Monkeys Go Bananas

Twenty-minute empire builder

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

A fresh island every day, thirty turns to conquer it, and one decree to keep. Twenty minutes, start to finish, and everybody plays the same island. You are a god. Your followers are monkeys. Your orders are mostly about bananas, and they are doing their best. Monkeys Go Bananas is a turn-based strategy game that fits in a coffee break. One island, thirty turns, one rival god who wants it more than you do. Take villages, research philosophy, feed your cities, and decide — every single turn — whether to build something or hit someone. A new island every day, and everybody gets the same one. Keep the day's decree — win without losing a city, hold four at once — and see what it does to your score. Twenty minutes, start to finish. A whole empire between two trains. Three tribes, three tempers. Gorillas hit harder and heal slower. Capuchins think faster and fight worse. Bonobos improve any land they stand on. Every one of them has an edge somewhere, and finding it is half the game. A rival who wants the island more than you do. Three difficulties. The hardest will besiege your capital, starve your cities, and finish what it starts. Learn it in one match. A guided lesson plays a real game beside you and gets out of the way the moment you stop needing it. One island a day, for everybody. The same ground, the same monkeys, the same thirty turns — and your own score at the end of it.

  • 5.0
    out of 5
    1 Ratings

Dare Somebody to Beat Your Island Finish your island. Dare a friend to beat it. Same ground, same monkeys, your score waiting. • Watch your score happen. Numbers pop where you earn them — new ground, a kill, a town — gold for gains, red for losses. • Take a city, watch the walls fall. Ghosts rise from the rubble — yours when you lose one too. • Zoom in close. Sharper faces, tidier towns, and the picture holds still through a pinch or a wander off. • Everybody fights harder. Gorillas take more hits before they fall. Rivals stop sightseeing and come at you instead. • A nudge when you need one. Elder Tip's one tap away, upgrades show their bananas, and a hard loss leaves one clue — where the rival got ahead. • The island grows new dressing. Fresh trees, mountains, beasts. New fish and mines in research art. Roofs wear tribe colours.

The developer, Trip Fish, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Location
    • Identifiers
    • Usage Data
    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
  • TripFish, LLC
Size
  • 19.6 MB
Category
  • Strategy
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
  • English
Age Rating
9+
Copyright
  • © 2026 TRIPFISH, LLC