MiniModeler

3D Model, Sculpt & Render

$17.99 · Designed for iPad

Big 1.1 update: drape cloth, retopo clean quads, sculpt with multires, better bevels and more modeling tools. Rendering improvements with caustics and performance boost. Model, sculpt and render in 3D — right on your iPad or iPhone. Mini Modeler takes you from a simple cube to a photoreal image in one app. Shape every face, edge and point, sculpt organic forms with Apple Pencil, add real materials, then render with a built-in GPU path tracer. Everything runs on your device: no account, no subscription, no internet connection needed. BUILD • Start from primitives or draw your own: Lathe, Tube, Line, Bezier curves, Polygon and 3D Text • Mirror, Array and Boolean modifiers; merge, separate, group and parent objects • Shell, Deform, Lattice and Remesh to reshape a model in seconds • Subdivide, or use live Subsurf smoothing for clean, rounded forms • Reference images and a Measure tool in real-world metres EDIT EVERY DETAIL • Vertex, edge, face, object and sculpt modes, with tap, box and lasso selection plus loop, ring and path selection • Extrude, Inset, Bevel, Knife, Plane Cut, Bridge, Loop Cut, Slide, Fill and Spin (around any axis or edge) • Path Extrude along lines or Bezier curves, with a live preview • Proportional editing, snapping, numeric entry and an adjustable transform gizmo • Undo and redo for every edit, and two-finger tap to undo • Quad View for working in several views at once SCULPT AND PAINT • 14 sculpt brushes — Draw, Clay, Layer, Inflate, Grab, Snake Hook, Swirl, Smooth, Flatten, Scrape, Trim, Pinch, Crease and Mask — with symmetry and Smooth All • Paint vertex colours and paint directly onto textures • Built for Apple Pencil: pressure sensitivity, hover preview, double-tap, and squeeze on Apple Pencil Pro MATERIALS AND UV • Colour, metalness and roughness per object, with a live preview sphere • Image textures for base colour, roughness, normal, metallic, transmission and emission • Procedural Checker, Noise and Voronoi patterns that need no UV unwrap and never show a seam • Quick UV projections, seam-based unwrap and a UV Editor • Clearcoat, sheen, anisotropy and subsurface scattering for car paint, fabric, brushed metal, wax and skin RENDER WORKBENCH • GPU path tracing (Metal) side by side with an interactive 3D camera view • Camera objects, depth of field with real f-stops and tap-to-focus • Lights and image-based lighting with your own HDRI • HDRI, black or transparent background — perfect for product cut-outs • Draft, Preview and Final quality, adaptive sampling and denoising • Render queue, turntable sequences and a gallery that keeps your renders • Export renders as PNG or EXR, or save them straight to Photos OPEN FORMATS • Open and save STL, 3MF and OBJ, ready for 3D printing and other apps • Export glTF / GLB with PBR materials for web viewers and game engines • Save and reopen your complete scenes MADE FOR TOUCH AND KEYBOARD Radial menu, movable tool palette, light and dark themes and keyboard shortcuts when a keyboard is attached. The layout adapts to iPad and iPhone, in portrait and landscape. PRIVATE BY DESIGN No ads, no tracking, no data collection. Your files stay on your device. An iPad with an M-series chip is recommended for large scenes and long renders.

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This is a big update: new modeling tools, much more realistic rendering, retopology, cloth draping, multiresolution sculpting and many improvements. NEW TOOLS & MODELING • Extrude in XYZ: pull faces and edges in any direction with a move gizmo, or type exact X / Y / Z offsets • Cloth: drape a sheet over other bodies like a tablecloth, with Resume, blue collider outlines and Self Collision • Multires: Rebuild Subdivisions turns a subdivided mesh back into a multires stack, so you can sculpt large shapes again • Quad Remesh, Retopo and Reproject for clean quad meshes • Decimate, Project, Extract Face, Build Polygon, Image Polygon and Plane Subdivisions • Null objects, Bezier curves with smooth anchors, and Camera objects • Bridge Edges and Bridge Faces with several connected edges or faces per side • Radial Menu Editor to build your own pie menus SCULPTING & PAINTING • Mask Cavities protects recesses automatically • New brushes: Chamfer, Sharpen, Polish, Stamp, Groove and Trim Line • Multires levels are saved with your scene • Fill and Opacity in Vertex Paint and Texture Paint, plus Convert to Texture • Texture Paint now works on Box, Plane, Cylinder and Sphere projections • Sculpting on dense meshes is much smoother UV & TEXTURES • Unwrap without seams, with fewer overlaps and less distortion • Keep my islands keeps your own seams as islands • Move and resize the UV Editor, type values, draw seams and show a background texture • Bump and Displacement maps, plus procedural textures (Checker, Noise, Voronoi) MATERIALS & RENDERING • Liquids in glasses render correctly: water in a glass, ice in a drink, a gem in resin • Absorption for honey, wine and tinted glass • Dispersion for diamonds, crystal and prisms • Thin Film for soap bubbles and oil slicks • Flakes for car paint and glitter • 76 material presets, plus your own User Materials • Frosted glass, clearcoat, sheen, anisotropy and subsurface scattering • Much faster rendering on iPad and iPhone with hardware ray tracing, using far less memory • Up to 8000 samples, Tone Map, Firefly Filter and better denoising • Lens effects, focal length, camera roll, depth of field and portrait renders • Turntable videos, Render Queue and Save to Photos VIEWPORT & WORKFLOW • Viewport Shadows (View menu, off by default) • iPhone support in portrait and landscape • ViewCube, Perspective / Orthographic button, Units (mm, cm, m) and a Blender-style axis layout • Zoom and pan rendered images, and orbit around your selection • Bodies list with sections, collapsible children and hidden branches • Autosave, Open Recent, splash screen and 3MF and glTF export • Keyboard shortcuts overhaul for hardware keyboards • Appearance setting: Automatic, Light or Dark IMPROVEMENTS & FIXES • Many Bevel improvements: cleaner corners, faster results and Apply / Cancel • Inset, Extrude and Loop Cut now finish with Apply or Cancel • Better memory handling for large models, with clear messages instead of the app closing • Fewer crashes and smoother dragging on dense bodies • Many fixes for UV, HDRI, lights, cameras and selection

The developer, Mathias Buchholz, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    Mathias Buchholz
    Size
    88.7 MB
    Category
    Graphics & Design
    Compatibility
    Requires iOS 17.0 or later.
    • iPhone
      Requires iOS 17.0 or later.
    • iPad
      Requires iPadOS 17.0 or later.
    • Mac
      Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    4+
    Copyright
    © 2026 Mathias Buchholz