New: Act II. 50 new nights, the Soul Dagger and the Soul Storm. 100 nights of Slavic folk horror in total. The first 10 nights are free. No ads.
An unsigned letter: "Isabelle, do not let them go dark." You return to the valley where you grew up. The village is empty, and from the woods comes the voice of your father, twenty years dead. All you have is an old lantern, and a night that refuses to end.
ZMORA is a dark survival game rooted in Slavic folklore. Top-down, played with one thumb: waves of monsters, and a light you must keep burning until dawn.
THE CAMPAIGN
• 50 nights across 10 chapters, each with its own piece of the story
• Short films open every chapter and the epilogue; rewatch them in the gallery
• Five bosses, each with its own attack rhythm and a second phase
• Night objectives: light shrines, guide a lost soul, seal a rift, hold a ritual circle
THE LANTERN
• Fire sparks, launch a flare, dash — run low on fuel and the light fades
• Gather souls from fallen foes and pick up runes that grant new skills on the spot
• Choose a lantern path: Ember, Frost or Storm
• Chests with armor and lantern parts, and later the Soul Chain
THE NIGHT
• Shades, cursed wolves, revenants, bog witches, ash moths and shadow shooters
• Five realms: the forest, an abandoned village, the marshes, a burnt grove and an ancient oak
• 3D graphics: lantern-cast shadows, ground mist and smooth eight-way movement
• An acoustic folk-horror soundtrack
CONTROLS AND MODES
• Portrait, one-thumb play with auto-fire, or two-handed controls
• Four difficulty levels: Bring it on, Hurt me plenty, Hardcore, Nightmare
• Global Game Center leaderboards for each difficulty
• Plays offline; progress is saved on your device
• Haptic feedback (can be turned off)
• Languages: English, Polish, Dutch
FAIR TERMS
The first chapter (nights 1–10, including the first boss) is free. A one-time "Full campaign" purchase unlocks nights 11–50, four more bosses and the ending. No ads, no microtransactions, no subscription, no tracking, no account.
Take the lantern. The forest is already calling your name.
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Version 1.3.0: Act II — Names beneath the water
• 50 new nights: Act II unlocks once you finish Act I, for 100 nights in total
• A new Isabelle with the Soul Dagger
• Soul Storm: gather souls and release them in one powerful attack
• 5 new bosses, ending with Sargoth, Keeper of the Book of Names
• 8 new enemy types
• 16 cutscenes with sound and subtitles — rewatch them in Isabelle’s chronicle
• Character screen: 3D portrait, stats and equipment
• 25 items in 3D, with relics visible on Isabelle
• New music and sound effects
• Adjustable joystick sensitivity in settings
• Difficulty level shown during play
Version 1.3.0
The developer, Jacek Grecki, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Jacek Grecki
Size
293.7 MB
Category
Action
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.