The professional iPad game engine. Make real games with visual code. Build and own your games with our free Xcode export to publish on the App Store.
Turn your iPad into a complete game studio.
hyperPad is a powerful visual game engine built specifically for iPad. Design, build, test, and publish real 2D games entirely on-device using touch-first tools and visual node-based logic instead of traditional coding.
Create platformers, RPGs, puzzle games, rhythm games, simulations, interactive stories, educational projects, and prototypes using a flexible behavior system that connects events, actions, conditions, variables, physics, animations, UI, audio, and gameplay systems visually.
BUILD WITH VISUAL LOGIC
Create gameplay using hyperPad’s visual Behavior system. Connect events, actions, conditions, variables, arrays, loops, timers, physics, UI, audio, and reusable logic without writing code. Build enemy AI, inventory systems, menus, animations, scoring systems, save data, camera controls, object spawning, and more.
A COMPLETE 2D GAME STUDIO
hyperPad includes everything you need to create and iterate on games directly from iPad. Design scenes, import assets, build gameplay, test instantly, share projects, gather feedback, and export to Xcode when you’re ready to publish. Perfect for beginners, students, educators, artists, designers, and indie developers.
FEATURES
• Visual node-based gameplay creation
• Real-time playtesting
• Physics and collision systems
• Particle effects and shaders
• Animation, UI, and audio tools
• Multiplayer and networking support
• Reusable templates and prefabs
• Import graphics, audio, music, and fonts
• Ad monetization support
• Xcode export for App Store publishing
• Integrated community sharing and creator profiles
BUILT FOR iPAD
hyperPad is a fully native iPad experience, not a desktop tool adapted for mobile. Every feature is designed around touch, Apple Pencil, keyboard, trackpad support, gestures, instant testing, and portable creation. Create wherever inspiration strikes and iterate without leaving your iPad.
MAKE MORE THAN SIMPLE PROJECTS
Build arcade games, platformers, adventures, physics puzzles, rhythm games, simulations, educational experiences, interactive books, prototypes, and polished commercial projects. Use prefabs, templates, shaders, and reusable systems to scale your creations from simple ideas to advanced games.
LEARN GAME DEVELOPMENT
hyperPad teaches the logic behind programming through hands-on game creation. Work with events, conditions, variables, loops, object systems, physics, debugging, and problem-solving using a visual approach that mirrors real development workflows. Ideal for classrooms, STEM programs, game design courses, portfolios, and aspiring developers.
THE HYPERPAD HUB
Share projects, receive feedback, discover games, and connect with creators through the built-in hyperPad Hub community. Publish projects, collect ratings and comments, follow creators, earn badges, receive virtual coins from supporters, and improve your games through real player feedback.
CREATE. SHARE. ITERATE. PUBLISH.
Build on iPad. Share to the Hub. Gather feedback. Improve your game. Discover new creators. When you’re ready, export to Xcode and continue toward App Store release.
No traditional coding required. No desktop required to start. Just your iPad, your ideas, and a complete visual 2D game engine.
Tutorials & inspiration: YouTube @hyperPad
Privacy: https://www.hyperpad.com/privacy
Terms of Service: https://www.hyperpad.com/terms-of-use
License Agreement: https://www.hyperpad.com/license
There Is so much to love about this app! So wether you have no experience with game developing or have a LOT of experience with game developing I can assure you that you’ll find something to love about hyperPad... It features a really cool 2d level designer with multiple tools to help in your game making process, you can also import your very own graphics (Images, png’s,) How cool is that?!? But that’s just the beginning of what makes this app so unique! The main feature is the behavior system. (This is where all your logic will be!) the behavior system features a variety of drag and drop behaviors that power your game! So no matter what kind of game you wanna make. The behavior system makes it possible. The app also has a cool place called ‘The Hub’. The hub is place you can go to share your projects and interact with other Users! If you are having any sorts of trouble or you need help with something you can post on the hyperPad forum, (It is really helpful!) And if you need any other sorts of help, the hyperPad developers are really nice and respond quick... so if you are wondering if you should make the purchase... I strongly suggest you do, you won’t be disappointed!
Developer Response
Thank you so much for this incredible review! 🤩 We're thrilled to hear how much you're enjoying hyperPad and exploring all its features, from the 2D level designer to the behavior system. You're absolutely right—hyperPad is designed to be accessible and exciting for everyone, whether you're just starting out in game development or already have tons of experience! We’re especially glad you love the Hub and the community support—it’s creators like you who make hyperPad such a fantastic place for sharing and collaboration. If you ever create something awesome (and we’re sure you will!), don’t forget to tag us or use #hyperPad. We’d love to see your projects and celebrate your creativity! Thank you again for your support and enthusiasm. Keep making amazing games on iPad!
Good but something wrong happened
YoungCoder
So yes I’m a young coder, please forgive me if what I am talking about is fixable, I might find out what the actual HyperPad happened. I rated this 5 stars because I like this app and to be in the front if that’s how it works. So, this is a great app that rivals block coding (if it’s not already block coding). It is very good for beginners according to my experience, and you can create cool games with it. The problem occurred when I was creating a game and the scenes combined. Yes, I made a totally new scene (I think). Then, the combined scenes duplicated and my anger was building up. Scene 1 was also duplicated. I looked at the duplicated scene and deleted it. But then, the starting scene also was also deleted. I was mad and decided to make this review. Again, please forgive me if this review was a total waste of my effort and when I come back to HyperPad it is fixed. Thanks you for your understanding.
Developer Response
Thank you for your thoughtful review and for sharing your experience with hyperPad! We’re thrilled you’re enjoying the app and appreciate your 5-star rating—it really motivates us to keep improving! 😊 Regarding the issue you’re facing with scenes duplicating and combining, we completely understand how frustrating that must be. This isn’t how hyperPad is supposed to work, and we’d love to help! Could you send us your project along with a brief explanation of what’s happening? Our team will take a closer look and see if we can fix this for you. Send it to marketing@hyperpad.com Thanks for your patience, and we’re so glad to have talented young creatives like you in our iPad game dev community!
Thanks
LapisMafia
Ok since most devs only care about ratings and money I know a one star will get your attention. I need help. I can’t really explain my problem so here is the run down. I want to make a Fnaf style game with a mechanic that if you push a button one, it turns grey and the door goes down. But if you push it a second time while the button is grey is goes back up and it turns red. I can’t do that and this is a MAJOR PROBLEM. Variable problems like this are CRUCIAL when designing a game. If I want something to happen only if something else is happening, or I want something to happen after TWO things have happened as opposed to one, I can’t. THIS MUST BE FIXED.EDIT: thanks. This is litterally the only way I can contact you guy so thanks. You really need to make some visual tutorials or something.
Developer Response
Actually unlike most devs we don’t care about the money. We lose quite a bit on hyperpad. But we do love seeing our users happy. In the future you should ask these questions on the forums or submit a personal support ticket. You will get a faster and more detailed response! But what you’re trying to do is very possible in hyperpad. There are many different ways of doing it. One way is use an attribute to keep track of a buttons state. When pressed set the state attribute to say something like “off”. Then you can have a if behaviour. If state =off disable button. ( or behaviour off on your started touching). Edit: have you tried contacting us on the forum or the personal support page? Just press the forum button at the bottom of the main Hyperpad screen, or the learn tab to access the contact/support firm. Can also access some tutorials in the learn section!Also can always email us at contact@hyperpad.com. These are the best ways to reach us! The reviews are not a great place for support since we’re limited in our responses.
Super powerful and superb!
Mcintough
I’ve made dozens of games on this puppy and it’s given me endless entertainment. It’s so powerful and easy to use at the same time! It’s impossible to overstate how much I love this app. I’ve made RPG’s, Platformers, Five Nights at Freddy’s Clones, and more! Letting us import our own music and graphics makes our games endlessly customizable! Keep up the great work guys! If I had one suggestion, it’d be to please make a behavior for letting us easily control a platformer character with keyboard controls, it’d be awesome. I’m sure there’s already some way to do this exact idea I’m suggesting, but if they made this update, it’d broaden the horizons of this app far more!
Developer Response
Thank you so much for your detailed feedback. We’re thrilled to hear how much you’re enjoying creating games on iPad with hyperPad. One of our main goals is to give indie developers and solo creators the power to make iPad games exactly how they want — from RPGs and platformers to puzzle games and multiplayer experiences. It’s great to hear you’re exploring visual coding, importing assets, and testing gameplay quickly, as that’s exactly what we built hyperPad for.If you’re ever looking for more tips or examples while learning advanced features like multiplayer, our tutorials on YouTube and the hyperPad Forum are excellent resources. We’re excited to see what you’ll create next! Do tag us on socials with #hyperpad as you share your game development journey.
hyperPad just got a serious power-up. This update brings a completely reworked behaviour logic system under the hood, making iPad game development faster and smoother than ever. Experience up to 96× more objects at 60 FPS, reduced memory usage, smoother projects, new creator controls, and deep fixes across all hyperPad apps. If you are building 2D games, designing a music game, or prototyping a no-code app on the go, everything runs better.
Find new features like camera anchors, pixel-perfect font rendering, and enhanced text customization that'll give game developers and artists more flexibility than ever. Plus, dozens of bug fixes improve stability, animation workflows, physics reliability, editor usability, and cross-platform compatibility. It's a faster, cleaner, more reliable hyperPad ecosystem from top to bottom — the best way to make games on iPad.
New Features:
• The entire behavior logic system has been reworked behind the scenes, resulting in significant performance improvements and reduced memory usage.
• New language selection in user settings.
• Added camera anchors: adjust how the camera repositions itself when switching aspect ratios.
• You can now disable antialiasing for TTF fonts and BM fonts, allowing for crisp pixelated labels.
• Added ability to adjust text dimensions and alignment of TTFLabels on the fly in the Set Label behaviour.
• Rotate By, Skew By, and Scale By behaviours have been tweaked to allow multiple animations to run in parallel to match Move By behaviours.
• The Modify Array behaviour can now delete an element by value instead of index.
Bug Fixes:
• Fixed numerous memory leaks and improved overall stability.
• Fixed multiple crashes involving the Hub, animations, sound imports, bullets, menus, shaders, Socket.io behaviors, and spawned objects.
• Fixed Keyboard Shortcut behaviours, including arrow key shortcuts not triggering events.
• Fixed Shoot behaviours not working on scenery objects.
• Fixed bullets not firing when objects switched layers.
• Fixed physics attachments not persisting when object collisions were changed.
• Fixed spawned objects not being able to jump.
• Fixed Screen Wrap behaviours not working on spawned objects.
• Fixed Receive Message behaviours not working after switching scenes.
• Fixed global behaviours persisting between play sessions in the Hub.
• Fixed prefab issues, including blank prefabs and animated graphics displaying full spritesheets.
• Fixed shader properties carrying over between multiple objects.
• Fixed Alerts not appearing in exported projects.
Plus 25+ more fixes and improvements. View the complete changelog on our forum.
Version 2.7
The developer, UntitledD, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
Identifiers
Usage Data
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
Purchases
Contact Info
User Content
Identifiers
Usage Data
Diagnostics
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
UntitledD
Size
295.9 MB
Category
Developer Tools
Compatibility
Requires iPadOS 13.0 or later.
iPad Requires iPadOS 13.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.