Wide Molly Hooked

One-Touch Rope Swing Climber

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

Halloween is here! Can you reach Level 100? One finger, one rope, 100 levels in 10 worlds. Five new creatures and night mode. Tiny download, plays offline. Hold to grab. Let go to fly. Don't let the dark catch you. Wide Molly Hooked is a one-touch climbing game for iPhone and iPad. Hold anywhere and Molly's rope snaps to the nearest anchor above her. Let go and she flies. Aim dots trace her flight and turn green at the sweet spot: let go on green for a perfect release. HOLD, SWING, LET GO • Hold longer to reel in and swing faster • Each perfect release adds ×0.5 to your combo, up to ×5 • A sloppy release, a missed grab or a fall resets it • Land on a bar and tap to flip and spring higher • Reel up into a bar from below and Molly vaults around it 100 LEVELS, TEN WORLDS Climb from the Workshop to the Summit, through the Copper Well, Crystal Cave, Ivy Tower, Night City, Clock Tower, Icefall, Neon and the Desert Temple. Each world has its own colors and backdrop. New anchors and hazards arrive one by one, then mix into tougher climbs: • Brittle anchors that hold only once • Timed anchors that fade when their ring runs out • Coil anchors that stretch and change your swing • Launchers that fling you when you let go • Drifters that slide back and forth on a rail • Bumpers, wind, spikes and spinning saws STAY AHEAD OF THE DARK The dark keeps rising from below. Linger and it catches you. Green motes top up your grabs and push the dark back down, and checkpoints keep a single fall from costing you the whole climb. THREE STARS IN EVERY LEVEL Finish, beat the clock and hit the mote target to earn all three stars. Combos, flips, time bonuses and no-fall runs push your score higher. UPGRADES AND BOOSTERS Earn coins as you play and spend them on six permanent upgrades: rope reach, reel, grip, flips, dark resistance and mote reach. Before a level, pick one-time boosters: a shield that saves you from one fall, a magnet that pulls motes to you, a slower dark or double score. Come back every day for a daily reward that grows with your streak. Upgrades are a shortcut, never a requirement: every level can be finished without them. LEADERBOARDS AND SYNC • Game Center leaderboards and achievements • Progress syncs across your devices with iCloud JUST PLAY • No ads and no tracking • No account to create • Plays offline • Light and Dark Mode, matched to your device • Haptics, plus gentler camera shake with Reduce Motion • English and Turkish

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The dark climbs too — until 2 November. • Five new creatures: the Ladybug, the Honeybee, the Bat and the Butterfly are in the shop all year round; the Spider is sold only inside the Halloween window. Same climb, same rope, a different creature on the end of it — and your hat, rope and trail stay on all of them. • Halloween season, until 2 November: three items sold only this season — the Spider, a cobweb rope and a pumpkin hat — and webs, pumpkins and a bat on the title screen. What you buy stays yours forever. • Night: go back to a level you have cleared and climb it with only your lantern to see by. Motes refill the oil. Coins ×1.4, and no ghost. • Race the pacer: its shadow climbs beside you with upgrades off — no boosters, medals instead. Every one of the 100 levels has a target time and gold, silver and bronze. • Every level is fixed now — the same climb each time, and a fall drops you at the last checkpoint instead of rebuilding the level. • One hidden lantern in every level from 11 on. New looks unlock at 15, 45 and 90 lit lanterns — 90 is all of them. • Today’s climb: one climb picked by the date, the same for everyone living that date, with upgrades off. Reaching its first checkpoint completes the day, and the new Climbed Days leaderboard counts them. • On the title screen, the creature you have equipped is the one swinging on the rope. • About, under Settings: version, contact, Privacy Policy and Terms of Use. • The screen now reads the physics: it leans into the swing, jolts on the grab, pushes on release and scales with speed. The same climb — what changed is the screen you watch it on. • The Crystal Cave, the Icefall and the Desert Temple gained a second colour; the ruled lines are gone from the playfield, and the trail Molly leaves is finally readable. • Optional rewarded ads: watch one to carry on from the exact spot you fell instead of going back to the checkpoint, to double a level’s coins, to double the daily reward, or to earn 60 coins in the Shop — three a day there. Only when you tap the button, never during a climb.

The developer, Deegitech Teknoloji ve Yazılım Ltd. Şti., indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Linked to You

    The following data may be collected and linked to your identity:

    • Location
    • Identifiers
    • Usage Data
  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Location
    • Identifiers
    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
DEEGITECH TEKNOLOJI VE YAZILIM LIMITED SIRKETI
Size
7.1 MB
Category
Action
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPad
    Requires iPadOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
English
Age Rating
4+
In-App Purchases
Yes
  • Molly Hooked+ $4.99
  • 5500 Coins $6.99
  • Starter Pack $1.99
  • 600 Coins $0.99
  • 2000 Coins $2.99
Copyright
© 2026 Deegitech Teknoloji ve Yazılım Ltd. Şti.