Poligon: Pixel Art & Low Poly
Sprite, texture & 3D editor
Free · Designed for iPad. Not verified for macOS.
iPad
Draw the sprite. Wrap it on the model. Send it to your engine.
Poligon is a pixel art and low-poly studio built for iPad and Apple Pencil. Paint a texture on a canvas, then paint that same texture directly onto a 3D model - because it is the same texture. Edit either side and the other updates.
Nothing here is a cloud service. There is no account, no subscription, and no AI generation. It is a one-time purchase and it works on a plane.
- THE 2D SIDE -
- Palette-indexed layers. Change a swatch and everything painted with it recolours at once, across the sprite and the model.
- Pixel-perfect strokes - the doubled corner texel on a diagonal is removed as you draw.
- Pencil, eraser, line, rectangle, ellipse, flood fill, colour picker and stamp brushes.
- Seven dither patterns applied by any tool, with Apple Pencil pressure driving coverage.
- X, Y and quad symmetry. Isometric angle snapping on shape tools.
- Frames with per-frame duration, onion skinning, and playback.
- Blend modes, per-layer opacity, layer locking, up to 200 undo steps.
- THE 3D SIDE -
- Low-poly primitives: box, plane, cylinder, cone, UV sphere, wedge, stairs.
- Select by vertex, edge or face. Extrude, inset, subdivide, mirror, merge, snap to grid.
- Box, planar and cylindrical UV unwrapping, packed onto whole texel boundaries so an island edge never lands halfway across a pixel.
- Paint straight onto the mesh with Apple Pencil. UV seams are bled automatically so no black line appears at an island edge.
- PSX mode: vertex snapping, affine texture warping and 15-bit ordered dither - the three artefacts that actually made 1994 hardware look the way it did.
- GET IT OUT -
- glTF 2.0 (.glb) with an embedded PNG and a NEAREST sampler, so Godot, Unity and Blender import your pixels sharp instead of smoothed. Optional unlit material.
- OBJ + MTL + PNG. USDZ for AR Quick Look straight out of Files.
- PNG, sprite sheets with Aseprite-compatible JSON, animated GIF.
- Reads and writes .aseprite files, so a desktop workflow does not have to end here.
- Reads PNG, GIF and OBJ.
- IN THE BOX -
Eleven finished assets you can take apart: an oak crate, a dungeon block, a grass block, a barrel, a pine tree, an iron sword, a health potion, a hero with a four-frame idle, a slime, a spinning coin and a twelve-tile dungeon tileset. Twelve curated palettes and fourteen stamp brushes. Every one is an ordinary document - nothing is locked.
- HOW IT IS BUILT -
Two custom Metal surfaces, a 120 Hz canvas, and a file-based document format that sits in Files next to your game repo. Layers are stored as raw palette indices, so a project diffs cleanly in git.
iPad only. Apple Pencil recommended, not required.
One-time purchase. No subscription. No account. No cloud. No AI.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
• The App Store listing is now written in Turkish, Japanese, Chinese, Korean and German.
• Poligon asks for a rating once — quietly, on a later launch, after you have exported work twice. Never in the middle of anything.
The developer, ABDULLAH FARUK CIFTLER, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- ABDULLAH FARUK CIFTLER
- Size
- 1.9 MB
- Category
- Graphics & Design
- Compatibility
Requires iPadOS 26.0 or later.
- iPad
Requires iPadOS 26.0 or later. - Mac
Requires macOS 26.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 26.0 or later.
- iPad
- Languages
- English
- Age Rating
4+
- 4+
- Copyright
- © Copyright zortproductions 2026
