Kebab Shop: Idle Food Tycoon

Cook, grill, run a restaurant

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

Start with one street stall in Adana. One supply of meat, three fires fighting over it. Every day you decide who gets the meat — and the square fills up around you. You run a kebab shop in Adana. One supply of meat, three fires — and all of them want a share of it. THREE FIRES, THREE ECONOMIES The doner spit never stops turning and its outer layer is always cooking: cut too early and you hit raw meat, too late and it dries out. Grilled kebab sells slowly but earns a lot. Lahmacun from the stone oven sells fast but earns little. Which fire gets the meat? You make that call again every day. A FOUR-LINK CHAIN — PLUS TWO SIDE STALLS Supply → marinate → fire line → counter. You move between them and keep the chain alive. Your earnings equal your slowest link — and you read that from the place, not from a number: the cold room is packed, the fire sits idle, there is a queue at the counter. Two more stalls open beside you: bici bici and banana milk. Separate chains, separate prices, separate demand — so money keeps coming in when the kebab line jams. GROWTH YOU CAN SEE You start with one stall, buying meat ready-made, on thin margins. Two, three, six stalls follow and the square in Adana fills up. Then you move into a shop — and those stalls stay open as branches, still earning. At first you turn everything by hand. Then you hire your first master and the place starts running itself. • 6 locations — the four-link main chain plus bici bici and banana milk • 10 stall tiers, 8 fire-line tiers: stall → shop → chain • Staff, vehicle, storage and facility upgrades • Research, quests, mid-day events • Master level and dish of the day • You set the price — cheap with a queue, or expensive with margin? • Doner, kebab or lahmacun — demand shifts by the hour • Production continues while you are offline Rewarded ads only — you choose when to watch one, and you can remove them for good. One-time purchases only: no subscriptions, no energy bars, no loot boxes. Nothing in the game is locked behind payment. 11 languages. Plays offline.

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Seller
  • MUHAMMED MERT TOPRAK
Size
  • 31 MB
Category
  • Simulation
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
  • English
Age Rating
9+
Copyright
  • © 2026 dahigame