Gilli Danda: Call the Distance
Estimation you can measure
$2.99 · In‑App Purchases · Designed for iPad. Not verified for macOS.
Strike the gilli, then CALL how far it flew in danda-lengths. Call short and you still score. Call too far and you're out! The Indian street classic. Offline, no ads.
Gilli Danda: Call the Distance turns India's most-played street game into the friendliest way to learn estimation.
Drag back, let go, and the gilli flies. Now the real move: CALL how far it went, in danda-lengths — before anything is measured. Then the danda walks it out along the ground, tip over tip, counting as it goes: 1, 2, 3, 4… past your call, or short of it.
And here is the rule the whole game turns on, straight from the street: call it right and you score your call. Call short and you still score — but you left lengths out there. Call TOO FAR and you are out, with nothing.
That asymmetry is the lesson. Guessing big costs everything; guessing timidly leaves points behind. Children learn to say a number they can actually defend — which is what estimating really means.
FOUR WORLDS
• Near & Far — nearer or farther than the flag? Which gilli flew farther? Comparison first. Free forever.
• Call It — whole danda-lengths, with the walk counting each one out loud.
• Half-Dandas — the gilli lands between the marks, so halves start to count.
• Long Field — long throws measured by skip-counting: 2, 4, 6, 8… measurement becomes multiplication.
THREE WAYS TO PLAY
• Solo — innings of three strikes, at your own pace. There is no timer anywhere.
• 2 Players — pass-and-play on one device: same field, same rule, most dandas called wins, best of three.
• vs Kavva — race a friendly crow who strikes and calls under exactly the same rule you do, overcalls included, and can genuinely be beaten.
MADE FOR SMALL HANDS
• Big stepper buttons for the call; nothing depends on quick fingers.
• However the gilli flies, the question is the same — the strike shapes the distance, never the difficulty.
• A star for every innings; call all three exactly and you take all three.
THOUGHTFULLY BUILT
• 11 languages, with full right-to-left support for Arabic and Urdu.
• 100% offline — no internet, no accounts, no ads, and no data collection, ever.
• Free to start: the Near & Far world, every 2-player game, and every match against Kavva. One simple one-time unlock opens the other three worlds — yours forever.
A stick, a small wooden peg, and a number you have to say out loud before anyone measures. Khelo!
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The developer, Phuc Huynh, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
- Seller
- Phuc Huynh
- Size
- 5.8 MB
- Category
- Education
- Compatibility
Requires iOS 15.0 or later.
- iPhone
Requires iOS 15.0 or later. - iPad
Requires iPadOS 15.0 or later. - iPod touch
Requires iOS 15.0 or later. - Mac
Requires macOS 12.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
4+
- 4+
- In-App Purchases
Yes
- Gilli Danda - Full Game $2.99
- Copyright
- © 2026 Phuc Huynh
