Flap, climb and dive on a golden eagle: when two lances meet, the higher one wins. One-screen 8-bit arcade action with practice mode, controllers and Game Center boards.
Lancewing is a fast, one-screen arcade battle in the sky, drawn and scored like the 8-bit games you remember.
You ride a golden eagle over a lake of lava. Bat-riding raiders spawn on the floating ledges, and the rule is simple: when two lances meet, the higher one wins. Flap to climb, glide to dive, and hit them from above.
EASY TO PICK UP
• Touch the left side of the screen to flap left, the right side to flap right; hold to keep climbing. That's it.
• Prefer a stick? Switch to slide-to-steer with a separate flap button, left-handed too. One hand busy? One Thumb mode: hold to climb, slide to steer.
• First Flight, a one-minute guided flight, shows each move with arrows and a hand, then your first wave starts gently: one rider waits for you on the low ledge.
• Fall toward the lava for the first time and the game throws you back up, slows down and shows you where to hold to climb.
• Practice mode with slow, gentle riders (and half speed in its pause menu), and a Relaxed game speed for anyone who wants the action slower
• A short How to Play page shows every enemy and trick.
HARD TO PUT DOWN
• Three kinds of riders, each with its own look: wandering Raiders, horned Marauders and plumed Warlords who always fight for the high ground
• Unseated riders drop eggs: grab them for growing bonuses, catch them in midair for more, or watch them hatch into tougher foes
• Gauntlet waves, nest waves, and lava geysers that bubble before they erupt
• Linger too long and a wyvern comes hunting: only two blows from above will stop it
• Extra life every 25,000 points
8-BIT AT HEART
• Hand-made, shaded pixel art: wings beat in four frames, your eagle skids as it turns on a ledge and crouches as it lands, unseated knights tumble away and the lava rolls and glows
• A chiptune title theme and sound effects made for this game, and an optional TV look with scanlines
• Smooth, even motion on every screen, 120 Hz ProMotion included; a wrap-around arena and, on iPhone, a bump on every hit
COMPETE
• Game Center leaderboard and seven achievements
• Your own top-ten Hall of Fame with initials, lifetime stats and every achievement, plus a Share button for your best runs
• Your best score on screen as the one to beat, and with iCloud on, your Hall of Fame follows you to a new iPhone or iPad (no iCloud? keep a backup code instead)
ACCESSIBLE
• Every menu scales with your text size; each lost life is explained in words, not just color
• One Thumb controls, a 3-2-1 countdown after pause, game controllers and keyboards
FAIR AND PRIVATE
No accounts and no tracking. One small banner on the title screen, never during play; the ads aren't personalized, and a one-time Remove ads purchase turns it off for good (Family Sharing included). Scores stay on your device (and in your own iCloud, if it's on); Game Center is Apple's own service and optional. Once a day the game reads a small file on utilava.com to learn whether a new version is out; the request carries nothing about you.
Ratings & Reviews
5.0
out of 5
1 Ratings
The developer, Meshnet Inc, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Linked to You
The following data may be collected and linked to your identity:
Location
Identifiers
Usage Data
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
Diagnostics
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The developer indicated that this app supports the following accessibility features. Learn More
Supported Features
Dark Interface
Differentiate Without Color Alone
Information
Seller
Meshnet Inc.
Size
50 MB
Category
Action
Compatibility
Requires iOS 16.4 or later.
iPhone Requires iOS 16.4 or later.
iPad Requires iPadOS 16.4 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.