An epic adventure through a cursed wilderness of monsters, traps and magic. Begin your journey here! (Parts 1 and 2 not required.)
*** Rock Paper Shotgun best RPG of 2016 ***
"Sorcery! 3 is unlike anything you’ve ever played. Its mix of puzzle-solving, combat, and choose-your-own-adventure stylings have created a unique form of entertainment that I cannot wait to get back into" - Pocket Tactics, 5/5
"An amazing adventure... easily the biggest and most satisfying gamebook ever released on iOS" - TouchArcade, 5/5
"[One] of 2015’s best iPhone games", TIME magazine
"This dragon-centric chapter of Sorcery! 3 does a fantastic job of keeping things dynamic and interesting, and better yet, its new puzzle-like aspect gives it the kind of magical, surprise-filled, combat-related fun fantasy fans live for." - Examiner.com, 5/5
"Sorcery! 3 demonstrates just how wonderful interactive fiction can be." - 148apps
+ Explore everywhere - move freely through the world, any way you want, creating your own unique story
+ New time beacons allow you to alter the world dynamically - travel through the present, or into the past, or mix the two
+ Thousands of choices - all are remembered, and shape your adventure
+ Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses
+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson
+ Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents
+ New spells to discover and new magic to master
+ Five Gods, all with different quirks and powers
+ Start your adventure here, or load your characters and choices from Part 2
+ New music from "80 Days" composer Laurence Chapman
+ Two new 3D hand-drawn maps to explore by Mike Schley
"A seminal moment in interactive fiction" - Gamezebo
"A vast and engaging third chapter that expands brilliantly on the first two" - PocketGamer (Gold award)
The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you are to reach Mampang and the Crown of Kings. Rely on your wits or fight your way through - play with honour, or lie, cheat and steal - the choices are all yours.
From the creators of TIME's Game of the Year 2014, "80 Days", comes the third instalment in the acclaimed Steve Jackson's Sorcery! series. An interactive story told through thousands of choices, all of which are remembered, where no two adventures are the same.
Adapted and expanded from the million-selling gamebook series by legendary game designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone).
Using inkle's unique inklewriter technology, the story is written in real-time, built around your choices and actions.
Praise for the Sorcery! series:
* "I love this app... better than any gamebook ever was in your head when you were a kid" - 5/5, Interactive Fiction of the Year, Pocket Tactics
* Top 20 Mobile Game of 2013, Touch Arcade
* Top 25 Mobile Game of 2013 Gamezebo
* Gold Award, Pocket Gamer
* "Some of 2013's best interactive storytelling" - IGN
* "inkle's adaptation of Sorcery! takes the genre to a whole new level" - Kotaku
This third installment of Steve Jackson’s Sorcery! series sends your bold adventurer into the wild wastes of the Baklands, inhabited by all manner of strange folk, menacing monsters, and the dreaded Seven Serpents. An intoxicating mix of choose-your-own-adventure storytelling and fantasy gameplay, Sorcery! is an innovative digital adaptation of the beloved pen-and-paper adventure gamebooks of the ’80s, requiring clever thinking and cunning tactics.
Even better
thelolofromla
I went over the four apps in my review of the first book, I’ll just add a few things. This third volume is again exceptionally well done. The story is complex, mysterious, and difficult enough to keep you entertained for hours and hours. Each volume seems to get even better. This one is smart, well-written and incredibly enhanced compared to the original book. This is simply one the best mobile games I have ever played—and undoubtedly the best RPG game on a mobile platform I have ever seen. In fact, it’s the first mobile game I actually advised my friends to buy! As far as I am concerned, it should live in the top ten games in the Apple store.
Love Sorcery my top five phone games!!!
SoulTechnician
I only just began Sorcery 3, as I am still halfway in Sorcery 2 (I beat sorcery 2 but there’s an alternative storyline I really want to attempt before fully immersing into sorcery 3, I can’t wait to fully play through as I have with one and two)More than likely you could play this game ten times over and not see the same thing twice. It’s a very thought immersing, sophisticated, well put together and designed strategy game. The story, characters, lore, the items even are memorable, and the places you have traveled definitely will give you either fond memories or bad memories. Those memories and feelings can change quickly for one event that was previously not explored, or even a spell, or a different conversation can and will result in different reactions. I have so far, gotten through Sorcery One and half through Sorcery two, I did try Sorcery three and stopped to finish the second. I can’t wait to finish them all and play again. You do not need thought provoking applications or memories and brain enhancing apps. Strategy, euphoria, thinking five, six and sometimes well ahead, while being mindful to a common person and just as cautious with what appears benign, but being open to take risks progress you in so many facets and ways in your mind and the game. It is in many senses, almost a game that can be utilized as a very seldom life experience for real life. Always be careful in all situations but live your life and have fun always while listening to all your senses and feelings. Your mind is the present, logic, and memories or reason. Your heart is what guides you and the present moment to always be aware of and follow. Your gut is instinct and the future. Always remember that and it will be understood in time to know if your heart and mind are being tricked by something you can’t see if your gut is telling you no. Or if your gut says yes and your heart is weary is only telling you to proceed guarded but with courage. Always rationalize and never listen to anything but your internal voice. If it doesn’t feel right. It’s not. I guess I’ve been playing this game too much. Well. Back to it. Thank you!!!!
Found a bug
CodeDeepBlue
Great game, I’ve spent hours on it!I did find a couple bugs though. In Elthera’s cave, when you “Look at ropes” it says I’ve found a rope ladder and put it in my pack. But it’s never obtained.Second, there’s random treasures to be found in the swamp, or stolen from Fenestra. All of them only ever give me Jewels of Gold, even though I already have one. They’re supposed to give items one doesn’t already have.
Bug fixes for iOS 13
Version 1.1.2
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Accessibility
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Information
Seller
inkle Ltd
Size
336.1 MB
Category
Adventure
Compatibility
Requires iOS 8.0 or later.
iPhone Requires iOS 8.0 or later.
iPad Requires iPadOS 8.0 or later.
iPod touch Requires iOS 8.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
Infrequent Cartoon or Fantasy Violence Profanity or Crude Humor Horror/Fear Themes Medical Treatment information Alcohol, Tobacco, Drug Use or References Simulated Gambling