Retro Goal 12+

Kick it 90s-style‪!‬

New Star Games

    • Free
    • Offers In-App Purchases



RETRO GOAL is a fast and exciting mix of arcade Soccer action and simple team management, from the developers of hit sports games NEW STAR SOCCER and RETRO BOWL. Play the first 10 matches for free before unlocking the rest of the game to shoot for glory!

With graphics inspired by the most beloved football games of 16-bit era and the accuracy of modern touchscreen controls, you'll be slotting away goal after goal with pixel-perfect precision. Choose a team from the world's favourite leagues and recruit the superstars, professionals and hotheads who will lead you to victory - then take full control on the pitch and make every touch count!

What’s New

Version 0.9.11

• Fixed issues where your team's victories may not be recorded in the records.
• Fixed issues (e.g. in Italy) where your team may be excluded from cup games.
• Red cards are now recorded in the records.
• Fixed issues with Contract length when re-signing players.
• Canadian nationality added for players.
• Improved the game view on certain screen sizes.
• Various fixes to stability when purchasing items from the store.

Ratings and Reviews

4.6 out of 5
22.2K Ratings

22.2K Ratings

$urf ,

Amazing game, but not flawless

Retro Goal is a fantastic game. As the successor to Retro Bowl, I had high expectations for the game and in many ways, those expectations have been exceeded.

However, I do think that the switch from the credits system to the new currency system might not be the best change. The cost of upgrades, contract renewals, etc. seem disproportionately greater than they were in Retro Bowl, and it almost feels like you’re being almost forced to spend real life currency to keep your team afloat.. obviously this is a mobile game so in-game transactions will be important but in Retro Bowl it felt like they weren’t necessary, something I can’t say about Retro Goal.. this is exemplified by the fact that some players in game are only available for purchase with actual money (also it would be nice if the game didn’t practically penalise you for accepting a contract from another team by giving you terrible players and terrible facilities regardless, it doesn’t make sense that accepting a contract from Man Utd would give you awful players, forcing you to have to spend actual money to be able to compete in the Prem, this was also not an issue in Retro Bowl, and thus made it feel a bit more realistic/fair, not incentivising the spending of actual money). It would be nice to see a more balanced in game currency system, but outside of that, I think the game is exemplary, the mechanics are great and it’s really fun, great game.

Tony Tostitos ,

Details, Gameplay, and Business

First off, I think Retro Goal has the potential to match the game it rhymes with, it already has the best game details and little details, from seeing your name pop up in a news clipping saying you dont want a player back to one saying you are keen on landing a job at your childhood club, theres literally a social side to the game, something most games dont have, and its really a nice touch.

The gameplay feels smooth and reliable once you get the hang of it, definitely wish there was more depth to the ref system than yellow cards for every foul though, but thats nitpicking. I took the challenge of playing hard mode and it is a lot harder than you would expect, especially after being a retro bowl guy, where hard seems like rookie mode, Retro Goal means what they set as difficulty, you barely get 5 seconds on the ball at that point.

And business is a big part too, everyone knows soccer, much like the nfl, is a business, its all about the revenue at the end of the day. Every offseason is a budget build because you need that defender so they stop scoring five goals on you every game, but if you get the 4 1/2* one, you wont have enough to buff your forwards, and even then, you might not be able to bring back your youth player that just scored 40 goals, thats what i love about Retro Goal, its not one dimensional and it has so many little parts about it that makes it solid in its SECOND WEEK as a game!

A five star was never in doubt

B Rock5666 ,

Great! Just lacking customization

This game is just as fun as Retro Bow to play. Really enjoy the game play and being able to play across all the different leagues.
I really only have two issues with it.
The main one is that there is no customization. One of my favorite things in Retro Bowl was that you could completely edit every team’s name, colors, and even their jersey. You could also edit players names as well. That is not something you are able to do in Retro Goal, even after paying the $0.99 for the unlimited version. I think it should be added, because I would to be able to edit all the teams and the player names as well.
My other issue is that WAY too many yellow cards are given out to your players. Like I’m having 4-8 yellow cards given out every game, mostly to strikers and forwards, which makes NO sense. Attackers typically get the least fouls. And you don’t have control of this because it happens during the simulation part of game play. It causes an issue where I keep having my attackers suspended every other game almost. It is frustrating, but I enjoy playing the game so I get over it, but it would be much better if it didn’t happen as often. I’m fine with yellow cards be given out to my players, but in actual football matches, there’s normally 1-3 given out in a single game, not as many as I’m getting.

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