Cohort Auto Battler
Draft, place, let it fight
Only for iPhone
Free · Designed for iPhone. Not verified for macOS.
iPhone
Cohort is an auto battler for phones. Each round you draft champions from a shared pool, place them on a hexagonal board, and send them against a rival cohort. You never give an order mid-fight: the result is already contained in the board you set.
WHAT YOU DO
• Draft — the shop shows five champions a round. Buy the ones that fit, reroll for two gold, or hold your gold and earn interest on it.
• Build — eighty champions across fourteen traits. Field enough champions that share a trait and it switches on for all of them; field more and it gets stronger.
• Place — the board has a front and a back. Who stands where decides who takes the first hit and who gets to cast.
• Merge — three copies of a champion merge into a stronger one, and three of those merge again.
• Equip — items drop from the creep rounds; each gives one stat to the champion who wears it.
WHAT DECIDES IT
The fight resolves on its own, and it resolves the same way every time. The same board, from the same seed, produces the same battle on every phone. A loss is always something you can look at and learn from, never a roll you could not see.
Eight seats in a match, one hundred health each. Survive the creep rounds, out-build seven opponents, be the last cohort standing.
ONLINE AND RANKED
Every match is online and ranked. The queue seats you with the players waiting at your rank, and when too few are waiting, bots and the recorded boards of other players fill the empty seats, so a match starts within about a minute. Play as a guest, or register to keep your progress across devices. No ads, nothing to buy. Needs an internet connection.
Cohort is in open development by one person. It changes often, and the result screen asks how each match felt — that is how it gets better.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
Cohort has sound. Version 1.0.0 played silent on iPhone; the music and the sounds of the fight, the shop and the menus now play.
A new look. Home, the lobby, the result, settings and sign-in are all rebuilt. The arena is a sunlit keep seen from higher up, the board takes the screen, and the shop drops from the top.
Tighter matches. The level cap is 5, and a lost round costs a fixed amount of health set by the stage, from 3 early on to 18 late.
Play with friends. Find a friend by nickname, invite them to your party from the lobby, and search together.
Fewer taps to a match. PLAY opens the lobby and FIND MATCH starts the search. When a match is found, tap ACCEPT within ten seconds to take your seat. After a match, PLAY AGAIN finds the next one.
Also new:
• Playing as a guest is quicker: a name and a portrait come filled in, and PLAY starts your first search from the same screen.
• After a guest's first match, the game offers to keep your rank with an email.
• Faster rounds: planning is 15 seconds, and the shop stays live while your board fights, so you can pull it open to buy, sell, reroll and buy XP mid-fight.
• Your own piece stands on the board and walks where you tap. More champions stand in 3D, and three stars earn wings.
• A server now checks ranked results.
• Hold a player's name to report or block them.
• Names other players read now use English letters.
• Surrender from the menu at the top left of a match.
• Tap any unit, on the board or mid-fight, to see what its skill does and how its fight is going. Traits and items explain themselves too.
• Damage numbers in the fight, a live damage meter, and both sides' gold beside the board.
• Shop cards show every trait, and a card you already own says so.
• Items as pictures, trait counts, eight rank crests, and a strip at the top that names the round.
• Buttons give under your thumb, with a sound, and on iPhone you feel a light tap as you drag and place a unit.
• Clearer account forms, and menus that keep clear of the notch when the phone turns.
• A skill now casts the moment its cooldown ends.
The developer, Ran Arazi, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Linked to You
The following data may be collected and linked to your identity:
- Contact Info
- User Content
- Identifiers
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Location
- Identifiers
- Usage Data
- Diagnostics
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Ran Arazi
- Size
- 207.6 MB
- Category
- Strategy
- Compatibility
Requires iOS 15.0 or later.
- iPhone
Requires iOS 15.0 or later. - iPod touch
Requires iOS 15.0 or later. - Mac
Requires macOS 12.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
13+
- 13+
- Frequent
Cartoon or Fantasy Violence
Infrequent
Guns or Other Weapons
- Copyright
- © 2026 Cohort Game
