a modest credit line, and nobody returning your calls — and you have five in-game years to turn that into something. When the run ends, you're a major, absorbed by one, or in liquidation. THE PARALLEL PIPELINE Run two to five pictures through a seven-stage production pipeline at once — development, greenlight, pre-production, shooting, post, marketing, release. Slate capacity and cash runway are the only limits. There's no energy bar to wait out. TWO SCORES, NO BLACK BOX Every finished picture gets a critic score and an audience score, and the Post-Release Report itemizes exactly what earned each point. Nothing about how a film's quality is decided is hidden from you. THE RELEASE CALENDAR Six rival studios each hunt a different season, and they've been claiming the good weeks for years before you got there. Every release date is a decision made against a board that's already half full. PRESTIGE VS. CLOUT Chasing critical prestige costs you commercial clout, and vice versa — where the two land after five years decides which of six possible endings your studio reaches. FRANCHISES, TALENT, AND INSTITUTIONS Build a franchise off a hit and manage the upkeep and audience fatigue that come with it. Cast real talent with real availability windows. Keep the trades, the guilds, and the exhibitor circuit on your side — or don't. FULLY OFFLINE Second Unit runs entirely on your device. No account, no server, and no internet connection required to play. Idle progress is computed honestly from real elapsed time, never a background timer. Every studio, film, talent, and award depicted is entirely fictional, generated by the game. Any resemblance to real people, studios, or works is coincidental. Optional one-time purchases in the Front Office add content packs and a full unlock — never anything that makes your studio better at making pictures.

  • 5.0
    out of 5
    1 Ratings

Adds the Front Office: five optional one-time purchases (Full Unlock and four content packs). Nothing here affects gameplay balance — every purchase is cosmetic or convenience only, and the game remains fully completable without any of them.

The developer, Mehmet Efe Aytas, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Location
    • Identifiers
    • Usage Data
    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
  • Mehmet Efe Aytas
Size
  • 12.5 MB
Category
  • Simulation
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPad
    Requires iPadOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
  • English
Age Rating
4+
In-App Purchases
Yes
  • International Pack $1.99
  • Awards Pack $1.99
  • Full Unlock $5.99
  • Grindhouse Pack $1.99
  • All Access $3.99
  • Franchise Pack $1.99
Copyright
  • © 2026 Mehmet Efe Aytaş