SwingOut: Calm Logic Puzzle

Relaxing offline brain teaser

Free · Designed for iPad. Not verified for macOS.

Tap a piece and it turns ninety degrees on its hinge. If the arc it sweeps through is empty, the piece swings free and leaves the board. If anything stands in the way, it holds. Clear the board and the level is done. That is the entire rule. Everything after it is arrangement. SwingOut is a puzzle about letting things go, one piece at a time. No timer counts down, no daily quest expires, no energy bar refills while you wait. Nothing hurries you. The Board Opens Slowly 100 levels, every one of them solvable, because we checked all 100 before we shipped. The first boards teach the rule in about ten seconds. Then they start asking real questions. After a few levels you stop looking at the pieces and start looking at the empty space, because empty space is the only thing that lets anything move. You learn to read a board backwards: which piece has to leave last, which one is quietly blocking three others. Every tenth level swings the other way. Everything turns counterclockwise, and the map in your head has to be redrawn. Further in, you meet pieces that need two turns to get out, so you have to open a path for a move that has not happened yet, and the boards themselves grow. Stars For A Clean Line Each level starts with three lives. A blocked move, one the board will not allow, costs a life. Finish with no blocked moves for three stars; one blocked move leaves you two, and two leaves one. If the lives run out, you can watch a short video to keep going, or simply start the level over. Nothing has to be bought back. 300 stars in all, with 20 achievements behind them that track how you play rather than how long you grind. If a board stops making sense, one free hint per level points at a piece you can still move. Put the phone down in the middle of a level, come back tomorrow, and the board is exactly where you left it. Made To Be Held Warm pastel color on cream, soft rounded pieces with a little depth to them, and a rounded typeface that never raises its voice. Six themes come with the game, Classic, Sunset, Mint, Lavender, Ocean and Midnight, and you can change them whenever you like. The sound was made the same way: a kalimba loop underneath, small wooden-toy clicks for the turns, a light haptic tap under your thumb. All of it can be switched off in settings, so the game is quiet enough to play next to someone sleeping. What Is And Is Not In It No pop-ups. No banners. Nothing interrupts you between levels. The only advertising in the game is a short video you can choose to watch when you want three more lives or another hint, and it never plays unless you ask for it. Nothing is for sale. There is no account, no sign-in, and no email address. The game itself plays offline, on a plane or on the subway; only that optional reward video needs a connection, and it is served by our advertising partner. Your progress is kept on your device. What Is In It - 100 levels, from the first turn to a full board, every one of them solvable - 300 stars and 20 achievements to find - Six color themes; one to start with, the rest unlock as you collect stars - Reversed levels every tenth board, and pieces that need two turns to leave - One free hint on every level, and an optional reward video for another - Three lives per level; run out and you can watch a video to continue, or start over for free - Kalimba score, wooden-toy sounds, gentle haptics, each one optional - Plays offline, with no account and no sign-in Plays in portrait, on iPhone and iPad. English only for now. More languages are planned. Made by Leiso Studio.

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A small polish update: • Your last life now ends with a moment to see what blocked you — the piece bumps, the board dims, then the Out of Lives screen appears. No more instant cut. • Score fix — the final piece's combo now counts, so a clean run reaches 600 on every level (some boards were stuck at 580). • Achievement toasts no longer overlap the level header.

The developer, Ferhat Ozkan, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Used to Track You

    The following data may be used to track you across apps and websites owned by other companies:

    • Identifiers
    • Usage Data
  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Purchases
    • Location
    • Identifiers
    • Usage Data
    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
Ferhat Ozkan
Size
88.4 MB
Category
Puzzle
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPad
    Requires iPadOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
English
Age Rating
4+
Copyright
© 2026 Ferhat Özkan