ASTRO-BOOM: Space Shooter

One thumb flies, one fires

$2.99 · Designed for iPad. Not verified for macOS.

Rockets up, swarms down. A vertical arcade shooter: one thumb flies, one fires. Three ships, four sectors, four rare weapons from run one. Paid once, no ads, offline. Two thumbs, one ship, and the whole sky falling on you. ASTRO-BOOM is a vertical arcade shooter. One thumb flies. One thumb fires. Two thumbs on the screen and nothing else to set up. No menus between waves, no waiting. The rocket lifts off, the formations roll in, and the rest is pure reflex. WAVES YOU SEE COMING Every formation is sketched on the radar seconds before it arrives, so you know where it's coming from and you get time to line up your shot. Squadrons crack open into a V, sweep the screen sideways, or dive at you in a swarm — and every so often a Titan boss drops in with its own integrity bar to chew through. FOUR SECTORS, THREE SHIPS From the Pink Nebula to the Diamond Black Hole, with the Machine Graveyard and Solar Hell in between. The sky changes character the higher you climb. Pick your fighter in the in-game hangar: the all-around NOVA RUNNER, the CYAN PHANTOM interceptor, the SOLAR BASTION bomber. WEAPONS THAT CHANGE THE RUN Three primary fire modes — a precision pulse, a twin helix, a curved spread — plus four rare weapons you grab mid-flight: Quantum Dragon, Chain Reaction, Megawatt Beam, Supernova Bomb. Each one rewires how you play, not just how hard you hit. HOW FAR CAN YOU GET Seven hearts. A shield you deploy for five seconds and recharge in ten, on a button that counts both down for you. A distance counter that climbs the whole run, and a score with your own record sitting under it at the end. There's always a better run. ASSIST MODE FOR YOUNGER PILOTS On from the very first launch. Enemies hold their fire while you find your feet, waves come further apart, enemy shots fly slower, your hitbox is forgiving, a heart comes back every 700 m, and a rescue shield catches you at two lives. A kid can play next to an adult and hold their own. EVERYTHING IS IN THE GAME Paid once, up front. All three starships, all four sectors, all four rare weapons and assist mode are in the game from your very first run. No ads. No in-app purchases. No energy meter. No account. Nothing to unlock, nothing to buy inside. Touch controls only. Plays fully offline.

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    Seller
    Bacary Bassene
    Size
    90.2 MB
    Category
    Action
    Compatibility
    Requires iOS 15.0 or later.
    • iPhone
      Requires iOS 15.0 or later.
    • iPad
      Requires iPadOS 15.0 or later.
    • iPod touch
      Requires iOS 15.0 or later.
    • Mac
      Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    4+
    Copyright
    © 2026 Bacary Bassene