Hail to the Captain!
Sail into the heart of the Caribbean in the Age of Piracy - the time of black flags and white skulls, blue waves and golden opportunities.
Hoist the Jolly Roger and grab the steering wheel to sail through battles and raids, ransoms and treasures, to become the Crimson King of the Antilles!
- 18 classes of ships
- unlimited fleet size
- multiple ships control during the fights
- ship to fort fights with heavy mortars
- 5 types of ammo - cannon balls, chain bals, grapeshots bombs, doubles
- special weapons: explosive barrels, burning oil, battering rams, pre-boarding attacks
- 30 ship upgrades
- character development, experience gaining and level ups
- 20 captain skills - unlocking new game features and possibilities
- realistic sailing model, distances and time passage
- hundreds of islands and dozens of ports
- day/night cycle
- building construction and upgrades
- multiple player held bases
- unlimited number of sea battles of few types (merchants, smugglers, convoys, militatry, treasure galeon, pirate fight, escort)
- story-driven campaign set in a living world full of people
- reputation in 5 nations
- compete with other players in multiplayer PvP and PvE modes
– Bug fixes and improvements.
Ratings and ReviewsSee All
What I want from this game...
I just want to say the I think this game is great, really fun, and pretty addictive. I’ve recently restarted my save and already I think I’ve become better at it. However, I do have some suggestions that I think would be cool. Firstly, for more gameplay reasons, I want to be able to adjust the elevation on my canons. As it is, if I’m attacking a smaller ship, or a ship that’s further away my canons will typically miss. If we were able to adjust the elevation on the canons this could provide new strategic insights into fighting ship to ship. Staying out of range of your enemies while adjusting your elevation to be more deadly.
I also think a swivel gun update could be interesting. They would act just like grape shot but could only be utilized while boarding other ships. It would function similarly to the canons, selecting which side of swivel guns you’d like to use, loading them and then firing them. Swivel guns could give you the advantage in battle by taking out a greater number of the crew without sacrificing your own.
Lastly I think adding some physics to the ocean could be cool. Allowing our ships to actually ride the waves. I know it’s probably difficult to do that sort of thing but it could present more dangers when searching for cargo or fighting other ships in a storm. Having your ship actually ride huge waves and possibly be damaged or sunk.
I have been playing this game for quite awhile now. I have over six hundred thousand and all the ships of the line you could want. I even purchased the Trinidad, Kent and a couple others. I have all my ports upgraded except for a jewel here or there but no big deal. I have laid waist to many a up and coming and sent them to Daveys locker. UNDENIABLY THE BEST AGE OF SAIL GAME OUT THERE. it’s not hard at first. Collect the stuff in the ocean and play your coins smart. Once you get a frigate go into open world and find you a first rate. Stay behind it and take out the sails then use the bombs to get his health into the red and grape shot the heck out of him. Capture it and your on your way to the beginning of and awesome time. The devs have done a remarkable job with this game. There is nothing that needs to be improved. So don’t nit pick over bigger waves or whatever. Just enjoy the game. Thanks devs. You did a righteous job on this one. It’s even better than the plague of the dead in my opinion. Thanks again.
The realistic and immersive gameplay this app provides is nothing short of excellent. However, it is not without its issues. Over the span of a week, I had gone from 38,000 coins ( none of which were store bought) to 12,000 coins. This happened not because I had been spending coins, but because the crew payment is ridiculously high. What’s more is, I had only been using one ship to save coins (albeit it was a first rate, so understandably more expensive for crew payment). Before this happened, I had been able to keep up with the ( roughly) 2,400 coin cost for crew payment. I have never delayed payment, so my reputation was outstanding, and yet for some reason, one day the crew cost doubled ( keep in mind, I was still only using one ship) for some reason. I also can’t seem to go anywhere, no matter how close, without getting attacked by patrols or pirates. Still, the realistic sailing experience and interesting plot line are keeping me playing.
- Teresa Dymek
- 179.9 MB
Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Indonesian, Italian, Korean, Malay, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Ukrainian
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © 2016 Home Net Games
- In-App Purchases
- 20,000 gold coins $7.99
- HMS Duke of Kent $5.99
- 4,000 gold coins $2.99
With Family Sharing set up, up to six family members can use this app.