The Last Broadcast

Seven nights on the air

$2.99 · Designed for iPad. Not verified for macOS.

One transmitter, five towns, seven nights. Catch the signal, check the story, decide what goes on air – and live with what the region does next. The power has been out for eleven days. The phone masts are dead, the roads are flooded, and the only thing still working in the Vennmark is an old transmitter in a water tower - and you, at the microphone. Seven nights. Five towns. Three thousand people listening. CATCH THE SIGNAL Voices come out of the static: a courier at a collapsed bridge, a doctor running out of insulin, a radio operator on the islands watching her barometer fall. Work the dial, hold the frequency and lock the transmission before the storm tears it away. CHECK BEFORE YOU BROADCAST Every report can be true, exaggerated or a lie - and there is only time for a few questions before you go on air. Call the eyewitness back. Read the tide tables. Open the trader's delivery ledger. Confirmed facts protect your credibility and open up options no one else has. DECIDE WHAT GOES ON AIR Call for boats, or ask for calm. Name the man behind the theft, or stay silent. Order a town evacuated because of a dam that might not break - or hold the line and hope. Twelve key decisions change who trusts you, which towns hold together, and how the week ends. WATCH THE REGION ANSWER Every broadcast burns diesel. Run low and the islands stop hearing you at all. Between nights, Ilse rebuilds the station: directional antenna, noise filter, archive cabinet, relay mast, generator overhaul - six upgrades out of eight, so no two runs are the same. A living map shows what your words did to every town. THREE ENDINGS The region can hold together, fall silent, or find its order under the Dike Watch. The ending is not a final button press: it is the sum of seven nights of judgement calls. WHAT'S IN THE GAME - A complete story arc: 30 story nodes, 12 key decisions, 6 characters, 3 endings - Three difficulty levels - the rules stay the same, the margin for error does not - Signal tuning, source checking, resource pressure and a region that reacts - Hand-drawn animated scenes, an interactive regional map and a personal archive of people, facts and endings - Three save slots with automatic checkpoints; play in sessions of 5-12 minutes - Seven languages: English, German, Spanish, French, Italian, Dutch, Portuguese - Accessibility: three text sizes, reduced motion, high contrast, haptics off, and a signal assistant that tunes for you FAIR BY DESIGN One-time purchase. No ads, no in-app purchases, no subscriptions, no account, no data collection. Works completely offline. Designed for phones, with full iPad support in portrait and landscape. Somewhere out there, someone is listening. Make it count.

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    Seller
    Christian Tonke
    Size
    35.2 MB
    Category
    Trivia
    Compatibility
    Requires iOS 16.4 or later.
    • iPhone
      Requires iOS 16.4 or later.
    • iPad
      Requires iPadOS 16.4 or later.
    • Mac
      Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    4+
    Copyright
    © 2026 Christian Tonke