طوق الصحراء
Aim. Survive. Ascend.
Only for iPhone
Free · Designed for iPhone. Not verified for macOS.
iPhone
One arrow at a time, fifty rooms deep. Every run deals you a different build, and the sand never deals the same hand twice. No wifi, and no energy bar before you play.
You draw. You loose. You do not stop moving.
Desert Rogue is a one-thumb roguelite set in a desert that wants you gone. Stand still and you shoot. Move and you live. Fifty rooms stand between you and the far side of each world, and nothing you carry into them is the same twice.
EVERY RUN IS A DIFFERENT ARCHER
Clear a room, take a card. Twin arrows. Arrows that pierce a whole rank. Arrows that ricochet off walls into the thing behind you. A falcon that hunts on its own. A blade that orbits and cuts down whatever closes.
Sixty-two upgrades, and they stack. The run where pierce met the twin volley is not the run where the falcon met the ricochet. You will find combinations we did not plan for. That is the point.
FIGHT WHAT THE SAND SENDS
Chargers that wind up before they commit. Snipers that punish standing still. A thornling that travels underground and warns the ground before it erupts. Wardens that shield the ranks behind them, so kill the warden first.
Eight worlds. Eight bosses, each with a pattern to read rather than a health bar to out-damage.
KEEP WHAT YOU EARNED
Death costs you the run, not the progress. Coins buy gear that carries into the next attempt: a bow that hits harder, a vest that takes one more hit, boots that get you out of the way. Talents that compound. Heroes with sheets of their own. Allies you summon and equip separately.
BUILT FOR A PHONE, AND FOR NO SIGNAL
One thumb. Portrait. Sixty frames a second.
No internet. No account. No login. No daily timer standing between you and a run. Nothing is collected about you, because nothing leaves the device. The game has no network code in it at all.
Play it on a plane. Play it underground. It does not notice.
ARABIC AND ENGLISH
Written in Arabic first, with a full English translation. Right-to-left throughout, not bolted on.
Draw the bow.
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The developer, Mohammed Alsadi, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
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Information
- Seller
- Mohammed Alsadi
- Size
- 91 MB
- Category
- Action
- Compatibility
Requires iOS 15.0 or later and a device with the A12 Bionic chip or later.
- iPhone
Requires iOS 15.0 or later and a device with the A12 Bionic chip or later.
• iPhone XS
• iPhone XS Max
• iPhone XR
• iPhone 11
• iPhone 11 Pro
• iPhone 11 Pro Max
• iPhone SE (2nd generation)
• iPhone 12 mini
• iPhone 12
• iPhone 12 Pro
• iPhone 12 Pro Max
• iPhone 13 Pro
• iPhone 13 Pro Max
• iPhone 13 mini
• iPhone 13
• iPhone SE (3rd generation)
• iPhone 14
• iPhone 14 Plus
• iPhone 14 Pro
• iPhone 14 Pro Max
• iPhone 15
• iPhone 15 Plus
• iPhone 15 Pro
• iPhone 15 Pro Max
• iPhone 16
• iPhone 16 Plus
• iPhone 16 Pro
• iPhone 16 Pro Max
• iPhone 16e
• iPhone 17 Pro
• iPhone 17 Pro Max
• iPhone 17
• iPhone Air
• iPhone 17e
• iPhone 18 Pro
• iPhone 18 Pro Max
• iPhone Duo - Mac
Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
- iPhone
- Languages
- English and Arabic
- Age Rating
13+
- 13+
- Frequent
Cartoon or Fantasy Violence
Guns or Other Weapons
- Copyright
- © 2026 Mohammed Alsadi
