Draw your own tower in the Album and earn page grades from the teacher. Draw walls, cross monsters out, play offline.
Someone is drawing monsters in the margins. You drew a tower.
InkTower is an idle tower defense sketched entirely in ballpoint pen in a school notebook. Every enemy, every explosion, every upgrade — hand-drawn doodles, redrawn live on every frame.
DRAW TO FIGHT
Sketch a wall with your finger to block the horde. Cross out a monster to hit it. Circle a spot to leave sticky ink. The tower shoots on its own — the page is where you help.
BUILD YOUR ARSENAL
Rockets, chain lightning, a circling saw blade, a harpoon, a flame ring, a spotlight, a death ray, a railgun — 8 weapons doodled around one stubborn tower, each with its own research branch.
A SKILL TREE, NOT A LIST
The lab is a tree with a live preview on every node. Overdrives, weapons bolted on from wave one, transformations that change how a weapon behaves. Research ticks in real time, even while the notebook is closed.
THE MARGINS FIGHT BACK
Blots, paper planes, a coffee stain that keeps growing, a UFO beaming down little blobs, a skull with a propeller that flies over your walls. Named page bosses: the Mother Blot, the Drummer Octopus, the Compass Spider, the Phoenix that gets back up once.
TURN THE PAGE
Survive deep enough and the notebook flips to a new page — tougher monsters, page events, and margin notes that tell the story of one very long school year.
THE ALBUM AND PAGE GRADES
Earn a sheet by playing, trace the dotted stencil with your finger, and the tower goes into battle wearing your drawing: hull, barrel, saw blades, rockets, 17 parts in all. The teacher stamps it ACCEPTED. Looks only, never a point of damage.
The teacher also marks every page: PASSED, B, A, A+. Each mark pays gems and adds +0.5% damage and health for good, and every one of them goes on your REPORT CARD.
MONTHLY LEADERBOARD
Sign your notebook, and every run that reaches wave 15 goes on the board by itself. Compete at a desk of twenty in your league, climb the leagues and win gems.
NO NONSENSE
Ads are optional and never forced. No pay-to-win: gems buy research time, never damage. Coins and ink are never for sale.
Version 1.3: the teacher checks the notebook.
• THE ALBUM: unlock sheets as you play and draw the tower's parts yourself over a dotted stencil. Looks only, no extra damage.
• Page grades: every page can earn four marks from the teacher (PASSED, B, A, A+), each with gems and a small permanent bonus.
• 30 pages, each asking for one more wave than the last. A wave that drags on goes into overtime, or you can TURN IN the page.
• The perk picks itself after 8 seconds, so an idle run never stalls.
• Two optional one-time purchases: No Videos and Speed x3 Forever.
Version 1.3
The developer, Aliaksandr Yanukovich, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
Identifiers
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
Purchases
Location
User Content
Identifiers
Usage Data
Diagnostics
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Aliaksandr Yanukovich
Size
28.3 MB
Category
Strategy
Compatibility
Requires iOS 15.4 or later.
iPhone Requires iOS 15.4 or later.
iPod touch Requires iOS 15.4 or later.
Mac Requires macOS 12.3 or later and a Mac with Apple M1 chip or later.