Verselah

A Scripture word game

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

Seven tries. One word. Drawn from Scripture. Every puzzle in Verselah hides a five-letter word taken from the Berean Standard Bible. Guess it in seven tries: each guess is pressed into the board like a wax seal, and the dye tells the truth. STONE means the letter is not in the word. BLUE means it is in the word, waiting in another place. PURPLE means it stands exactly where it belongs. Solve the puzzle and the verse it came from opens, along with the original Hebrew or Greek word behind it, its transliteration, and its meaning. A word game on the surface; a walk through Scripture underneath. THE WALK - Hundreds of puzzles in a fixed order: every player walks the same road, and every seventh puzzle seeks a name - No lives and no timers: a failed board simply asks you to try the same word again - The Remez: on your last row, unseal a scroll for a glimpse of the verse around the hidden word - Jericho Walks: finish the whole pool and begin again; the walls fall, the road goes on WHAT OPENS ALONG THE WAY - The verse behind every word, quoted from the Berean Standard Bible - The original-language word for every answer: Hebrew or Greek script, transliteration, and meaning - Statistics that tell your story: clean solves, streaks, and solves by tries - Parchment share cards for your wins and your walk MADE TO BE UNHURRIED - Original music and sound, tuned for a quiet room - A dark scriptorium look: stone, ink, parchment, and gold leaf - Play as a guest with full access, or sign in to keep your statistics if you change phones - An optional daily reminder, at the hour you choose Verselah shows an occasional ad between puzzles. Sabbath Rest, a one-time purchase, removes those ads forever, and scroll packs offer Remez hints without watching an ad. Nothing in the game is locked behind payment. Scripture quotations are from the Berean Standard Bible, which is in the public domain.

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Sign-in reliability: Google sign-in no longer fails on its first attempt on some devices. Interface polish: the result card's buttons stay centered at larger text sizes.

The developer, Thomas Gaillard, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Linked to You

    The following data may be collected and linked to your identity:

    • Purchases
    • Contact Info
    • Identifiers
  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Identifiers
    • Usage Data
    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
  • Thomas Gaillard
Size
  • 124.5 MB
Category
  • Word
Compatibility
Requires iOS 16.4 or later.
  • iPhone
    Requires iOS 16.4 or later.
  • iPad
    Requires iPadOS 16.4 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
  • English
Age Rating
13+
In-App Purchases
Yes
  • Seventy Scrolls $9.99
  • Twenty-One Scrolls $4.99
  • Seven Scrolls $1.99
  • Three Scrolls $0.99
  • Sabbath Rest $4.99
Copyright
  • © 2026 Gaillard Tech Services