DualChess
Chess where captures are duels
Free · In‑App Purchases
New: Friends! Add players, see who's online and challenge them to a game where every capture is a real-time mini-game duel.
Chess, but every capture has to be earned.
Move onto an enemy piece and the board freezes. Both players drop into a real-time mini-game — a Clash — and whoever wins decides that square. Win as the attacker and the capture lands. Lose, and your attacking piece is destroyed where it stands.
It changes how you play. A queen that attacks a pawn can lose the duel and die for it, with the pawn still standing. Being the stronger piece stops being enough.
THE RULES THAT CHANGE
• Every capture is a duel. Win it and you take the square. Lose it and your attacking piece is removed from the board.
• The king can be captured. Attack it, win the duel, and the game ends on the spot. Checkmate still wins too — it just isn't the only way any more.
• Your clock stops during a duel. Time spent in a mini-game never counts against your chess clock.
• Every piece brings a power into every duel.
PIECE POWERS
Each piece has one identity everywhere — King: Shield, Queen: Speedster, Rook: Wall, Bishop: Curve, Knight: Magnet, Pawn: Underdog — and each game expresses it in its own way:
• Pong — the Wall gets a wider paddle, the Curve bends the ball, the Magnet's paddle is pulled toward it.
• Labyrinth — the Queen moves fastest, while the Pawn starts slowest and finishes fastest.
• Memory Match — a wrong pair freezes the King for two seconds, the Queen for barely half of one.
• Quick Draw — the King shrugs off false starts; the Pawn takes the rounds nobody answers.
Which piece you attack with matters as much as where.
SEVEN WAYS TO SETTLE IT
Each mini-game tests something different:
• Pong — tracking
• Labyrinth — spatial navigation
• Quick Draw — reaction
• Memory Match — recall
• Target Practice — aim
• Tug of War — rhythm
• Colour Match — precision
WAYS TO PLAY
• vs Computer — four difficulty levels
• Online — play a friend anywhere
• Pass & Play — share one device
• Tournaments — up to four players, single elimination
• Communities — start a club and run tournaments inside it
THREE MILLION PUZZLES
The full puzzle library is built into the app and works offline. A daily challenge everyone gets the same, Puzzle Rush against the clock, and a separate puzzle rating that starts at zero and tracks how you're improving. Turn on streak reminders and the app nudges you in the evening before your daily streak breaks.
CLOCKS AND RECORDS
Bullet through classical time controls. Ranked points, wins, losses and streaks. Over five hundred badges to collect, including one for every set of mini-games you can win a game with — beat the computer using only Pong, or only Pong and Memory Match, and each is its own. Replay any game move by move, or share it as a link, clip or GIF.
FREE AND PREMIUM
Free gives you full chess, online play, Pong as your Clash, and three puzzles a day.
Premium unlocks the other six mini-games, every board and interface theme, custom piece colours, unlimited puzzles, mini-games inside puzzles and the daily challenge, tournament hosting, community creation, and control over match length and pacing.
Premium is a fixed-term pass — one, three, six or twelve months. It does not auto-renew.
Available in English and Georgian.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
• Friends: add players from their profile, see who's online and challenge them to a game. Friends who turned on notifications get your challenge even when DualChess is closed.
• New setting: turn off the possible-move hints on the board (Settings → Board settings).
• Notifications now cover friend requests and challenges as well as streak reminders.
• Tidier invite links, and smaller fixes.
The developer, Giorgi Gognadze, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Linked to You
The following data may be collected and linked to your identity:
- Purchases
- Contact Info
- Contacts
- User Content
- Identifiers
- Usage Data
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Location
- Usage Data
- Diagnostics
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Giorgi Gognadze
- Size
- 371.1 MB
- Category
- Strategy
- Compatibility
Requires iOS 15.0 or later.
- iPhone
Requires iOS 15.0 or later. - iPad
Requires iPadOS 15.0 or later. - iPod touch
Requires iOS 15.0 or later.
- iPhone
- Languages
- English
- Age Rating
13+
- 13+
- Frequent
Contests
Contains
User-Generated Content
- In-App Purchases
Yes
- Premium · 1 year $14.99
- Premium · 6 months $8.99
- Premium · 3 months $4.99
- Premium · 1 month $1.99
- Copyright
- © 2026 George Gognadze
