Glintail: Snake Arcade
Grow your tail. Trap hunters.
Only for iPhone
Free · In‑App Purchases
iPhone
Glintail is a one-thumb wisp game. Tap the left or right half of the screen to turn — that's the whole control scheme. Your wisp leaves a glowing tail behind it, and that tail is a real obstacle: cross it and the run ends.
EAT LIGHT, GROW YOUR TAIL
Sparks appear on the board for a few seconds at a time. Eat them to grow and score. Chain sparks without missing one and your multiplier climbs, up to ×5, so timing and route-planning matter as much as reflexes.
THREE HUNTERS, THREE DIFFERENT MINDS
Hunters join the board over time, and no two behave alike:
• Chaser heads straight for you.
• Ambusher aims a few tiles ahead of where you're going, not where you are.
• Wanderer turns unpredictably, so it's never quite where you expect.
Corner one against your own tail or the edge of the board and it's trapped — that's a bonus, not a kill.
TURN THE TABLES WITH NOVA
Every eighth spark is a Nova. Grab one and hunters turn from a threat into a target: for a few seconds you can eat them for an escalating bonus instead of running from them.
A DAILY WISP FOR EVERYONE
Daily mode gives every player the same seed on the same day — the same spark layout, the same hunters, the same Nova. Compare a genuinely equal run with friends, and build a streak by coming back day after day.
BUILT TO BE PLAYED BY EVERYONE
Assist mode slows the wisp and gives you more time to react. Calm mode turns off screen shake and flashing effects. Both are one tap away in Settings, alongside Music, Sound, and Haptics toggles. There's no violence here — just light, hunters, and a tail.
HARD BY DESIGN
Hunters arrive within seconds and the wisp keeps speeding up. Most first runs last a few seconds. Scores are small numbers worth bragging about, and four medals (10, 25, 50, 100) mark real skill.
MISSIONS, LEVELS AND DAILY GIFTS
Three new missions every day, a player level that rises with every run, and a seven-day gift calendar. Daily wisp leaderboards on Game Center let you compare an equal run with everyone.
SPARKS: ONE MORE CHANCE
Every run earns Sparks. When a hunter catches you, spend 100 Sparks to keep going, or use them to unlock new wisps in the Shop.
COLLECT WISPS
Thirteen wisp colors. Five unlock by playing (total sparks, Daily streak, a score in one run), six are bought with Sparks you earn in game, and two come with the optional Starter Pack.
OPTIONAL REWARDS AND PURCHASES
Glintail is free. You can choose to watch a short reward video to continue a run once or to double the Sparks from a run; nothing interrupts a run. Optional in-app purchases: Sparks packs (used to continue runs and unlock wisps) and a Starter Pack (two exclusive wisps and 500 Sparks). Every mode and the Daily wisp are free. Nothing is random.
Die, tap to try again, chase the next medal.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
Supports iOS Game Mode. Daily limit on optional reward ads. Updated developer information.
The developer, Hoang Trinh, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Identifiers
- Usage Data
Data Linked to You
The following data may be collected and linked to your identity:
- Location
- Identifiers
- Usage Data
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Diagnostics
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Hoang Trinh
- Size
- 6.5 MB
- Category
- Casual
- Compatibility
Requires iOS 17.0 or later.
- iPhone
Requires iOS 17.0 or later.
- iPhone
- Languages
- English
- Age Rating
4+
- 4+
- Contains
Advertising
- In-App Purchases
Yes
- 4,000 Sparks $4.99
- 1,500 Sparks $2.99
- 500 Sparks $0.99
- Starter Pack $1.99
- Copyright
- © 2026 Hoang Trinh

