My question rises because of the “arming” system in this game, where you select your weapons and armor. Why don’t you allow all of our weapons to be used per battle? Older games allowed your entire arsenal of weapons and armor to contribute to the ability to win/lose a fight, raising the demand of purchasing new weapons in exchange for an upkeep fee which takes from your income. This allowance enabled users to work to upgrade their armory as well as city, giving the game more options for users to weigh what they wish to contribute to (income vs army). I noticed this issue when I spun 3 loot crates as a level 1 and got the best weapons and vehicles in the game, rendering my need to ever have to consider purchasing any new weapons completely vanish. If your character would take all of your weapons into consideration, they would definitely consider spending more on better weapons. I understand the general demand for games of this kind are slim compared to the past and your system works as it is, but I believe the quality could be enhanced with some minor feature updates.
Hello Caldermody,Thanks for reaching out and thank you for the 5-star review.You can use most of your weapons and armour when going into battle, each Mobster in your Mob can take in 1 weapon, 1 armour, and 1 vehicle. Your Mob automatically equips the strongest ones available. For a more in-depth answer, please reach out to our support staff at mobwarslcn.support@kanoapps.com.