Clicker Heroes
Abenteuer
Kostenlos · In-App-Käufe · Entwickelt für iPad. Nicht für macOS überprüft.
Das zum Kult gewordene RPG! Clicker Heroes ist ein Idle-RPG Spiel mit Suchtfaktor. Tippe auf Monster, heuere Helden an und level sie ordentlich auf um ihre einzigartigen Fähigkeiten zu entdecken. Metzel Bosse, finde Schatztruhen und erkunde neue Welten in diesem epischen Abenteuer!
Haupt-Features:
• Kämpfe gegen Hunderte von Monstern!
• Heuere Dutzende von Helden mit jeweils einzigartigen Fähigkeiten an!
• Schalte bis zu 9 aktive Skills für den Einsatz im Kampf frei!
• Erkunde 1000+ exotische Zonen, besiege epische Bosse in jeder von ihnen!
• Beschwöre geheimnisvolle Antike für mächtige Power-Schübe!
• Gilden, Bestenlisten, tägliche Raubzüge, ein episches Relikte System und vieles mehr warten auf euch!
mehr Clicken macht Spaß..... irgendwie
Clicken macht Spaß..... irgendwie
Wichtige Änderungen:
* Cloud-Speicherstände sind jetzt auf Mobilgeräten mit deinem Playsaurus-Konto verfügbar.
* Melde dich mit deinem Playsaurus-Konto an und dein Fortschritt wird automatisch gesichert. Riskiere nicht, dein Spiel zu verlieren!
* Lade, benenne oder sichere deine Cloud-Speicherstände über das Optionsmenü.
* Speicherdaten wiederherstellen kann jetzt deinen alten Cloud-Speicherstand aus früheren Versionen finden.
* Neuer Erfolg: Melde dich bei einem Playsaurus-Konto an und erhalte 100 Rubine.
2.7.6163 7. Okt.
Wichtige Änderungen:
* Ein neuer automatischer Klicker wird am 26. August 2026 verfügbar sein.
2.7.6153 8. Sept.
Fehlerbehebungen:
• Ein Problem wurde behoben, bei dem Werbung das Spiel während Belohnungen einfrieren ließ.
• Einige Sprachfehler wurden korrigiert.
• Ein Problem wurde behoben, bei dem nach einer Schnellaufstufung weder der Button „Neue Söldner anheuern“ noch die Söldner angezeigt wurden.
2.7.6132 15. Juli
Bug fixes:
• We've made further adjustments to how raid damage is reported so that immortals that are defeated don't get resurrected.
2.7.5664 25.03.2025
Notable changes:
• The orangefish now gives at least 10 rubies, with a chance of awarding 20 or even 25 rubies.
2.7.5467 26.12.2024
Patch Notes for v2.7.5408:
Bug fixes:
• Fixes purchase amounts not displaying in the popup to buy rubies if the language is set to anything other than English.
• Fixes the 'Connection Error' players experienced when trying to load into their clans.
• Fixes issue where stats popup was showing the wrong amount of time for ascensions and transcensions that lasted more than 49 days.
2.7.5408 11.12.2024
Notable changes:
• Sped up how quickly levels increase when long-pressing level up buttons.
Bug fixes:
• Fixed hero upgrades that increase critical hit damage not taking effect immediately.
• Fixed Spanish and Portuguese missing translations that showed up as "#NAME?" in text.
2.7.5100 28.08.2024
Notable changes:
• Added Hindi, Italian, Dutch, Norwegian, Romanian, Swedish, Hungarian, and Vietnamese localizations.
• Added an ascension popup menu with information about ascending.
• Golden Taps description now displays accurate percentage of gold gained from tapping bosses.
• The button to change level scaling has been made bigger.
Bug fixes:
• Fixes not being able to load into clans that have back slashes in the clan name.
• Fixes certain tap related stats not updating immediately after leveling up an ancient.
• Reverted a previous fix regarding Energize and Reload that caused issues.
2.7.4994 18.06.2024
Bug fixes:
• Fixes gold amount missing from descriptions when purchasing a timelapse
• Fixes bug where leaving or disbanding a clan would delete all the player's rubies.
• Fixes bug where 'Multi-level to every Nth Level' setting was not working properly in some cases when buying 10,000 levels.
• Fixes bug where defeating an immortal would cause the game to not award primal souls for the remainder of the current ascension.
2.7.4923 29.04.2024
Notable changes:
• Added an option to toggle device sleep while the game is open.
• Added an option to multi-level to every Nth level.
• Tapping on a hero's portrait in the bottom UI now shows a tooltip about that hero.
• Tweaked how raid damage is calculated and reported to the server for the player that defeats the immortal.
2.7.4701 04.03.2024
Notable changes:
• The button to fight in a raid will become disable once the raid expires.
• If you don't have enough rubies to revive a mercenary, the popup prompting you to buy rubies now tells you how many you need.
• Clan messages now resize to fit the text instead of the text resizing to fit the display.
2.7.4625 12.02.2024
Notable changes:
• Adds a setting to disable "Zone Complete" notification text.
• Bloop coins are no longer given out as Clickmas presents.
Bug fixes:
• Fixes missing Titan portrait in the raid panel.
• Fixes not being able to use candy canes on mercenaries.
• Fixes tiny Clickmas ornament clickables.
• Fixes leaderboard not updating in some cases.
• Fixes some bad spelling and text issues.
2.7.4399 21.12.2023
Notable changes:
• Now displaying some stats about the last played Immortal raid in the stats panel.
Bug fixes:
• Fixes the game refusing to load some legacy saves that were from previously imported save data.
2.7.4309 05.12.2023
Bug fixes:
• Fixes issues with importing legacy saves, which is available in the options menu.
• Fixes Clickmas ornament spawning off screen.
• Fixes Hexmas Tree fight sometimes not spawning correctly.
• Fixes Golden Clicks not being restored after Hexmas Tree fight if it was previously activated.
• Fixes Clickmas presents not rewarding the correct amount of rubies.
2.7.4291 29.11.2023
Improved stability.
2.7.4235 20.11.2023
New game engine
• Clicker Heroes has been ported to a new game engine.
New Monsters
• Monsters from our other game, Mr Mine, have invaded Clicker Heroes! Be sure to tap them extra hard and send them back underground where they belong! (But be careful to not break your phone!)
Other Notable changes:
• There is tooltip text explaining increased monster health after surpassing zone 501 without first transcending.
• You can now long-press on the tap area to assign all remaining auto tappers to monsters.
• Holding down the auto-tapper button at the top of the screen now removes all assigned auto-tappers.
• Makes it clear if a clan leader has locked an immortal raid's progress.
• Added flavor text to upgrades UI.
• Mobile now has the same visual and sound settings as desktop.
• You can now hold down the leveling buttons for heroes and ancients to level them up quickly.
• Added a toggle to sort ancients by name.
• Added ability to see how much it costs to purchase a bonus raid fight before clicking the button.
• Added the ability to spend rubies to re-roll mercenary quests.
• Orange fish spawn chance has been increased for mobile.
• Added a new way to earn rubies.
• Improved localizations.
Bug fixes:
• The Christmas minigame has been fixed so that the Hexmas Tree is not so easily defeated.
• Fixed Juggernaut combo bug.
• 'Trolgre' has been corrected to 'Trollgre'.
2.7.4198 10.11.2023
New game engine
• Clicker Heroes has been ported to a new game engine.
New Monsters
• Monsters from our other game, Mr Mine, have invaded Clicker Heroes! Be sure to tap them extra hard and send them back underground where they belong! (But be careful to not break your phone!)
Other Notable changes:
• There is tooltip text explaining increased monster health after surpassing zone 501 without first transcending.
• You can now long-press on the tap area to assign all remaining auto tappers to monsters.
• Holding down the auto-tapper button at the top of the screen now removes all assigned auto-tappers.
• Makes it clear if a clan leader has locked an immortal raid's progress.
• Added flavor text to upgrades UI.
• Mobile now has the same visual and sound settings as desktop.
• You can now hold down the leveling buttons for heroes and ancients to level them up quickly.
• Added a toggle to sort ancients by name.
• Added ability to see how much it costs to purchase a bonus raid fight before clicking the button.
• Added the ability to spend rubies to re-roll mercenary quests.
• Orange fish spawn chance has been increased for mobile.
• Added a new way to earn rubies.
• Improved localizations.
Bug fixes:
• The Christmas minigame has been fixed so that the Hexmas Tree is not so easily defeated.
• Fixed Juggernaut combo bug.
• 'Trolgre' has been corrected to 'Trollgre'.
2.7.4170 06.11.2023
Clicker Heroes Patch 1.0e12 is now available! Team up with your clan and battle the new Immortals for more rewards every day!
2.7.2 07.07.2020
Heroes:
* New Heroes!
Zone Scaling:
* Monsters per zone now increases by 0.1 every 500 zones (down from 1).
* Partial monsters per zone are counted as a chance of an additional monster.
Outsiders:
* Borb now grows at a rate of 12.5% per level (up from 10%).
Ancients:
* Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone).
Rubies:
* There is no longer a limit on the number of ruby tappables per ascension.
* Quick Ascension's hero soul reward will no longer grow past zone 1000000.
* Adds a 168 hour duration Timelapse purchasable for 50 rubies.
* Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension.
Achievements:
* Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls.
* Adds achievements for beating zones 100000, 250000, and 1000000.
Mercenaries:
* Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension.
Skills:
* Tapstorm now provides a temporary +1 Auto Tapper (+2 when Energized) for its duration (changed from a flat +10 TPS).
* Activating a skill while idle will no longer break idle.
* Taps from Clickstorm will still break idle.
* Golden Taps will not benefit from idle gold since it requires taps which break idle.
* Energized skills now have a pink glow on the action bar.
* Activating a skill while it is still active will now extend the energized state in addition to resetting the duration.
* Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip.
* Skill descriptions now list the time remaining on an active skill.
Miscellaneous:
* Adds a stat for Critical Tap Damage to the Stats Panel.
* Adds a stat for Auto Taps Per Second to the Stats Panel.
* Transcension Ancient Soul counts now also include the current ascension when showing AS to be gained from transcending.
* Adds an option to toggle the 'Entering Zone' text.
* Value leveling now supports a decimal place on the number's base (i.e. 1.1e10).
* Performance improvements have been made to Timelapse.
* General stability and performance improvements.
Bugfixes:
* Various bugfixes.
2.6.4 04.06.2018
Heroes:
* New Heroes!
Zone Scaling:
* Monsters per zone now increases by 0.1 every 500 zones (down from 1).
* Partial monsters per zone are counted as a chance of an additional monster.
Outsiders:
* Borb now grows at a rate of 12.5% per level (up from 10%).
Ancients:
* Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone).
Rubies:
* There is no longer a limit on the number of ruby tappables per ascension.
* Quick Ascension's hero soul reward will no longer grow past zone 1000000.
* Adds a 168 hour duration Timelapse purchasable for 50 rubies.
* Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension.
Achievements:
* Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls.
* Adds achievements for beating zones 100000, 250000, and 1000000.
Mercenaries:
* Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension.
Skills:
* Tapstorm now provides a temporary +1 Auto Tapper (+2 when Energized) for its duration (changed from a flat +10 TPS).
* Activating a skill while idle will no longer break idle.
* Taps from Clickstorm will still break idle.
* Golden Taps will not benefit from idle gold since it requires taps which break idle.
* Energized skills now have a pink glow on the action bar.
* Activating a skill while it is still active will now extend the energized state in addition to resetting the duration.
* Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip.
* Skill descriptions now list the time remaining on an active skill.
Miscellaneous:
* Adds a stat for Critical Tap Damage to the Stats Panel.
* Adds a stat for Auto Taps Per Second to the Stats Panel.
* Transcension Ancient Soul counts now also include the current ascension when showing AS to be gained from transcending.
* Adds an option to toggle the 'Entering Zone' text.
* Value leveling now supports a decimal place on the number's base (i.e. 1.1e10).
* Performance improvements have been made to Timelapse.
* General stability and performance improvements.
Bugfixes:
* Various bugfixes.
2.6.3 02.06.2018
Heroes:
* New Heroes!
Zone Scaling:
* Monsters per zone now increases by 0.1 every 500 zones (down from 1).
* Partial monsters per zone are counted as a chance of an additional monster.
Outsiders:
* Borb now grows at a rate of 12.5% per level (up from 10%).
Ancients:
* Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone).
Rubies:
* There is no longer a limit on the number of ruby tappables per ascension.
* Quick Ascension's hero soul reward will no longer grow past zone 1000000.
* Adds a 168 hour duration Timelapse purchasable for 50 rubies.
* Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension.
Achievements:
* Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls.
* Adds achievements for beating zones 100000, 250000, and 1000000.
Mercenaries:
* Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension.
Skills:
* Tapstorm now provides a temporary +1 Auto Tapper (+2 when Energized) for its duration (changed from a flat +10 TPS).
* Activating a skill while idle will no longer break idle.
* Taps from Clickstorm will still break idle.
* Golden Taps will not benefit from idle gold since it requires taps which break idle.
* Energized skills now have a pink glow on the action bar.
* Activating a skill while it is still active will now extend the energized state in addition to resetting the duration.
* Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip.
* Skill descriptions now list the time remaining on an active skill.
Miscellaneous:
* Adds a stat for Critical Tap Damage to the Stats Panel.
* Adds a stat for Auto Taps Per Second to the Stats Panel.
* Transcension Ancient Soul counts now also include the current ascension when showing AS to be gained from transcending.
* Adds an option to toggle the 'Entering Zone' text.
* Value leveling now supports a decimal place on the number's base (i.e. 1.1e10).
* Performance improvements have been made to Timelapse.
* General stability and performance improvements.
Bugfixes:
* Various bugfixes.
2.6.1 01.06.2018
Gewaltiges 2.5.0 Update!
* Bedeutende Neuausrichtung der Spielbalance mit einer neuen Zonengrößen-Mechanik
* Neue Außenseiter
* Neue Helden
* Verbesserungen der Lebensqualität
* Diverse Fehlerbehebungen
* Und mehr!
2.5.1 28.01.2018
- Significant game rebalance
- Clickmas Returns!
2.4.8 28.12.2017
- Significant game rebalance
- Clickmas Returns!
2.4.6 13.12.2017
- Significant game rebalance
- Clickmas Returns!
2.4.4 11.12.2017
Wichtige Änderungen:
* Cloud-Speicherstände sind jetzt auf Mobilgeräten mit deinem Playsaurus-Konto verfügbar.
* Melde dich mit deinem Playsaurus-Konto an und dein Fortschritt wird automatisch gesichert. Riskiere nicht, dein Spiel zu verlieren!
* Lade, benenne oder sichere deine Cloud-Speicherstände über das Optionsmenü.
* Speicherdaten wiederherstellen kann jetzt deinen alten Cloud-Speicherstand aus früheren Versionen finden.
* Neuer Erfolg: Melde dich bei einem Playsaurus-Konto an und erhalte 100 Rubine.
mehr Version 2.7.6163 7. Okt.
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