Sacked in the Morning!

Football manager sim game

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

You are one bad run from the sack. Answer the crisis, live with the result, and when they let you go, drop down a division and start again. A career, not a game over. You are a football manager one bad run from the sack. Every week gives you two things. A result you did not choose, and a crisis you must answer in twenty-four seconds. The dressing room wants one thing. The board wants the opposite. The back page is already written either way. Results are not a button you press. They come out of your squad, its morale and its form — and those come out of the decisions you have been making for weeks. Back the rebel striker and the lads notice. Sell him and the terrace notices. You will find out which was right in March. WHEN THEY SACK YOU, YOU DO NOT START AGAIN You take a worse job. A smaller club, a thinner squad, a board with less patience and a ground with a hole in the roof. The career is the game, and it goes down at least as often as it goes up. Your record follows you: every club, every win rate, and the division graph nobody frames. FOUR PEOPLE TO DISAPPOINT Board, Dressing Room, Fans, Press. Let any of them hit zero and you are gone by Sunday morning. Please all of them and you will find out that being adored is its own kind of problem. WHAT IS IN IT · 140+ crises, from a leaked group chat to a director's son who fancies a trial · Six storylines that run across a season — a takeover, a rebel captain, a wonderkid, a rival manager, a stadium move, a relegation run-in · A full league that plays its own fixtures every week, so the table is real · Six divisions to fall through · A daily fixture: same club, same crises for everybody, one attempt · A crest builder, because the badge should be yours NO NONSENSE Every club, player, manager, competition and newspaper is invented. There is no betting, no odds, no wagering. There are no adverts, no purchases, no accounts and no data collection — the whole thing runs on your phone and works with the signal off. Sessions are three to six minutes. Long enough for a coffee, short enough for the bus. "Ground's falling down, crowd still turns up. Keep them up and they'll love you."

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    Seller
    Loyalty Apps Ltd
    Size
    39.1 MB
    Category
    Simulation
    Compatibility
    Requires iOS 16.4 or later.
    • iPhone
      Requires iOS 16.4 or later.
    • Mac
      Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    4+
    Copyright
    © 2026 Loyalty Apps Ltd