Word Wars: Typing Battle
Your end is their beginning
Free · In‑App Purchases
The Premium boards are now living 3D worlds, and there's a new Subway board you earn in versus. Plus block styles redrawn to match, and BloqBot on the icon.
Your endings become their beginnings.
Type a word. Its last letters are stamped onto a block and dropped on
your opponent's board. To clear it, they have to find a word that
STARTS with those letters — and whatever they play lands back on you.
That is the whole game. You are not racing a clock or matching tiles.
You are choosing what to leave someone.
PLAY YOUR FRIENDS
Invite anyone with a link. They tap it and you're in the same room —
or share a five-character code and have them type it in. Quick Match
finds anyone else looking for a game right now. No account needed.
TYPE FAST, OR TYPE WELL
Keep firing without pausing and your chain makes every block heavier.
Or reach for a long word — seven and ten letters each hit harder on
their own. Break several blocks with one word and the combo carries
into the next.
WAYS TO PLAY
VERSUS — one on one against another player, or a CPU match whenever
nobody's around.
SOLO — up to three CPU rivals at once, from seven with their own
personalities. Metronome never breaks its chain. Berserker only ever
swings. Bulwark answers everything. Wordsmith does all of it, fast.
DAILY — 75 seconds, one board, the same board for everyone. One run a
day, and a streak worth keeping.
SURVIVAL — no clock. The pressure keeps climbing. How long can you
last?
WEEKLY — four new missions every week.
PRACTICE — a five-step lesson that teaches the rule by doing it to
you, then a training board with no opponent and no end.
A KEYBOARD MADE FOR THIS
The letter you press pops up above your thumb, so you see a mistap the
moment it happens — and the keyboard learns where your thumbs actually
land, and quietly adjusts to fit you.
BUILT ON A REAL DICTIONARY
Nearly 350,000 valid words. Blocks are stamped from common words, so
what you're asked for is always answerable. Letter values are
Scrabble's, because you already know them.
EARN THE REST
Every match feeds your level, your record and your title. Board
themes, block styles, typing effects and victory flourishes unlock as
you play, and a few more come from sharing the game.
Word Wars is free. The optional Premium pack removes the ad break and
adds eight painted, animated boards — Volcano, Space, Clouds, Forest,
Ocean, Cyber, Desert and Aurora — along with a few other things you
cannot earn.
more Wheww man. This game makes ya work that dictionary in your brain 🤣. I love the old school Tetris feel to the blocks. The concept “your end is there beginning” is perfect and exactly what you have to do. Make words based of what the start is for those blocks. Attack your opponent with words, get ahead if all the blocks are cleared. I got super competitive fast with this and it’s so fun! Highly recommend sharing with friends and family!
Wheww man. This game makes ya work that dictionary in your brain 🤣. I love the old school Tetris feel to the blocks. The concept “your end is there beginning” is perfect and exactly what you have to do. Make words based of what the start is for those blocks. Attack your opponent with words, get ahead if all the blocks are cleared. I got super competitive fast with this and it’s so fun! Highly recommend sharing with friends and family!
Never once did I think that those days with spelling homework and a dictionary would pay off . Shout out to my dad for helping construct a strong vernacular
Never once did I think that those days with spelling homework and a dictionary would pay off . Shout out to my dad for helping construct a strong vernacular
I’ve always loved word games, and this one really brings it home 🔥
I’ve always loved word games, and this one really brings it home 🔥
Highly addictive, love the game!
Highly addictive, love the game!
THE BOARDS ARE NOW LIVING 3D WORLDS
The Premium boards and Nexus have been rebuilt as 3D scenes that move
behind your game.
• Volcano erupts over a field of cracked lava.
• Ocean is a reef canyon with jellyfish, a school of fish and a passing
whale.
• Cyber is a rainy night street, with traffic and people walking by.
• Clouds, Forest, Space, Desert, Aurora and Nexus each have a scene of
their own.
A NEW BOARD: SUBWAY
A dim station with a train that pulls in, waits and leaves. It's free:
play 3 versus matches against real people and it's yours.
UNLOCKS WORTH WATCHING
• Earn a board and it's unveiled in full, with its scene running.
• Get the Premium pack and its boards are dealt out one by one.
• Already own the pack? Open the game. There's a thank-you waiting.
NEW BLOCK STYLES
The Premium block styles are redrawn to match their boards: basalt
cracked with lava, reef stone with coral, glacier ice under snow, mossy
timber and more.
AND A NEW ICON
BloqBot is on your home screen now.
1.6.0 2d ago
A NEW LOOK
Word Wars has been redrawn from the splash screen up.
• New lettering everywhere, and a WORD WARS logo built from the game's
own letter tiles.
• Bigger letters on every block, so you can read a stamp at a glance.
• The title screen shows today's date on Daily, your level on Mastery
and how far you are through this week's missions.
• Each Premium board now has its own lettering on its blocks and keys.
A BETTER FIRST GAME
The lesson has been rebuilt so every step can be finished.
• Your first word now shows you exactly what it sent your opponent.
• The block you're asked to answer always has plenty of answers.
• Stuck? The lesson suggests a word that works.
FIXES
• A Daily score that couldn't reach Game Center, because you were
offline or it didn't go through, is now kept and sent the next time
you open the game.
• Blocks landing on a full board slide in from the top instead of
covering your rival's name.
1.5.6 6d ago
PLAY YOUR FRIENDS, WHEREVER THEY ARE
Versus has a new engine underneath it, built for playing across
devices — and ready for Android players when Word Wars arrives there.
• Invite a friend with a link. Send it through Messages, WhatsApp,
anything. They tap it, the game opens, and you're in the same room.
• Or share a five-character room code and have them type it in.
A KEYBOARD THAT LEARNS YOUR AIM
• The letter you press now pops up above your thumb, so you can see a
mistap the moment it happens.
• The keyboard learns where your thumbs actually land and quietly
adjusts to you. The more words you play, the better it fits.
PREMIUM BOARDS, REPAINTED
• Volcano: embers that rise, glow and burn out.
• Space: stars that shimmer, and the odd shooting star.
• Clouds: real cumulus drifting across the sky.
• Forest: falling leaves and sunbeams with dust in the light.
ALSO NEW
• The Cosmetics screen is rebuilt for phones: every category one tap
away, a big live preview, and pictures on every board and block.
• The Share button tells you what your next share unlocks.
1.5.5 Sep 24
SHARING, FIXED
Share a run and it now arrives as something worth looking at: your
score, your best word of the match, and the board it came off, drawn
as a card.
It used to go out as a plain link. Most apps threw away the picture and
the words and showed a blank box with the app's name in it, which is
not much of a way to challenge somebody.
Everything else is unchanged from 1.5.0.
1.5.1 Sep 22
EIGHT NEW BOARDS — PREMIUM PACK
A forest with a waterfall. A volcano. The sea floor. Deep space. A neon
city, a sky full of floating islands, a desert at sunset, and an aurora
over a frozen lake.
These are illustrated backgrounds, not recoloured grids, and each one has
something moving in it — leaves coming down, embers going up, light
shifting on the water, a scan line crawling down the city. The whole
screen is the board, keyboard included.
Each comes with a block style drawn for it: cracked lava crust, coral,
neon housing, cut glass, stone, cloud, sandstone, heartwood.
Block colour still means the same thing everywhere. Big blocks are red,
small ones are blue, whatever board you are on and whatever style you
have equipped.
All eight are part of the Premium pack, along with everything it already
unlocked.
WEEKLY MISSIONS — FREE
Four missions a week, the same four for everyone, reset every Sunday.
Type 600 words. Reach a nine-chain. Last five minutes in survival.
Finish them for XP toward your level.
They are worked out from the date, so there is nothing to download and
no connection needed. Your phone and everyone else's arrive at the same
four on their own.
THREE THINGS YOU CANNOT BUY — SHARE TO UNLOCK
Share the game and you earn them. The Premium pack does not include any
of these, and no amount of playing gets them either.
3 days the HERALD title
8 days the NEXUS board, and the blocks drawn for it
15 days WADDLES — an angry duck with his own set of emotes
One share counts per day, so this is a couple of weeks of telling people
about a word game rather than fifteen taps in a row.
FIXED
Board surfaces no longer shimmer while blocks are falling.
1.5.0 Sep 21
LEAVING THE DAILY NOW COSTS YOU THE SCORE YOU HAD
One run a day only meant something if the run ended on the clock. Quit
halfway through a bad one and nothing was recorded, so the board was
there to play again — and closing the app did the same thing without even
asking.
Leave now asks first, and tells you what it takes: your score goes to the
board as it stands, and you get the summary for it like any other run.
Close the app mid-run and the same thing happens quietly. The board is
spent either way, which is what one run a day was always supposed to
mean.
Survival and versus ask too, and say what they cost. Practice does not,
because practice costs nothing.
SEE WHERE YOU CAME, NOT JUST HOW YOU DID
The daily summary used to rank you against yourself. That is a fine
thing to know and it is the wrong headline for the one mode where
everybody in the world plays the identical board once. Today's
leaderboard is the first thing you see now — who is above you, what they
scored, and how many points would take the next place off them.
Your own history is still there, one tap away, and still what you get
when you are offline or signed out.
AN INVITE NO LONGER THROWS AWAY WHAT YOU WERE DOING
Tapping a Game Center invitation used to close your run on the spot,
mid-daily, score and all. Now it knocks first: a banner with their name
on it, Join or Not now, and nothing happens to your board until you pick.
LONGER WORDS FINALLY HIT HARDER
They were supposed to already, and from a standing start they did — but
once you had a streak going, the streak decided everything and a
twelve-letter word landed exactly like a three-letter one. Length counts
the whole way through a match now.
And the salvo you get for a long streak stopped arriving as ten copies of
the same block, which one word cleared more than half of. Ten different
ones. Good luck.
1.4.8 Sep 20
YOU DO NOT HAVE TO WAIT FOR BLOCKS
It turns out a lot of people were, and it is hard to blame them: the
board is the only thing on screen with letters on it, so the board looks
like the input. It is not. Every word in the dictionary is available from
the first second, blocks or no blocks, and typing constantly is the whole
game rather than an advanced technique.
Nothing said so anywhere. Now something does — once, across the middle of
the board, and it goes as soon as you type.
A SHORTER WAY IN
The tutorial was seven steps and two of them were tests rather than
lessons: one wanted a six-letter word, the other wanted three words typed
inside a couple of seconds of each other. Both are things the game
teaches you by itself in about a minute of actually playing it, and both
were where people stopped.
Five steps now. Type a word, see what it does to the other person, answer
what comes back, learn what happens if you let it pile up, and then the
one habit that makes all of it work. The card sits over the board where
you are already looking, and if you want to run it again there is a
button for that on the last screen.
SOMETHING TO SAY AT THE END
Every emote, along the bottom of the versus scoreboard, one tap each.
Whatever you send plays big with your name over its head, three times,
and your opponent gets it on their scoreboard.
Win graciously. Or don't.
AND TWO THINGS THAT WERE BROKEN
At the end of a two-player match, the two of you could be looking at
different final scores for the same game. The winner's phone was right
and the loser's was missing most of the victory bonus. Both phones now
agree, because the numbers are sent rather than guessed at.
Inviting a friend could also drop you into what looked like a quick match
search that never found anybody. The invite screen either opens now or it
does not, and if it does not you get your lobby back instead of a search
that was never running.
1.4.7 Sep 15
THE IPAD KEYBOARD IS AN IPAD KEYBOARD NOW
The last update gave the iPad a keyboard built to phone measurements, on
the reasoning that bigger keys on a bigger screen would be a quiet
advantage in a game scored by words per minute. That was the wrong call,
and it was wrong in a way you could feel: a phone keyboard stranded in
the middle of a foot of glass, with keys about a third the width of the
ones iOS puts on the same device. The split layout came off worst, since
the whole point of it is two halves far enough apart to need two thumbs.
Both layouts fill the iPad now.
MENUS YOU CAN ACTUALLY SCROLL
Every menu in this game is wall-to-wall buttons, which left nowhere for a
scroll to begin — a finger dragging down the title screen opened whatever
it landed on instead. Buttons wait for your finger to come back up now,
and sliding off one cancels it, which is what every other button on your
phone already does.
CHALLENGES TURN UP
Game Center has two challenge systems and this game was reading the one
yours do not arrive in. So a challenge sent to you notified you, and then
appeared nowhere in the game. It sits on the title screen now, above
everything else, and one tap takes you to the board it is scored on.
And if you have already used today's daily run when a challenge lands,
your score goes to it on its own. No more being told to come back at
midnight for a race that would have finished by then.
A LONGER DAILY
Seventy-five seconds instead of sixty. A minute was not quite enough to
dig out of the opening pile and still have a run left to play, so the
clock is longer and the board leans on you at the same pace it always
did, spread over the extra time rather than stacked on the end of it.
1.4.5 Sep 13
IT PLAYS ON IPAD NOW
Properly, rather than as a phone app pulled to fit. The keyboard is built
in real measurements instead of as a share of the screen, so the keys are
the size your thumbs already know — no bigger on a tablet, which would
have been a quiet advantage on a game scored by words per minute. On an
iPad it splits into two halves at the edges, because the middle of a
foot-wide keyboard is not somewhere a thumb goes. There is a switch in
Settings if you would rather set it down and use all ten fingers.
The room that frees up goes to your opponents' boards, which a portrait
screen has never had space to show you before.
VERSUS HAS A ROOM OF ITS OWN
Tapping VERSUS used to hand you straight to Apple's matchmaking screen,
which takes over and, on a quiet evening, finds nobody. There is a lobby
now with three doors: find anyone playing right now, text an invite to
anyone in your contacts, or take on the CPU.
The CPU door is always open. It is not a consolation prize behind a
failed search — it is there from the moment you walk in, and if a search
has been running twenty seconds without finding anyone, it says so.
SEND SOMEBODY YOUR RESULT
Every summary has a Share door: survival, the daily, solo and versus. It
builds a card from the run — the score, the clock, the badge for what
you actually did, and the best word you played, drawn as the blocks you
played it against.
CHALLENGES THAT ACTUALLY START
Race a friend on the Daily or Survival board and the challenge now waits
for you on the title screen, above everything else, with their name on it
and the score to beat. One tap starts the right mode. The end screen tells
you whether you took it, and by how much.
DON'T DROP THE STREAK
Two reminders, and only two: the daily board rolling over, and a streak
you are about to lose. Nothing else, nothing if you have no streak, and
nothing at all unless you ask for it.
1.4.0 Sep 7
LEADERBOARDS, IN THE GAME
There is a board to be on now, and a screen to see it on. BOARDS shows
the Daily and Survival leaderboards — everyone, or just your friends —
with your own placing picked out of it.
It also tells you what the next place up is worth. Not a rank, which is
only a verdict, but the gap: the points between you and the player one
line above. On a busy day that is usually a single good word.
ACHIEVEMENTS
Seventeen of them, from your first win to a hundred matches, and they
work now. Break four blocks with one word, hold an eight-link chain, type
a twelve-letter word, win without losing a life. Each one has a title
attached that you can wear on the mastery screen.
CHALLENGES
Pick somebody and race them on a board for a day, three days or a week.
Game Center tells you when they take your place, and tells them when you
take it back.
WINNING LOOKS LIKE WINNING
The end-of-match screen was built for a desktop window and arrived on
your phone squashed into the top third of it. It uses the whole screen
now, the type is large enough to read at arm's length, and a win gets a
celebration instead of a word in gold.
A loss tells you the margin. Being beaten by four hundred points and
being beaten by forty thousand are different evenings, and only one of
them is worth a rematch — so the screen says which it was, and puts the
rematch button under your thumb.
AND THE SCOREBOARD AGREES WITH THE RESULT
You could win a match and still finish second on points. Taking the match
is worth a great deal more than it was, and winning now doubles what your
attacks were worth, so the player who won is the player at the top of the
table.
Speed Demon now asks for 50 words per minute rather than 65. The old
number was set on a full-size keyboard and was never a fair ask of a
thumb.
1.3.0 Sep 6
SURVIVAL — a new mode
One board, three lives, no clock. It opens calm and keeps speeding up
until it is not survivable, and your result is how long you lasted.
There is no finish line, only the point where you go under.
YOUR PROGRESS NOW FOLLOWS YOUR APPLE ACCOUNT
Signed in to Game Center, the game keeps a backup of your record in your
own iCloud account. Lose the phone, replace the phone, sign in on the new
one, and your level, your unlocks and your streak are already waiting.
Nothing is sent to us — there is no server of ours for it to go to.
A KEYBOARD BUILT FOR THUMBS
The on-screen keyboard has been redrawn: bigger keys, a header you can
read, and a tap that lands between two letters now goes to the one that
can actually continue the word you are typing. Fewer words lost to a
near miss.
SETTINGS AND MASTERY, REBUILT FOR A PHONE
Both were laid out for a desktop window and sat squashed into the top
half of a phone screen. Rows are now sized for a thumb, the record screen
puts its numbers where you can read them, and the volume sliders can no
longer be set to zero by a tap that missed.
Plus the usual: a dictionary that leans the right way on a boundary, and
a good deal of quiet repair underneath.
1.2.0 Sep 3
SAY SOMETHING WITHOUT TYPING
Versus matches now have emotes. Hold the key above P, slide up to the
reaction you want and let go — your opponent sees it straight away, and
so do you.
Seven of them, all newly drawn and animated: cheering, crying, shocked,
furious, smitten, hyped, and flat-out dead. The whole character has been
redrawn from scratch to go with them.
1.1.0 Aug 31
THE BOARDS ARE NOW LIVING 3D WORLDS
The Premium boards and Nexus have been rebuilt as 3D scenes that move
behind your game.
• Volcano erupts over a field of cracked lava.
• Ocean is a reef canyon with jellyfish, a school of fish and a passing
whale.
• Cyber is a rainy night street, with traffic and people walking by.
• Clouds, Forest, Space, Desert, Aurora and Nexus each have a scene of
their own.
A NEW BOARD: SUBWAY
A dim station with a train that pulls in, waits and leaves. It's free:
play 3 versus matches against real people and it's yours.
UNLOCKS WORTH WATCHING
• Earn a board and it's unveiled in full, with its scene running.
• Get the Premium pack and its boards are dealt out one by one.
• Already own the pack? Open the game. There's a thank-you waiting.
NEW BLOCK STYLES
The Premium block styles are redrawn to match their boards: basalt
cracked with lava, reef stone with coral, glacier ice under snow, mossy
timber and more.
AND A NEW ICON
BloqBot is on your home screen now.
more Version 1.6.0 2d ago
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