NEONNET: Cyberdeck Roguelite

Deckbuild. Hack. Descend.

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

Sharp operators like you read the grid before acting. Build a cyberdeck, breach hostile systems, and descend the Glass Tower one smart turn at a time. Stay focused today. Thank you for playing NEONNET. You bring the patience, nerve, and good judgment that the Glass Tower demands, and this game is built for players who enjoy earning a win one careful decision at a time. NEONNET is a cyberpunk roguelite RPG for iPhone and iPad. Build a cyberdeck, explore a hostile grid, manage a hand of tactical cards, and use terminal commands to survive a tower full of robots, malware, processes, cabinets, and bad options. Every run asks you to read the room before you act. The Glass Tower is a turn-based dungeon crawler where position, health, cards, credits, ICE, installed software, and the next command all matter. Move through rooms and corridors, reveal the map, inspect threats, and choose whether this is the moment to attack, hack, retreat, save, or descend. The tower does not reward random taps. It rewards a plan. What you can do: - Build a cyberdeck with attack, defense, hack, draw, and utility cards. - Manage draw, hand, discard, and exhaust piles during a live run. - Play a card when timing is right, or hold it for the next dangerous room. - Explore a turn-based grid with fog of war, stairs, events, cabinets, and hostile robots. - Use map, look, scan, status, inventory, deck, and objectives commands to assess the floor. - Attack robots directly or attempt a hack when the reward justifies the risk. - Trace hostile processes before committing to a breach. - Kill dangerous PIDs, bury zombie tasks, and keep your process table under control. - Jack in for higher-risk intrusion turns and manage the consequences. - Install software that strengthens the build you have, then remove tools that no longer fit. - Open cabinets, earn credits, spend ICE, and weigh each market decision. - Resolve floor events, gather story fragments, complete quests, and unlock trophies. - Choose starter deck profiles with different early-game rhythms. - Review operator rank, run history, and notable actions between attempts. - Save named runs and continue when you have time for another floor. - Play offline without relying on a constant connection. Why NEONNET feels different: - Strategy comes before reflexes. Every action is turn-based, so you can think before committing. - The deck-builder system keeps each run flexible. A strong hand can become a weak hand if you spend it at the wrong time. - Terminal commands are part of the game, not decoration. They provide direct access to movement, scouting, combat, software, cards, quests, and process management. - The process table creates a second tactical layer beyond robot combat. A clean floor can still become dangerous if you ignore malware, worms, or critical tasks. - The retro terminal presentation supports quick scanning while the visual map keeps your current position clear. - Short sessions still matter. You can scout a room, resolve an event, tune a deck, clear a process, or save a run without needing an uninterrupted evening. Built for players who enjoy cyberpunk games, roguelite RPGs, deck builder card games, tactical grid crawlers, terminal games, hacking fiction, robot combat, turn-based strategy, sci-fi dungeon crawlers, and compact offline mobile games with real planning depth. NEONNET is not an idle tapper or a reflex-heavy action game. It is a tactical hacking RPG where the best move is sometimes a careful scan, a saved card, a clean escape, or a retreat before the system closes in. Check the grid, count the hand, watch the process table, and make the next turn yours. Your run can be as brief or as deep as you want. Learn the tower floor by floor, turn a rough opening hand into a working build, and leave every encounter with a clearer idea of what to do next. The tower resets, but your judgment carries forward.

  • 5.0
    out of 5
    1 Ratings

Thank you for taking NEONNET deeper into the Glass Tower. You play with the focus and patience this game asks for, and this update gives careful operators a clearer map, a sharper terminal, and stronger visual feedback for every turn. * The NEON command log is easier to read. Text now uses a larger minimum size, more comfortable line spacing, a fully opaque terminal background, and no CRT overlay across the reading surface. The map keeps its retro signal treatment while the log stays clear when a floor gets busy. * Larger terminal text also follows your preferred device text size. Commands and results remain easier to scan whether you are reading a quick movement update or reviewing several turns of combat and process activity. * The new reading treatment is designed for useful contrast, not a flat wall of text. Prompts, warnings, system results, and card feedback retain their distinct colors, while the terminal background stays steady and dark enough to separate every line. * The latest output receives priority without hiding the rest of the run. You can glance at the newest command result, then look back through recent movement, damage, rewards, and status changes without losing the thread of the floor. * New command output now follows the latest line reliably. The log waits for the text layout to finish before it scrolls, so fresh movement results, combat feedback, card effects, and process updates land in view instead of stopping just above the newest entry. * Opening an existing run now starts the command history at the latest output. The view no longer gets caught at the top when it appears before Auto Layout has assigned its final height. * Terminal readability improvements preserve the command game's identity. Your prompts, system messages, results, warnings, and deck feedback keep their useful color cues while older output remains bright enough to scan during a tactical review. * The core run stays familiar. Deck building, movement, attacks, hacks, process hunting, cards, software, floor events, quests, saves, and restores all keep their established turn-based rhythm. * This update is focused on clarity rather than changing the rules under your feet. Your careful habits still matter: inspect the grid, measure your hand, watch health, manage active processes, and descend when the odds are worth it. For the next run, try a longer map route, keep the command log open during a difficult floor, and use the new pulse as a quick health check before committing to a risky turn. Thank you for bringing a thoughtful approach to NEONNET.

The developer, Verosocial Studio, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    • Verosocial Studio
    Size
    • 51.7 MB
    Category
    • Strategy
    Compatibility
    Requires iOS 17.6 or later.
    • iPhone
      Requires iOS 17.6 or later.
    • iPad
      Requires iPadOS 17.6 or later.
    • Mac
      Requires macOS 14.6 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.3 or later.
    Languages
    • English
    Age Rating
    13+
    In-App Purchases
    Yes
    Copyright
    • © Copyright 2026 Verosocial Studio