Hull Rush

Games

Free · Designed for iPad. Not verified for macOS.

No gun. No brake. Just the turn. Bait ten kinds of missiles into each other, chain the blasts and unlock seven hulls with the stars you catch. You don't shoot anything in Hull Rush. You win by making the missiles hit each other. Every hull you fly is unarmed and always at full thrust. The only thing you control is where the nose points — and that's the whole game: bait a missile into a committed turn, cut inside its arc, and let it find another missile instead of you. Chains pay exponentially, and a well-set three-missile pileup is worth far more than surviving alone. THE MAP HAS NO WALLS Fly in one direction as long as you like — the world generates around you, endlessly, and comes back exactly as you left it if you circle back. SEVEN HULLS, SEVEN WAYS TO FLY From the twitchy Needle to the unshakeable Warden, each hull trades speed, turn rate, acceleration and grip differently. Pick one by feel — the first is yours from the start, and the rest unlock in order with stars you collect in a run. Nothing in Hull Rush can be bought with money. TEN KINDS OF ORDNANCE The director introduces a new missile archetype every few seconds early on, and each one turns, corners, and hunts differently. A field manual (built from the same numbers the game actually flies on) explains every one of them, drawn to true relative scale. NOTHING BUT YOUR COURSE Overdrive, agility, a one-hit shield, a pulse that blinds seekers into flying their own line — every pickup is something you fly across the map to earn, not a button on a cooldown. BUILT TO BE FAIR Launches are biased toward your own heading, so running in a straight line is always the worst strategy. Off-screen threats get compass markers. The camera adjusts for your exact screen size, so the warning you get before a missile arrives is the same whether you're on a phone or a tablet. COMFORT, TAKEN SERIOUSLY Camera shake steps through full, soft, and off, defaults to your system's reduced-motion setting, and never touches the difficulty. No ads. No in-app purchases. No accounts. No tracking of any kind. Hull Rush runs entirely on your device and collects nothing.

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A fresh look and a smoother start for new pilots. NEW CONTROLS • Pad steering is now the default: swipe the way you want to go and your ship holds that heading until you swipe again. Stick and Arrows are still in Settings. FIRST LAUNCH BRIEFING • New pilots get a short, animated three-page briefing: the engine never stops, let missiles hit each other, and chains pay. You can skip it anytime. DESIGN & STYLE • Redesigned for iPhone held upright: tighter score, best and timer readouts, with the combo meter moved under your score so it never covers the action. • Larger, easier-to-read • New loading screen with the stencilled HULL RUSH title. • Hangar redesign: your b sit together under thetitle, and hull selection is easier to swipe with bigger touch targets. • The launch button now tp will do: fly, buy, or how many more stars you need. • Field Manual and Settin readable column on phones. Thanks for flying. See yo In the hangar, when you h, the button now showsLOCKED instead of BUY. Mention that too if you like.

The developer, Caglar Kurt, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

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    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    Caglar Kurt
    Size
    7.2 MB
    Category
    Games
    Compatibility
    Requires iOS 15.0 or later.
    • iPhone
      Requires iOS 15.0 or later.
    • iPad
      Requires iPadOS 15.0 or later.
    • iPod touch
      Requires iOS 15.0 or later.
    • Mac
      Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    9+
    Copyright
    © 2026 Mehmet Caglar Kurt